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Hakamo-o #1173: Hakamo-o
Pokémon
#1175: Cosmog Cosmog
1174MS
Kommo-o
Scaly Pokémon
#1174
1174
Type
Dragon Fighting
Unknown
Abilities
Soundproof or Bulletproof
Hidden Abilities
Overcoat
Gender ratio
50% / 50%
Catch rate
20 (2.6%)
Breeding
Egg group
Dragon
Hatch time
10240 steps
Height
7'10" 2.4 m
0'0" 0 m
Weight
562.2 lbs. 255 kg
0 lbs. 0 kg
Base experience yield
160
Leveling rate
Slow
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Purple
Base friendship
70

Kommo-o is a Dragon/Fighting dual type Pokemon. It evolves from Hakamo-o starting at level 45.

Pokédex entry

Pokédex entry
When it spots enemies, it threatens them by jingling the scales on its tail. Weak opponents will crack and flee in panic.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 75
135 - 182 260 - 354
Attack: 110
103 - 178 202 - 350
Defense: 125
117 - 194 229 - 383
Sp.Atk: 100
94 - 167 184 - 328
Sp.Def: 105
99 - 172 193 - 339
Speed: 85
81 - 150 157 - 295
Total: 600   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Body Press Fighting Physical 80 100% 10
1 Aura Sphere Fighting Special 90 0% 20
1 Spiked Armor Steel Status 0 0% 10
1 Primal Noise Sound Special 75 95% 10
1 Aura Sphere Fighting Special 90 0% 20
1 Lenience Dragon Physical 100 85% 5
1 Brass Knuckle Steel Physical 75 100% 25
1 Close Combat Fighting Physical 120 100% 5
1 Dragon Hammer Dragon Physical 90 100% 15
1 Iron Head Steel Physical 80 100% 15
1 Stone Edge Rock Physical 100 80% 5
1 Fire Punch Fire Physical 75 100% 15
1 ThunderPunch Electric Physical 75 100% 15
1 Ice Punch Ice Physical 75 100% 15
1 Vacuum Wave Fighting Special 40 100% 30
1 Sky Uppercut Fighting Physical 85 90% 15
1 Belly Drum Normal Status 0 0% 10
1 Autotomize Steel Status 0 0% 15
1 Tackle Normal Physical 50 100% 35
1 Leer Normal Status 0 100% 30
5 Bide Normal Physical 1 0% 10
9 Protect Normal Status 0 0% 10
13 Dragon Tail Dragon Physical 60 90% 10
17 Scary Face Fear Status 0 100% 10
21 Headbutt Normal Physical 70 100% 15
25 Work Up Normal Status 0 0% 30
29 Screech Sound Status 0 90% 40
33 Iron Defense Steel Status 0 0% 15
35 Sky Uppercut Fighting Physical 85 90% 15
37 Dragon Claw Dragon Physical 80 100% 15
41 Noble Roar Sound Status 0 100% 10
45 Dragon Dance Dragon Status 0 0% 20
45 Clanging Scales Dragon Special 110 100% 10
50 Clangorous Soul Dragon Status 0 0% 5
53 Outrage Dragon Physical 120 100% 15
58 Aura Sphere Fighting Special 90 0% 20
64 Dragon Ruins Dragon Status 0 0% 10
70 Decisive Strike Dragon Physical 100 0% 5
77 Shell Smash Normal Status 0 0% 15
80 Close Combat Fighting Physical 120 100% 5
90 Pressure Point Fighting Physical 20 65% 5
100 Raw Power Fighting Special 130 90% 5
  • Bold indicates a move that gets STAB when used by Kommo-o
  • Italic indicates a move that gets STAB only when used by an evolution of Kommo-o
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Lava Splash Magma Special 90 100% 15
Draco Meteor Dragon Special 140 90% 5
Break Up Heart Physical 70 100% 10
Stomping Tantrum Ground Physical 75 100% 10
Mud-Slap Ground Special 20 100% 10
Breaking Swipe Dragon Physical 60 100% 10
  • Bold indicates a move that gets STAB when used by Kommo-o
  • Italic indicates a move that gets STAB only when used by an evolution of Kommo-o
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1174 1174b GenderM 1174s 1174sb




Trivia[]

Origin[]

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