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Neptunemon #2814: Neptunemon
Pokémon
#2816: RP Rocker RP Rocker
File:2815MS.gif
MarineAngemon
SeaAngel Pokémon
#2815
Type
Water Fairy
Unknown
Abilities
Torrent or Hydration
Hidden Abilities
Graze
Gender ratio
50% / 50%
Catch rate
45 (5.9%)
Breeding
Egg groups
Water1 and Field
Hatch time
5355 steps
Height
1'3" 0.4 m
0'0" 0 m
Weight
0.4 lbs. 0.2 kg
0 lbs. 0 kg
Base experience yield
233
Leveling rate
Medium Slow
EV yield
Total: 3
2
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Blue
Base friendship
70

MarineAngemon is a Water/Fairy dual type Pokemon. It evolves from Whamon while exposed to a(n) Shiny Stone.

Pokédex entry

Pokédex entry
It wears a Holy Ring around its neck. Although it fundamentally dislikes combat, its Special Move 'Ocean Love' results in it achieving victory

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 125
185 - 232 360 - 454
Attack: 35
36 - 95 67 - 185
Defense: 85
81 - 150 157 - 295
Sp.Atk: 100
94 - 167 184 - 328
Sp.Def: 145
135 - 216 265 - 427
Speed: 75
72 - 139 139 - 273
Total: 565   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Misty Wave Fairy Special 60 95% 10
1 Equalize Divine Status 0 0% 10
1 Rain Dance Water Status 0 0% 5
1 Whirlpool Water Special 45 95% 15
1 Bubble Water Special 20 100% 30
1 Water Sport Water Status 0 0% 15
5 Charm Fairy Status 0 100% 20
10 Holy Water Divine Status 0 0% 15
14 BubbleBeam Water Special 65 100% 20
21 Aqua Ring Water Status 0 0% 20
25 Whirlpool Water Special 45 95% 15
30 Faerie Orb Fairy Special 80 100% 15
33 Aqua Ring Water Status 0 0% 20
35 Calming Pulse Heart Special 55 100% 10
37 Dive Water Physical 100 100% 10
40 Recover Normal Status 0 0% 10
42 Draining Kiss Fairy Special 60 100% 10
46 Lazy Mist Water Special 80 100% 20
50 Moonblast Fairy Special 95 100% 15
55 Halo Divine Status 0 0% 10
67 Life Dew Water Status 0 0% 5
71 Osmosis Water Special 75 100% 10
81 Pacify Divine Status 0 90% 10
100 Ocean Love Water Special 65 95% 5
  • Bold indicates a move that gets STAB when used by MarineAngemon
  • Italic indicates a move that gets STAB only when used by an evolution of MarineAngemon
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Flash Cannon Steel Special 90 100% 15
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Hail Ice Status 0 0% 10
Arcane Bolt Magic Special 120 85% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Reflect Psychic Status 0 0% 20
Hyper Beam Normal Special 150 90% 5
Focus Blast Fighting Special 120 70% 5
Flash Light Status 0 100% 20
Surf Water Special 95 100% 15
Energy Ball Grass Special 80 100% 10
Double Team Normal Status 0 0% 15
Extinguish Water Special 70 100% 10
Blizzard Ice Special 120 70% 5
Snow Bank Ice Physical 60 100% 15
Psyshock Psychic Special 80 100% 10
Ally Switch Psychic Status 0 0% 15
Misty Terrain Fairy Status 0 0% 10
Secret Power Normal Physical 70 100% 20
Light Ball Light Special 80 100% 15
Break Up Heart Physical 70 100% 10
Capsize Water Physical 65 100% 20
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Light Screen Light Status 0 0% 30
Echoed Voice Sound Special 40 100% 15
Rubber Ray Rubber Special 120 90% 5
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Aqua Tail Water Physical 90 90% 10
After You Normal Status 0 0% 15
Frustration Normal Physical 1 100% 20
Safeguard Normal Status 0 0% 25
Brutal Swing Dark Physical 60 100% 25
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Dive Water Physical 100 100% 10
Waterfall Water Physical 85 95% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Calm Mind Psychic Status 0 0% 20
Mud-Slap Ground Special 20 100% 10
Configure Cyber Special 65 85% 5
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Ice Beam Ice Special 95 100% 10
Nature Power Normal Status 0 0% 20
Substitute Normal Status 0 0% 10
Charge Beam Electric Special 60 90% 10
Water Pulse Water Special 60 100% 20
Swagger Normal Status 0 90% 15
Signal Beam Bug Special 75 100% 15
Dazzling Gleam Fairy Special 80 100% 10
Techno Ray Tech Special 120 80% 5
Net Surf Cyber Physical 90 100% 10
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Work Up Normal Status 0 0% 30
Giga Drain Grass Special 80 100% 10
Dream Eater Psychic Special 100 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by MarineAngemon
  • Italic indicates a move that gets STAB only when used by an evolution of MarineAngemon
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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