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This page was last updated to the Final Version.

Frogpal #1388: Frogpal
Pokémon
#1390: Castleet Castleet
File:1389MS.gif
Marir
Mirror Pokémon
#1389
1389
Type
Glass Magic
Unknown
Ability
Magic Bounce
Hidden Abilities
Sturdy
Gender ratio
Genderless
Catch rate
235 (30.7%)
Breeding
Egg group
Mineral
Hatch time
5355 steps
Height
1'7" 0.5 m
0'0" 0 m
Weight
23.1 lbs. 10.5 kg
0 lbs. 0 kg
Base experience yield
60
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Green
Base friendship
70

Marir is a Glass/Magic dual type Pokemon. It evolves into Castleet starting at level 33.

Pokédex entry

Pokédex entry
Its the reflecting one.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Metal Coat
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Something Cave 2 (Cave),
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 57
117 - 164 224 - 318
Attack: 24
26 - 83 47 - 161
Defense: 36
36 - 96 69 - 188
Sp.Atk: 44
44 - 105 83 - 205
Sp.Def: 86
81 - 151 159 - 298
Speed: 23
25 - 82 45 - 159
Total: 270   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying ½×
Poison ½×
Ground ½×
Rock
Bug ½×
Ghost ½×
Steel
Fire ¼×
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam ½×
Magma ¼×
Wind ½×
Paper ½×
Rubber ½×
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ¼×
Nuclear
Virus
Cyber
Glass ½×
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying ½×
Poison ½×
Ground ½×
Rock
Bug ½×
Ghost ½×
Steel
Fire ¼×
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam ½×
Magma ¼×
Wind ½×
Paper ½×
Rubber ½×
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ¼×
Nuclear
Virus
Cyber
Glass ½×
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying ½×
Poison ½×
Ground ½×
Rock
Bug ½×
Ghost ½×
Steel
Fire ¼×
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam ½×
Magma ¼×
Wind ½×
Paper ½×
Rubber ½×
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ¼×
Nuclear
Virus
Cyber
Glass ½×
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying ½×
Poison ½×
Ground ½×
Rock
Bug ½×
Ghost ½×
Steel
Fire ¼×
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam ½×
Magma ¼×
Wind ½×
Paper ½×
Rubber ½×
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ¼×
Nuclear
Virus
Cyber
Glass ½×
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying ½×
Poison ½×
Ground ½×
Rock
Bug ½×
Ghost ½×
Steel
Fire ¼×
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam ½×
Magma ¼×
Wind ½×
Paper ½×
Rubber ½×
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ¼×
Nuclear
Virus
Cyber
Glass ½×
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying ½×
Poison ½×
Ground ½×
Rock
Bug ½×
Ghost ½×
Steel
Fire ¼×
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam ½×
Magma ¼×
Wind ½×
Paper ½×
Rubber ½×
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ¼×
Nuclear
Virus
Cyber
Glass ½×
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Misdirection Magic Status 0 0% 15
1 Quick Spell Magic Special 40 100% 30
1 Psych Up Normal Status 0 0% 10
3 Mirror Move Flying Status 0 0% 20
5 Psycho Shift Psychic Status 0 90% 10
6 Reflect Type Normal Status 0 0% 15
8 Irate Trance Magic Special 60 100% 10
10 Mirror Shot Glass Special 65 95% 10
12 Magic Coat Magic Status 0 0% 15
16 Mirror Coat Psychic Special 1 100% 20
18 Mimic Normal Status 0 0% 10
20 Magic Circle Magic Special 55 90% 15
22 Reflect Psychic Status 0 0% 20
22 Light Screen Light Status 0 0% 30
25 Confuse Ray Ghost Status 0 100% 10
27 Mirror Reflect Glass Special 1 100% 6
31 Extrasensory Psychic Special 80 100% 30
35 Disenchant Magic Special 70 0% 15
37 Barrier Psychic Status 0 0% 30
40 Flash Cannon Steel Special 90 100% 15
43 Mirrorize Glass Status 0 100% 10
45 Mysterious Magic Magic Special 95 100% 15
55 Mirror World Glass Special 120 90% 10
  • Bold indicates a move that gets STAB when used by Marir
  • Italic indicates a move that gets STAB only when used by an evolution of Marir
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Marir
  • Italic indicates a move that gets STAB only when used by an evolution of Marir
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1389 1389b GenderM 1389s 1389sb




Trivia[]

Origin[]

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