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Shinkantrain #1817: Shinkantrain
Pokémon
#1819: Starwi Starwi
File:1818MS.gif
Konngarrior
Hell Pokémon
#1818
1818
Type
Steel Fighting
Unknown
Abilities
Flash Fire or Adaptability
Hidden Abilities
Technician
Gender ratio
100% female
Catch rate
45 (5.9%)
Breeding
Egg group
Undiscovered
Hatch time
2805 steps
Height
3'7" 1.1 m
0'0" 0 m
Weight
57.3 lbs. 26.0 kg
0 lbs. 0 kg
Base experience yield
200
Leveling rate
Medium Slow
EV yield
Total: 3
1
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
White
Base friendship
70

Konngarrior is a Steel/Fighting dual type Pokemon.


Pokédex entry

Pokédex entry
Shes not a god damn oni guys okay??? FOR THE LAST TIME SHE NOT ONI!!!!

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 85
145 - 192 280 - 374
Attack: 130
121 - 200 238 - 394
Defense: 100
94 - 167 184 - 328
Sp.Atk: 110
103 - 178 202 - 350
Sp.Def: 80
76 - 145 148 - 284
Speed: 70
67 - 134 130 - 262
Total: 575   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic ½×
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic ½×
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic ½×
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic ½×
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic ½×
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic ½×
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Spiked Armor Steel Status 0 0% 10
1 Pinpoint Steel Physical 60 100% 15
1 Nasty Plot Dark Status 0 0% 20
1 Hidden Force Normal Physical 1 100% 15
1 Metal Claw Steel Physical 50 95% 35
1 Harden Normal Status 0 0% 30
1 Cut Normal Physical 55 100% 20
7 The Ripper Steel Physical 60 100% 15
10 Karate Chop Fighting Physical 50 100% 25
14 Hone Claws Dark Status 0 0% 15
17 Mach Punch Fighting Physical 40 100% 30
20 Double Hit Normal Physical 40 90% 10
23 Incinerate Fire Special 60 100% 15
25 Swagger Normal Status 0 90% 15
27 Smart Strike Steel Physical 80 0% 20
29 Slash Normal Physical 70 100% 20
32 Swords Dance Normal Status 0 0% 30
35 Head Chop Fighting Physical 80 100% 15
37 Fire Punch Fire Physical 75 100% 15
40 Rusty Blade Steel Physical 90 95% 10
44 Sacred Sword Fighting Physical 90 100% 20
44 Secret Sword Fighting Special 85 100% 10
47 Sword's Edge Steel Physical 100 90% 8
50 Drive-By Dark Physical 70 100% 20
53 Last Slash Steel Physical 100 100% 10
56 Superpower Fighting Physical 120 100% 5
67 Close Combat Fighting Physical 120 100% 5
72 Samurai Edge Steel Physical 120 75% 10
96 Raw Power Fighting Special 130 90% 5
100 Fury Fighting Physical 110 90% 5
  • Bold indicates a move that gets STAB when used by Konngarrior
  • Italic indicates a move that gets STAB only when used by an evolution of Konngarrior
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Smack Down Rock Physical 50 100% 15
Flash Cannon Steel Special 90 100% 15
SmellingSalt Food Physical 60 100% 10
Facade Normal Physical 70 100% 20
Tuning Fork Steel Special 60 100% 15
Cut Normal Physical 55 100% 20
Hail Ice Status 0 0% 10
Stone Edge Rock Physical 100 80% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
False Swipe Normal Physical 40 100% 40
Role Play Psychic Status 0 0% 10
Attract Heart Status 0 100% 15
Balm Scour Magic Physical 70 100% 10
Thunder Wave Electric Status 0 100% 20
Rock Slide Rock Physical 75 90% 10
Reflect Psychic Status 0 0% 20
Fling Dark Physical 1 100% 10
Trick Room Time Status 0 0% 5
Hyper Beam Normal Special 150 90% 5
Uproar Normal Special 90 100% 10
Hyper Voice Normal Special 90 100% 10
Trick Magic Status 0 100% 10
Focus Blast Fighting Special 120 70% 5
Flash Light Status 0 100% 20
Tailwind Flying Status 0 0% 30
Volt Switch Electric Special 70 100% 20
Energy Ball Grass Special 80 100% 10
Superpower Fighting Physical 120 100% 5
Stealth Rock Rock Status 0 0% 20
Double Team Normal Status 0 0% 15
Spite Ghost Status 0 100% 10
Glass Blade Glass Physical 75 100% 15
Skill Swap Psychic Status 0 0% 10
Fester Zombie Physical 70 95% 10
Will-O-Wisp Fire Status 0 75% 15
Recycle Normal Status 0 0% 40
Snow Bank Ice Physical 60 100% 15
Secret Sword Fighting Special 85 100% 10
Knock Off Dark Physical 65 100% 20
Incinerate Fire Special 60 100% 15
Iron Head Steel Physical 80 100% 15
Retaliate Normal Physical 75 100% 5
Bounce Flying Physical 85 90% 10
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Cake Walk Food Status 0 0% 5
Earth Power Ground Special 90 100% 10
Light Ball Light Special 80 100% 15
Power-Up Punch Fighting Physical 40 100% 20
Foul Play Dark Physical 95 100% 15
Endeavor Normal Physical 1 100% 5
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Hex Claw Magic Physical 70 95% 10
Mimic Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Light Screen Light Status 0 0% 30
Echoed Voice Sound Special 40 100% 15
Iron Defense Steel Status 0 0% 15
Brick Break Fighting Physical 75 100% 15
Block Normal Status 0 0% 20
Rock Tomb Rock Physical 50 90% 10
Rubber Ray Rubber Special 120 90% 5
Psych Up Normal Status 0 0% 10
Dragon Claw Dragon Physical 80 100% 15
Dragon Pulse Dragon Special 90 100% 10
Rain Dance Water Status 0 0% 5
Fly Flying Physical 95 95% 15
Air Cutter Flying Special 60 95% 25
Roar Sound Status 0 100% 20
Sandstorm Rock Status 0 0% 10
Focus Punch Fighting Physical 150 100% 20
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
Low Sweep Fighting Physical 60 100% 20
Gyro Ball Steel Physical 1 100% 5
Wild Charge Electric Physical 100 100% 15
ThunderPunch Electric Physical 75 100% 15
Safeguard Normal Status 0 0% 25
Fire Blast Fire Special 120 85% 5
Pay Day Normal Physical 60 100% 20
Outrage Dragon Physical 120 100% 15
Thunder Electric Special 120 70% 10
Brutal Swing Dark Physical 60 100% 25
Heat Wave Fire Special 100 90% 10
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Hone Claws Dark Status 0 0% 15
Earthquake Ground Physical 100 100% 10
Dive Water Physical 100 100% 10
Waterfall Water Physical 85 95% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Dark Pulse Dark Special 80 100% 15
Swords Dance Normal Status 0 0% 30
Shock Wave Electric Special 60 0% 20
Dual Chop Dragon Physical 40 90% 15
Graviton Press Cosmic Special 1 100% 20
Sludge Bomb Poison Special 90 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Substitute Normal Status 0 0% 10
Spell Slash Magic Physical 70 100% 15
Smart Strike Steel Physical 80 0% 20
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Pain Split Normal Status 0 0% 20
Steel Wing Steel Physical 70 95% 25
Gravity Cosmic Status 0 0% 5
Iron Tail Steel Physical 100 80% 15
Drain Punch Fighting Physical 75 100% 10
U-turn Bug Physical 70 100% 20
Flame Charge Fire Physical 50 100% 20
Aerial Ace Flying Physical 60 0% 20
Payback Dark Physical 50 100% 10
Telekinesis Psychic Status 0 0% 15
X-Scissor Bug Physical 80 100% 15
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Work Up Normal Status 0 0% 30
Thunderbolt Electric Special 95 100% 15
Shadow Claw Ghost Physical 70 100% 15
Snatch Dark Status 0 0% 10
Overheat Fire Special 140 90% 5
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Konngarrior
  • Italic indicates a move that gets STAB only when used by an evolution of Konngarrior
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1818 1818b GenderM 1818s 1818sb




Trivia[]

Origin[]

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