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This page was last updated to the Final Version.

Royboy #1979: Royboy
Pokémon
#1981: Balloom Balloom
Lucinord
Lord Pokémon
#1980
Type
Steel
Unknown
Abilities
Hyper Cutter or Limber
Hidden Abilities
Adaptability
Gender ratio
100% female
Catch rate
75 (9.8%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
3'3" 1.0 m
0'0" 0 m
Weight
52.9 lbs. 24.0 kg
0 lbs. 0 kg
Base experience yield
200
Leveling rate
Medium Slow
EV yield
Total: 3
0
HP
3
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Blue
Base friendship
15

Lucinord is a Steel-type Pokemon.


Pokédex entry

Pokédex entry
She like marth but girl and she no have tipper whatever a tipper is idk

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Sitrus Berry
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 68
128 - 175 246 - 340
Attack: 115
108 - 183 211 - 361
Defense: 87
82 - 152 161 - 300
Sp.Atk: 66
63 - 129 123 - 254
Sp.Def: 73
70 - 137 135 - 269
Speed: 110
103 - 178 202 - 350
Total: 519   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Cut Normal Physical 55 100% 20
3 Sharpen Normal Status 0 0% 30
6 Fury Cutter Bug Physical 40 95% 20
10 Metal Claw Steel Physical 50 95% 35
13 Revenge Fighting Physical 60 100% 10
18 Slash Normal Physical 70 100% 20
21 Sword Counter Steel Physical 60 95% 10
27 Blade Dance Steel Physical 30 90% 10
30 Counter Fighting Physical 1 100% 20
33 Feint Normal Physical 50 100% 10
40 Focus Sword Steel Physical 150 100% 20
50 Sword's Edge Steel Physical 100 90% 8
60 Swords Dance Normal Status 0 0% 30
70 Shieldbreaker Steel Physical 90 100% 10
80 Scendscale Steel Physical 100 95% 5
100 Forward Smash Steel Physical 140 90% 5
  • Bold indicates a move that gets STAB when used by Lucinord
  • Italic indicates a move that gets STAB only when used by an evolution of Lucinord
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Smack Down Rock Physical 50 100% 15
Flash Cannon Steel Special 90 100% 15
Facade Normal Physical 70 100% 20
Tuning Fork Steel Special 60 100% 15
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
False Swipe Normal Physical 40 100% 40
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Reflect Psychic Status 0 0% 20
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Flash Light Status 0 100% 20
Wake-Up Slap Fighting Physical 60 100% 10
Double Team Normal Status 0 0% 15
Glass Blade Glass Physical 75 100% 15
Ally Switch Psychic Status 0 0% 15
Retaliate Normal Physical 75 100% 5
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Cake Walk Food Status 0 0% 5
Break Up Heart Physical 70 100% 10
Protect Normal Status 0 0% 10
Brick Break Fighting Physical 75 100% 15
Psych Up Normal Status 0 0% 10
Dragon Claw Dragon Physical 80 100% 15
Frustration Normal Physical 1 100% 20
Safeguard Normal Status 0 0% 25
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Calm Mind Psychic Status 0 0% 20
Mud-Slap Ground Special 20 100% 10
Swords Dance Normal Status 0 0% 30
Wood Sword Wood Physical 70 100% 15
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Substitute Normal Status 0 0% 10
Spell Slash Magic Physical 70 100% 15
Whirldive Wind Special 80 95% 25
Smart Strike Steel Physical 80 0% 20
Dazzling Gleam Fairy Special 80 100% 10
Aerial Ace Flying Physical 60 0% 20
Payback Dark Physical 50 100% 10
Sunny Day Fire Status 0 0% 5
Work Up Normal Status 0 0% 30
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Lucinord
  • Italic indicates a move that gets STAB only when used by an evolution of Lucinord
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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