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This page was last updated to the Final Version.

Gyarados #130: Gyarados
Pokémon
#132: Ditto Ditto
Lapras
Transport Pokémon
#131
Type
Water Ice
Unknown
Abilities
Water Absorb or Battle Armor
Hidden Abilities
Drizzle
Gender ratio
50% / 50%
Catch rate
45 (5.9%)
Breeding
Egg groups
Monster and Water1
Hatch time
10455 steps
Height
8'2" 2.5 m
0'0" 0 m
Weight
485 lbs. 220.0 kg
0 lbs. 0 kg
Base experience yield
187
Leveling rate
Slow
EV yield
Total: 2
2
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Blue
Base friendship
70

Lapras is a Water/Ice dual type Pokemon. It evolves from Lapsy with high friendship. It evolves into Laprageddon during the day, while holding a(n) Wave Incense. It evolves into Laprageddon at night, if holding a(n) Wave Incense. It evolves into Laprince during the day, while holding a(n) Mist Stone. It evolves into Beta Lapras while exposed to a(n) Beta Stone.

Pokédex entry

Pokédex entry
People have driven Lapras almost to the point of extinction. In the evenings, it is said to sing plaintively as it seeks what few others of its kind still remain.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 130
190 - 237 370 - 464
Attack: 90
85 - 156 166 - 306
Defense: 80
76 - 145 148 - 284
Sp.Atk: 90
85 - 156 166 - 306
Sp.Def: 95
90 - 161 175 - 317
Speed: 60
58 - 123 112 - 240
Total: 545   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ¼×
Grass
Electric
Psychic
Ice ¼×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ¼×
Grass
Electric
Psychic
Ice ¼×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ¼×
Grass
Electric
Psychic
Ice ¼×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ¼×
Grass
Electric
Psychic
Ice ¼×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ¼×
Grass
Electric
Psychic
Ice ¼×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ¼×
Grass
Electric
Psychic
Ice ¼×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Body Press Fighting Physical 80 100% 10
1 Megahorn Bug Physical 120 85% 10
1 Sonar Sound Special 100 85% 10
1 Life Dew Water Status 0 0% 5
1 Weather Ball Normal Special 50 100% 10
1 Sparkling Aria Water Special 90 100% 10
1 Helping Hand Normal Status 0 0% 20
1 Liquidation Water Physical 85 100% 15
1 Primal Noise Sound Special 75 95% 10
1 Horn Drill Bone Physical 1 30% 5
1 Zap Cannon Electric Special 120 50% 5
1 Whirlpool Water Special 45 95% 15
1 Cool Down Ice Status 0 0% 5
1 Snow Fort Ice Status 0 0% 20
1 Liquidation Water Physical 85 100% 15
1 Sing Sound Status 0 55% 15
1 Growl Sound Status 0 100% 40
1 Water Gun Water Special 40 100% 25
4 Mist Ice Status 0 0% 30
7 Confuse Ray Ghost Status 0 100% 10
10 Ice Shard Ice Physical 40 100% 30
14 Water Pulse Water Special 60 100% 20
18 Body Slam Normal Physical 85 100% 15
22 Rain Dance Water Status 0 0% 5
27 Perish Song Sound Status 0 0% 5
32 Ice Beam Ice Special 95 100% 10
37 Brine Water Special 65 100% 10
43 Safeguard Normal Status 0 0% 25
49 Hydro Pump Water Special 120 80% 5
55 Sheer Cold Ice Special 1 30% 5
60 Soul Chill Ice Special 100 90% 10
65 Dragon Dance Dragon Status 0 0% 20
65 Mystic Dance Fairy Status 0 0% 20
75 Freezing Wave Water Special 95 95% 10
100 Shell Smash Normal Status 0 0% 15
100 Aurora Resonance Ice Special 90 90% 5
  • Bold indicates a move that gets STAB when used by Lapras
  • Italic indicates a move that gets STAB only when used by an evolution of Lapras
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Flash Cannon Steel Special 90 100% 15
Facade Normal Physical 70 100% 20
Hail Ice Status 0 0% 10
Frost Breath Ice Special 50 90% 10
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Bulldoze Ground Physical 60 100% 20
Attract Heart Status 0 100% 15
Hyper Beam Normal Special 150 90% 5
Heal Bell Normal Status 0 0% 5
Hyper Voice Normal Special 90 100% 10
Psychic Psychic Special 90 100% 10
Surf Water Special 95 100% 15
Double Team Normal Status 0 0% 15
Avalanche Ice Physical 60 100% 10
Extinguish Water Special 70 100% 10
Blizzard Ice Special 120 70% 5
Snow Bank Ice Physical 60 100% 15
Iron Head Steel Physical 80 100% 15
Icy Wind Ice Special 55 95% 15
Secret Power Normal Physical 70 100% 20
Capsize Water Physical 65 100% 20
Protect Normal Status 0 0% 10
Echoed Voice Sound Special 40 100% 15
Block Normal Status 0 0% 20
Dragon Pulse Dragon Special 90 100% 10
Rain Dance Water Status 0 0% 5
Aqua Tail Water Physical 90 90% 10
Roar Sound Status 0 100% 20
Tropical Wave Water Special 80 100% 15
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
Safeguard Normal Status 0 0% 25
Drill Run Ground Physical 80 95% 10
Outrage Dragon Physical 120 100% 15
Thunder Electric Special 120 70% 10
Hidden Power Normal Special 1 100% 15
Dive Water Physical 100 100% 10
Waterfall Water Physical 85 95% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Shock Wave Electric Special 60 0% 20
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Smart Strike Steel Physical 80 0% 20
Water Pulse Water Special 60 100% 20
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Signal Beam Bug Special 75 100% 15
Iron Tail Steel Physical 100 80% 15
Toxic Poison Status 0 90% 10
Dream Eater Psychic Special 100 100% 15
Steam Ball Steam Special 80 100% 15
Thunderbolt Electric Special 95 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Lapras
  • Italic indicates a move that gets STAB only when used by an evolution of Lapras
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny


File:131sb 1.png


Trivia[]

Origin[]

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