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This page was last updated to the Final Version.

Finneon #456: Finneon
Pokémon
#458: Mantyke Mantyke
457MS
Lumineon
Neon Pokémon
#457
457
Type
Water Light
Unknown
Abilities
Illuminate or Serene Grace
Hidden Abilities
Storm Drain
Gender ratio
50% / 50%
Catch rate
75 (9.8%)
Breeding
Egg group
Water2
Hatch time
5355 steps
Height
3'11" 1.2 m
0'0" 0 m
Weight
52.9 lbs. 24.0 kg
0 lbs. 0 kg
Base experience yield
161
Leveling rate
Erratic
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Blue
Base friendship
70

Lumineon is a Water/Light dual type Pokemon. It evolves from Finneon starting at level 31. It evolves into Mega Lumineon during the day, while holding a(n) Mist Stone.

Pokédex entry

Pokédex entry
It lives on the deep-sea floor. It attracts prey by flashing the patterns on its four tail fins.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Rindo Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 100
160 - 207 310 - 404
Attack: 35
36 - 95 67 - 185
Defense: 86
81 - 151 159 - 298
Sp.Atk: 89
84 - 155 164 - 304
Sp.Def: 100
94 - 167 184 - 328
Speed: 97
91 - 163 179 - 322
Total: 507   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Whirlpool Water Special 45 95% 15
1 Psybeam Psychic Special 65 100% 20
1 Ominous Wind Ghost Special 60 100% 5
1 Hypnosis Psychic Status 0 60% 20
1 Osmosis Water Special 75 100% 10
1 Torch Pass Fire Special 70 100% 20
1 Fish Bite Water Physical 60 100% 20
1 Pound Normal Physical 40 100% 35
1 Water Gun Water Special 40 100% 25
1 Attract Heart Status 0 100% 15
6 Water Gun Water Special 40 100% 25
10 Attract Heart Status 0 100% 15
13 Gust Flying Special 40 100% 35
17 Silver Wind Bug Special 60 100% 10
22 Water Pulse Water Special 60 100% 20
26 Light Ball Light Special 80 100% 15
29 Air Cutter Flying Special 60 95% 25
31 Aqua Ring Water Status 0 0% 20
35 Quiver Dance Bug Status 0 0% 20
37 Beacon Light Special 80 90% 15
40 Hydro Pump Water Special 120 80% 5
44 Bug Buzz Bug Special 90 100% 10
47 Enlighten Psychic Status 0 0% 20
50 Hurricane Flying Special 120 70% 10
54 Lux Buster Light Special 150 90% 5
60 Mind Reader Normal Status 0 0% 5
  • Bold indicates a move that gets STAB when used by Lumineon
  • Italic indicates a move that gets STAB only when used by an evolution of Lumineon
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Hail Ice Status 0 0% 10
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Balm Scour Magic Physical 70 100% 10
Hyper Beam Normal Special 150 90% 5
Focus Blast Fighting Special 120 70% 5
Flash Light Status 0 100% 20
Tailwind Flying Status 0 0% 30
Psychic Psychic Special 90 100% 10
Surf Water Special 95 100% 15
Energy Ball Grass Special 80 100% 10
Double Team Normal Status 0 0% 15
Extinguish Water Special 70 100% 10
Blizzard Ice Special 120 70% 5
Snow Bank Ice Physical 60 100% 15
Bounce Flying Physical 85 90% 10
Icy Wind Ice Special 55 95% 15
Secret Power Normal Physical 70 100% 20
Break Up Heart Physical 70 100% 10
Capsize Water Physical 65 100% 20
Protect Normal Status 0 0% 10
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Aqua Tail Water Physical 90 90% 10
Tropical Wave Water Special 80 100% 15
Frustration Normal Physical 1 100% 20
Safeguard Normal Status 0 0% 25
Scald Water Special 80 100% 15
Hidden Power Normal Special 1 100% 15
Dive Water Physical 100 100% 10
Waterfall Water Physical 85 95% 15
Vacuum Cut Qmarks Special 1 100% 7
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Water Pulse Water Special 60 100% 20
Swagger Normal Status 0 90% 15
Signal Beam Bug Special 75 100% 15
U-turn Bug Physical 70 100% 20
Payback Dark Physical 50 100% 10
Toxic Poison Status 0 90% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Lumineon
  • Italic indicates a move that gets STAB only when used by an evolution of Lumineon
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 457 457b GenderM 457s 457sb
GenderF 457f 457fb GenderF 457fs 457fsb
GenderM 457 1 File:457b 1.png GenderM File:457s 1.png File:457sb 1.png


Trivia[]

Where the fuck do i find you?

Origin[]

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