Pokemon Wack Wiki
Advertisement

This page was last updated to the Final Version.

Xatu #178: Xatu
Pokémon
#180: Flaaffy Flaaffy
179MS
Mareep
Wool Pokémon
#179
179
Type
Electric
Unknown
Ability
Static
Hidden Abilities
Fur Coat
Gender ratio
50% / 50%
Catch rate
235 (30.7%)
Breeding
Egg groups
Monster and Field
Hatch time
5355 steps
Height
1'11" 0.6 m
0'0" 0 m
Weight
17.2 lbs. 7.8 kg
0 lbs. 0 kg
Base experience yield
56
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
White
Base friendship
70

Mareep is a Electric-type Pokemon. It evolves into Flaaffy starting at level 15.

Pokédex entry

Pokédex entry
Its fluffy wool rubs together and builds a static charge. The more energy is charged, the more brightly the lightbulb at the tip of its tail glows.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common The Ranch (Land),
Uncommon
Fossil
Rare ROUTE 10 (Land),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 55
115 - 162 220 - 314
Attack: 40
40 - 101 76 - 196
Defense: 40
40 - 101 76 - 196
Sp.Atk: 65
63 - 128 121 - 251
Sp.Def: 45
45 - 106 85 - 207
Speed: 35
36 - 95 67 - 185
Total: 280   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Charge Electric Status 0 0% 20
1 Tackle Normal Physical 50 100% 35
1 Growl Sound Status 0 100% 40
4 Thunder Wave Electric Status 0 100% 20
8 ThunderShock Electric Special 40 100% 30
11 Cotton Spore Grass Status 0 100% 40
15 Take Down Normal Physical 90 85% 20
19 Electro Ball Electric Special 1 100% 10
25 Confuse Ray Ghost Status 0 100% 10
29 Power Gem Rock Special 80 100% 20
32 Discharge Electric Special 80 100% 15
36 Cotton Guard Grass Status 0 0% 10
39 Signal Beam Bug Special 75 100% 15
43 Light Screen Light Status 0 0% 30
46 Thunder Electric Special 120 70% 10
  • Bold indicates a move that gets STAB when used by Mareep
  • Italic indicates a move that gets STAB only when used by an evolution of Mareep
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
After You Normal Status 0 0% 15
Agility Psychic Status 0 0% 30
Body Slam Normal Physical 85 100% 15
Charge Electric Status 0 0% 20
Flatter Dark Status 0 100% 15
Iron Tail Steel Physical 100 80% 15
Odor Sleuth Normal Status 0 0% 40
Sand-Attack Ground Status 0 100% 15
Screech Sound Status 0 90% 40
Take Down Normal Physical 90 85% 20
  • Bold indicates a move that gets STAB when used by Mareep
  • Italic indicates a move that gets STAB only when used by an evolution of Mareep
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Mareep

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Magnet Rise Electric Status 0 0% 10
Facade Normal Physical 70 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Thunder Wave Electric Status 0 100% 20
Heal Bell Normal Status 0 0% 5
Flash Light Status 0 100% 20
Power Gem Rock Special 80 100% 20
Double Team Normal Status 0 0% 15
Secret Power Normal Physical 70 100% 20
Electroweb Electric Special 55 95% 15
Protect Normal Status 0 0% 10
Light Screen Light Status 0 0% 30
Echoed Voice Sound Special 40 100% 15
Rain Dance Water Status 0 0% 5
After You Normal Status 0 0% 15
Frustration Normal Physical 1 100% 20
Wild Charge Electric Physical 100 100% 15
Safeguard Normal Status 0 0% 25
Thunder Electric Special 120 70% 10
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Shock Wave Electric Special 60 0% 20
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Substitute Normal Status 0 0% 10
Charge Beam Electric Special 60 90% 10
Swagger Normal Status 0 90% 15
Signal Beam Bug Special 75 100% 15
Iron Tail Steel Physical 100 80% 15
Toxic Poison Status 0 90% 10
Thunderbolt Electric Special 95 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Mareep
  • Italic indicates a move that gets STAB only when used by an evolution of Mareep
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 179 179b GenderM 179s 179sb




Trivia[]

Where the fuck do i find you?

Origin[]

Advertisement