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This page was last updated to the Final Version.

Torteel #1260: Torteel
Pokémon
#1262: Mageno Mageno
File:1261MS.gif
Knood
KAW Turtle Pokémon
#1261
1261
Type
Wood Steel
Unknown
Abilities
Battle Armor or Battle Armor
Hidden Abilities
Battle Armor
Gender ratio
75% / 25%
Catch rate
45 (5.9%)
Breeding
Egg groups
Monster and Grass
Hatch time
5355 steps
Height
4'11" 1.5 m
0'0" 0 m
Weight
291.9 lbs. 132.4 kg
0 lbs. 0 kg
Base experience yield
204
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
0
Atk
2
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Green
Base friendship
70

Knood is a Wood/Steel dual type Pokemon. It evolves from Torteel starting at level 37.

Pokédex entry

Pokédex entry
KAW stands for Knightly Armored Wooden. They valiantly uphold

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 91
151 - 198 292 - 386
Attack: 97
91 - 163 179 - 322
Defense: 133
124 - 203 243 - 401
Sp.Atk: 63
61 - 126 117 - 247
Sp.Def: 86
81 - 151 159 - 298
Speed: 60
58 - 123 112 - 240
Total: 530   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ¼×
Fighting
Flying ½×
Poison
Ground
Rock ¼×
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ¼×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal ¼×
Fighting
Flying ½×
Poison
Ground
Rock ¼×
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ¼×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal ¼×
Fighting
Flying ½×
Poison
Ground
Rock ¼×
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ¼×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal ¼×
Fighting
Flying ½×
Poison
Ground
Rock ¼×
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ¼×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal ¼×
Fighting
Flying ½×
Poison
Ground
Rock ¼×
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ¼×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal ¼×
Fighting
Flying ½×
Poison
Ground
Rock ¼×
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ¼×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Arboreum Wood Status 0 0% 10
1 Fortify Ally Steel Status 0 0% 15
1 Barkskin Wood Status 0 0% 15
1 Log Roll Wood Physical 30 90% 20
1 Spiked Armor Steel Status 0 0% 10
1 Pinpoint Steel Physical 60 100% 15
1 Scrap Metal Steel Status 0 0% 20
1 Wood Hammer Grass Physical 120 100% 15
1 SolarCrash Grass Physical 120 100% 10
1 Joust Fighting Physical 70 100% 20
1 Tackle Normal Physical 50 100% 35
1 Growl Sound Status 0 100% 40
6 Withdraw Water Status 0 0% 40
9 Wood Hit Wood Physical 60 100% 20
12 Sawdust Wood Status 0 95% 15
15 Razor Lead Steel Physical 55 95% 25
18 Rollout Rock Physical 30 90% 20
21 Bunker Crash Steel Physical 60 95% 10
25 Curse Ghost Status 0 0% 10
29 Body Slam Normal Physical 85 100% 15
32 Wood Sword Wood Physical 70 100% 15
36 Iron Defense Steel Status 0 0% 15
40 Iron Root Wood Physical 90 95% 10
44 Heavy Slam Steel Physical 1 100% 10
48 Synthesis Grass Status 0 0% 5
53 Root Crush Wood Physical 130 90% 10
58 Sword's Edge Steel Physical 100 90% 8
67 Body Press Fighting Physical 80 100% 10
80 Shell Smash Normal Status 0 0% 15
80 Brace Normal Status 0 0% 10
87 Armor Burst Steel Physical 140 100% 5
91 Bark Press Wood Physical 80 100% 10
97 Armor Crash Steel Physical 90 90% 10
100 Indestructible Steel Status 0 0% 4
  • Bold indicates a move that gets STAB when used by Knood
  • Italic indicates a move that gets STAB only when used by an evolution of Knood
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Hyper Beam Normal Special 150 90% 5
Arboreum Wood Status 0 0% 10
Secret Power Normal Physical 70 100% 20
Protect Normal Status 0 0% 10
Light Screen Light Status 0 0% 30
Rock Tomb Rock Physical 50 90% 10
Stomping Tantrum Ground Physical 75 100% 10
Safeguard Normal Status 0 0% 25
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
  • Bold indicates a move that gets STAB when used by Knood
  • Italic indicates a move that gets STAB only when used by an evolution of Knood
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1261 1261b GenderM 1261s 1261sb




Trivia[]

Origin[]

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