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Scpee682 #2589: Scpee682
Pokémon
#2591: Rotomchu Rotomchu
File:2590MS.gif
Locoalmotive
Train Pokémon
#2590
Type
Rock Fire
Unknown
Abilities
Steam Engine or Speed Boost
Hidden Abilities
Flash Fire
Gender ratio
50% / 50%
Catch rate
70 (9.2%)
Breeding
Egg group
Mineral
Hatch time
4080 steps
Height
4'7" 1.4 m
0'0" 0 m
Weight
253.5 lbs. 115.0 kg
0 lbs. 0 kg
Base experience yield
202
Leveling rate
Medium Slow
EV yield
Total: 3
0
HP
0
Atk
3
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Brown
Base friendship
70

Locoalmotive is a Rock/Fire dual type Pokemon. It evolves from Carkol if it knows Flame Charge.

Pokédex entry

Pokédex entry
CHUGGA CHUGGA CHOO CHOO

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Fire Stone
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 85
145 - 192 280 - 374
Attack: 115
108 - 183 211 - 361
Defense: 105
99 - 172 193 - 339
Sp.Atk: 80
76 - 145 148 - 284
Sp.Def: 70
67 - 134 130 - 262
Speed: 98
92 - 165 180 - 324
Total: 553   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind
Paper
Rubber ¼×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food ½×
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind
Paper
Rubber ¼×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food ½×
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind
Paper
Rubber ¼×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food ½×
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind
Paper
Rubber ¼×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food ½×
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind
Paper
Rubber ¼×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food ½×
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind
Paper
Rubber ¼×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food ½×
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Ram Ground Physical 130 100% 10
1 Engine Charge Tech Physical 40 100% 30
1 Train Crash Tech Physical 80 0% 20
1 Bolt In Steel Physical 60 100% 20
1 High Horsepower Ground Physical 95 100% 25
1 Slingshot Rock Physical 40 90% 15
1 Solidify Rock Status 0 0% 5
1 Magma Sport Magma Status 0 0% 15
1 Rock Throw Rock Physical 50 95% 15
1 Defense Curl Normal Status 0 0% 40
1 Rock Polish Rock Status 0 0% 20
7 Rollout Rock Physical 30 90% 20
10 Bulldoze Ground Physical 60 100% 20
14 Flame Wheel Fire Physical 60 100% 25
18 Steamroller Bug Physical 65 100% 20
20 Rock Blast Rock Physical 25 90% 10
23 Iron Defense Steel Status 0 0% 15
26 Accelerock Rock Physical 45 100% 15
28 Flame Charge Fire Physical 50 100% 20
30 Stealth Rock Rock Status 0 0% 20
34 Coal Throw Fire Physical 15 90% 20
40 Flint Strike Rock Physical 80 95% 15
44 Dynamic Rush Normal Physical 100 90% 10
47 Steam-Charge Steam Physical 120 100% 15
50 Hot Coals Magma Status 0 0% 5
54 Flare Blitz Fire Physical 120 100% 15
57 Stone Edge Rock Physical 100 80% 5
62 Overheat Fire Special 140 90% 5
90 ExtremeSpeed Normal Physical 80 100% 5
  • Bold indicates a move that gets STAB when used by Locoalmotive
  • Italic indicates a move that gets STAB only when used by an evolution of Locoalmotive
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Smack Down Rock Physical 50 100% 15
Flash Cannon Steel Special 90 100% 15
SmellingSalt Food Physical 60 100% 10
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Stone Edge Rock Physical 100 80% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Bulldoze Ground Physical 60 100% 20
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Explosion Normal Physical 250 100% 5
Rock Slide Rock Physical 75 90% 10
Reflect Psychic Status 0 0% 20
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Flash Light Status 0 100% 20
Power Gem Rock Special 80 100% 20
Wake-Up Slap Fighting Physical 60 100% 10
Energy Ball Grass Special 80 100% 10
Double Team Normal Status 0 0% 15
Glass Blade Glass Physical 75 100% 15
Will-O-Wisp Fire Status 0 75% 15
Snow Bank Ice Physical 60 100% 15
Dig Ground Physical 100 100% 10
Lava Splash Magma Special 90 100% 15
Incinerate Fire Special 60 100% 15
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Cake Walk Food Status 0 0% 5
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Echoed Voice Sound Special 40 100% 15
Rock Tomb Rock Physical 50 90% 10
Psych Up Normal Status 0 0% 10
Sandstorm Rock Status 0 0% 10
Frustration Normal Physical 1 100% 20
Gyro Ball Steel Physical 1 100% 5
Sand Dune Ground Physical 60 100% 10
Safeguard Normal Status 0 0% 25
Rock Polish Rock Status 0 0% 20
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Scald Water Special 80 100% 15
Hidden Power Normal Special 1 100% 15
Earthquake Ground Physical 100 100% 10
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Substitute Normal Status 0 0% 10
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Flame Charge Fire Physical 50 100% 20
Payback Dark Physical 50 100% 10
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Steam Ball Steam Special 80 100% 15
Overheat Fire Special 140 90% 5
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Locoalmotive
  • Italic indicates a move that gets STAB only when used by an evolution of Locoalmotive
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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