Pokemon Wack Wiki
Advertisement

This page was last updated to the Final Version.

Vespiguard #960: Vespiguard
Pokémon
#962: Neonee Neonee
File:961MS.gif
Lapsy
Growing Pokémon
#961
961
Type
Water
Unknown
Abilities
Water Absorb or Weak Armor
Hidden Abilities
Hydration
Gender ratio
50% / 50%
Catch rate
185 (24.2%)
Breeding
Egg groups
Monster and Water1
Hatch time
255 steps
Height
3'3" 1.0 m
0'0" 0 m
Weight
264.6 lbs. 120.0 kg
0 lbs. 0 kg
Base experience yield
100
Leveling rate
Slow
EV yield
Total: 2
2
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Blue
Base friendship
95

Lapsy is a Water-type Pokemon. It evolves into Lapras with high friendship.

Pokédex entry

Pokédex entry
Its shell is incredibly fragile and still undergoing growth. It usually stays immobile, waiting for its shell to harden.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 82
142 - 189 274 - 368
Attack: 85
81 - 150 157 - 295
Defense: 50
49 - 112 94 - 218
Sp.Atk: 60
58 - 123 112 - 240
Sp.Def: 50
49 - 112 94 - 218
Speed: 95
90 - 161 175 - 317
Total: 422   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Sing Sound Status 0 55% 15
1 Harden Normal Status 0 0% 30
1 Water Gun Water Special 40 100% 25
4 Mist Ice Status 0 0% 30
7 Confuse Ray Ghost Status 0 100% 10
10 Ice Shard Ice Physical 40 100% 30
14 Water Pulse Water Special 60 100% 20
18 Body Slam Normal Physical 85 100% 15
22 Perish Song Sound Status 0 0% 5
27 Shell Smash Normal Status 0 0% 15
32 Ice Beam Ice Special 95 100% 10
37 Brine Water Special 65 100% 10
43 Safeguard Normal Status 0 0% 25
49 Hydro Pump Water Special 120 80% 5
55 Sheer Cold Ice Special 1 30% 5
  • Bold indicates a move that gets STAB when used by Lapsy
  • Italic indicates a move that gets STAB only when used by an evolution of Lapsy
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Hibernation Ice Status 0 0% 15
AncientPower Rock Special 60 100% 5
Avalanche Ice Physical 60 100% 10
Curse Ghost Status 0 0% 10
Dragon Dance Dragon Status 0 0% 20
Dragon Pulse Dragon Special 90 100% 10
Fissure Ground Physical 1 30% 5
Foresight Normal Status 0 0% 40
Future Sight Psychic Special 100 100% 10
Horn Drill Bone Physical 1 30% 5
Refresh Normal Status 0 0% 20
Sleep Talk Normal Status 0 0% 10
Tickle Normal Status 0 100% 20
Whirlpool Water Special 45 95% 15
  • Bold indicates a move that gets STAB when used by Lapsy
  • Italic indicates a move that gets STAB only when used by an evolution of Lapsy
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Lapsy

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Tropical Wave Water Special 80 100% 15
  • Bold indicates a move that gets STAB when used by Lapsy
  • Italic indicates a move that gets STAB only when used by an evolution of Lapsy
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 961 961b GenderM 961s 961sb




Trivia[]

Where the fuck do i find you?

Origin[]

Advertisement