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M Glalie #2081: M Glalie
Pokémon
#2083: Snapchost Snapchost
File:2082MS.gif
M Lopunny
Rabbit Pokémon
#2082
Type
Normal Fighting
Unknown
Ability
Scrappy
Hidden Abilities
Limber
Gender ratio
50% / 50%
Catch rate
60 (7.8%)
Breeding
Egg groups
Field and Humanlike
Hatch time
5355 steps
Height
3'11" 1.2 m
0'0" 0 m
Weight
73.4 lbs. 33.3 kg
0 lbs. 0 kg
Base experience yield
168
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Brown
Base friendship
140

M Lopunny is a Normal/Fighting dual type Pokemon. It evolves from Lopunny during the day, while holding a(n) Mist Stone.

Pokédex entry

Pokédex entry
An extremely cautious Pokémon. It cloaks its body with its fluffy ear fur when it senses danger.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Chople Berry
Rare Lopunnite
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 136
126 - 206 249 - 408
Defense: 94
89 - 160 173 - 315
Sp.Atk: 54
53 - 116 101 - 227
Sp.Def: 96
90 - 162 177 - 320
Speed: 135
126 - 205 247 - 405
Total: 580   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ¼×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ¼×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ¼×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ¼×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ¼×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ¼×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Mega Kick Normal Physical 120 75% 5
1 Glomp Fairy Physical 60 100% 20
1 Splash Normal Status 0 0% 40
1 Pound Normal Physical 40 100% 35
1 Defense Curl Normal Status 0 0% 40
1 Foresight Normal Status 0 0% 40
6 Endure Normal Status 0 0% 10
20 Return Normal Physical 1 100% 20
26 Quick Attack Normal Physical 40 100% 30
29 Fake Out Normal Physical 40 100% 10
30 Jump Kick Fighting Physical 100 95% 10
31 Baton Pass Normal Status 0 0% 40
39 Sky Uppercut Fighting Physical 85 90% 15
45 Agility Psychic Status 0 0% 30
50 Dizzy Punch Normal Physical 70 100% 10
56 Heal Bell Normal Status 0 0% 5
66 Play Rough Fairy Physical 90 90% 10
71 Charm Fairy Status 0 100% 20
75 Bounce Flying Physical 85 90% 10
80 Hi Jump Kick Fighting Physical 130 90% 10
  • Bold indicates a move that gets STAB when used by M Lopunny
  • Italic indicates a move that gets STAB only when used by an evolution of M Lopunny
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by M Lopunny
  • Italic indicates a move that gets STAB only when used by an evolution of M Lopunny
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
File:2082s.png File:2082sb.png




Trivia[]

Origin[]

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