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This page was last updated to the Final Version.

Magearna #1180: Magearna
Pokémon
#1182: Nihilego Nihilego
Marshadow
Gloomdweller Pokémon
#1181
Type
Fighting Ghost
Unknown
Abilities
Technician or Technician
Hidden Abilities
Soul Eater
Gender ratio
Genderless
Catch rate
2 (0.3%)
Breeding
Egg group
Undiscovered
Hatch time
6400 steps
Height
2'11" 0.9 m
0'0" 0 m
Weight
1.1 lbs. 0.5 kg
0 lbs. 0 kg
Base experience yield
270
Leveling rate
Slow
EV yield
Total: 3
0
HP
0
Atk
1
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Pink
Base friendship
70

Marshadow is a Fighting/Ghost dual type Pokemon.


Pokédex entry

Pokédex entry
It slips into the shadows of others and mimics their powers and movements. As it improves, it becomes stronger than those it’s imitating.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 90
150 - 197 290 - 384
Attack: 125
117 - 194 229 - 383
Defense: 80
76 - 145 148 - 284
Sp.Atk: 90
85 - 156 166 - 306
Sp.Def: 90
85 - 156 166 - 306
Speed: 125
117 - 194 229 - 383
Total: 600   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Focus Energy Normal Status 0 0% 30
1 Assurance Dark Physical 55 100% 10
1 Pursuit Dark Physical 40 100% 20
1 Shadow Sneak Ghost Physical 40 100% 30
15 Force Palm Fighting Physical 60 100% 10
25 Feint Normal Physical 50 100% 10
35 Rolling Kick Fighting Physical 60 85% 15
40 Copycat Normal Status 0 0% 20
46 Shadow Punch Ghost Physical 65 0% 20
50 Role Play Psychic Status 0 0% 10
55 Jump Kick Fighting Physical 100 95% 10
61 Psych Up Normal Status 0 0% 10
65 Close Combat Fighting Physical 120 100% 5
76 Sucker Punch Dark Physical 80 95% 10
80 Endeavor Normal Physical 1 100% 5
100 Spectral Thief Ghost Physical 100 95% 5
  • Bold indicates a move that gets STAB when used by Marshadow
  • Italic indicates a move that gets STAB only when used by an evolution of Marshadow
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Razor Wind Wind Special 80 100% 10
Midnight Dark Status 0 0% 10
Mud-Slap Ground Special 20 100% 10
  • Bold indicates a move that gets STAB when used by Marshadow
  • Italic indicates a move that gets STAB only when used by an evolution of Marshadow
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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