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This page was last updated to the Final Version.

Cubone #104: Cubone
Pokémon
#106: Hitmonlee Hitmonlee
105MS
Marowak
Bone Keeper Pokémon
#105
105
Type
Bone
Unknown
Abilities
Rock Head or Lightningrod
Hidden Abilities
Battle Armor
Gender ratio
50% / 50%
Catch rate
75 (9.8%)
Breeding
Egg group
Monster
Hatch time
5355 steps
Height
3'3" 1.0 m
0'0" 0 m
Weight
99.2 lbs. 45.0 kg
0 lbs. 0 kg
Base experience yield
149
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
2
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Brown
Base friendship
70

Marowak is a Bone-type Pokemon. It evolves from Cubone starting at level 28. It evolves into Matriawak while exposed to a(n) Beta Stone. It evolves into Fracture during the day, while holding a(n) Mist Stone. It evolves into Fracture at night, if holding a(n) Mist Stone.

Pokédex entry

Pokédex entry
A Marowak is the evolved form of a Cubone that has grown tough by overcoming the grief of losing its mother. Its tempered and hardened spirit is not easily broken.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Thick Club
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare VICTORY ROAD 3 (Cave), VICTORY ROAD 1 (Cave), VICTORY ROAD 2 (Cave),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 80
76 - 145 148 - 284
Defense: 115
108 - 183 211 - 361
Sp.Atk: 50
49 - 112 94 - 218
Sp.Def: 85
81 - 150 157 - 295
Speed: 70
67 - 134 130 - 262
Total: 465   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear ½×
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear ½×
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear ½×
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear ½×
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear ½×
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear ½×
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Boomerang Flying Physical 35 90% 10
1 Stomping Tantrum Ground Physical 75 100% 10
1 Throat Chop Dark Physical 80 100% 15
1 Payback Dark Physical 50 100% 10
1 Shadow Sneak Ghost Physical 40 100% 30
1 Submission Fighting Physical 90 100% 15
1 Fissure Ground Physical 1 30% 5
1 DynamicPunch Fighting Physical 100 50% 5
1 BubbleBeam Water Special 65 100% 20
1 Skull Bash Bone Physical 130 100% 15
1 Fire Punch Fire Physical 75 100% 15
1 Sing Sound Status 0 55% 15
1 Growl Sound Status 0 100% 40
1 Bone Club Bone Physical 65 85% 20
5 Leer Normal Status 0 100% 30
9 Headbutt Normal Physical 70 100% 15
12 Focus Energy Normal Status 0 0% 30
15 Bonemerang Bone Physical 50 90% 10
17 Curse Ghost Status 0 0% 10
21 Low Kick Fighting Physical 1 100% 20
24 False Swipe Normal Physical 40 100% 40
28 Retaliate Normal Physical 75 100% 5
29 Submission Fighting Physical 90 100% 15
30 Fling Dark Physical 1 100% 10
33 Thrash Normal Physical 120 100% 10
37 Bone Rush Bone Physical 25 90% 10
41 Double-Edge Normal Physical 120 100% 15
44 Perish Song Sound Status 0 0% 5
49 Bone Crusher Zombie Physical 85 100% 15
53 Macabre Dance Ghost Status 0 0% 20
57 Superpower Fighting Physical 120 100% 5
64 Bone Sword Bone Physical 70 90% 8
80 Bone Smash Bone Physical 30 90% 15
95 Close Combat Fighting Physical 120 100% 5
100 BONE BREAKER Bone Physical 125 90% 15
  • Bold indicates a move that gets STAB when used by Marowak
  • Italic indicates a move that gets STAB only when used by an evolution of Marowak
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Smack Down Rock Physical 50 100% 15
Facade Normal Physical 70 100% 20
Fire Punch Fire Physical 75 100% 15
Stone Edge Rock Physical 100 80% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
False Swipe Normal Physical 40 100% 40
Bulldoze Ground Physical 60 100% 20
Attract Heart Status 0 100% 15
Rock Slide Rock Physical 75 90% 10
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Uproar Normal Special 90 100% 10
Midnight Dark Status 0 0% 10
Focus Blast Fighting Special 120 70% 5
Stealth Rock Rock Status 0 0% 20
Double Team Normal Status 0 0% 15
Blizzard Ice Special 120 70% 5
Snow Bank Ice Physical 60 100% 15
Dig Ground Physical 100 100% 10
Knock Off Dark Physical 65 100% 20
Incinerate Fire Special 60 100% 15
Iron Head Steel Physical 80 100% 15
Retaliate Normal Physical 75 100% 5
Icy Wind Ice Special 55 95% 15
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Earth Power Ground Special 90 100% 10
Power-Up Punch Fighting Physical 40 100% 20
Endeavor Normal Physical 1 100% 5
Break Up Heart Physical 70 100% 10
Protect Normal Status 0 0% 10
Echoed Voice Sound Special 40 100% 15
Iron Defense Steel Status 0 0% 15
Brick Break Fighting Physical 75 100% 15
Rock Tomb Rock Physical 50 90% 10
Low Kick Fighting Physical 1 100% 20
Sandstorm Rock Status 0 0% 10
Focus Punch Fighting Physical 150 100% 20
Frustration Normal Physical 1 100% 20
Gaster Blaster Bone Special 100 100% 10
ThunderPunch Electric Physical 75 100% 15
Fire Blast Fire Special 120 85% 5
Rock Polish Rock Status 0 0% 20
Outrage Dragon Physical 120 100% 15
Brutal Swing Dark Physical 60 100% 25
Hidden Power Normal Special 1 100% 15
Earthquake Ground Physical 100 100% 10
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Swords Dance Normal Status 0 0% 30
Wood Sword Wood Physical 70 100% 15
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Spell Slash Magic Physical 70 100% 15
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Iron Tail Steel Physical 100 80% 15
Aerial Ace Flying Physical 60 0% 20
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Marowak
  • Italic indicates a move that gets STAB only when used by an evolution of Marowak
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 105 105b GenderM 105s 105sb




Trivia[]

Origin[]

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