Pokemon Wack Wiki
Advertisement

This page was last updated to the Final Version.

Kappa Golduck #3049: Kappa Golduck
Pokémon
#3051: Lobotitan Lobotitan
Lobotite
Lobotomy Pokémon
#3050
Type
Virus Meme
Unknown
Abilities
Slow Start or Slow Start
Hidden Abilities
Truant
Gender ratio
50% / 50%
Catch rate
175 (22.9%)
Breeding
Egg group
Amorphous
Hatch time
10455 steps
Height
2'3" 0.7 m
0'0" 0 m
Weight
45.2 lbs. 20.5 kg
0 lbs. 0 kg
Base experience yield
90
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Blue
Base friendship
70

Lobotite is a Virus/Meme dual type Pokemon. It evolves into Lobotitan starting at level 40.

Pokédex entry

Pokédex entry
This pokemon is rumoured to know all information about the world. Sadly, it was proven false. This Pokemon is dumb as a rock.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Fohazam Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 45
105 - 152 200 - 294
Attack: 30
31 - 90 58 - 174
Defense: 45
45 - 106 85 - 207
Sp.Atk: 30
31 - 90 58 - 174
Sp.Def: 45
45 - 106 85 - 207
Speed: 30
31 - 90 58 - 174
Total: 225   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic ½×
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal ½×
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic ½×
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal ½×
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic ½×
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal ½×
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic ½×
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal ½×
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic ½×
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal ½×
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic ½×
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Rest Psychic Status 0 0% 10
1 Snore Normal Special 60 100% 15
1 Pound Normal Physical 40 100% 35
1 String Shot Bug Status 0 95% 40
4 Sneeze Virus Special 40 100% 30
8 Lick Ghost Physical 20 100% 30
12 Lava Spit Magma Special 40 100% 25
16 Facade Normal Physical 70 100% 20
21 Spit Up Normal Special 1 100% 10
21 Stockpile Normal Status 0 0% 20
21 Swallow Food Status 0 0% 10
26 Pain Split Normal Status 0 0% 20
30 Memesion Meme Special 50 100% 25
40 Comatose Virus Physical 70 90% 10
46 Virus Virus Status 0 85% 10
52 Sludge Poison Special 65 100% 20
100 Gastro Acid Poison Status 0 100% 10
  • Bold indicates a move that gets STAB when used by Lobotite
  • Italic indicates a move that gets STAB only when used by an evolution of Lobotite
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Body Slam Normal Physical 85 100% 15
Double-Edge Normal Physical 120 100% 15
DragonBreath Dragon Special 60 100% 20
Iron Head Steel Physical 80 100% 15
Iron Tail Steel Physical 100 80% 15
Metal Claw Steel Physical 50 95% 35
Mud Shot Ground Special 60 95% 15
Outrage Dragon Physical 120 100% 15
Rock Climb Normal Physical 100 85% 20
Sand Tomb Ground Physical 45 90% 15
Scary Face Fear Status 0 100% 10
Thrash Normal Physical 120 100% 10
Twister Dragon Special 40 100% 20
  • Bold indicates a move that gets STAB when used by Lobotite
  • Italic indicates a move that gets STAB only when used by an evolution of Lobotite
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Lobotite

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Lobotite
  • Italic indicates a move that gets STAB only when used by an evolution of Lobotite
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

Advertisement