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Yumemerry #1775: Yumemerry
Pokémon
#1777: Honarsal Honarsal
File:1776MS.gif
Marsybie
Cyber Zombie Pokémon
#1776
1776
Type
Zombie Cyber
Unknown
Abilities
Levitate or Technician
Hidden Abilities
Oblivious
Gender ratio
50% / 50%
Catch rate
75 (9.8%)
Breeding
Egg groups
Amorphous and Mineral
Hatch time
4080 steps
Height
2'3" 0.7 m
0'0" 0 m
Weight
46.7 lbs. 21.2 kg
0 lbs. 0 kg
Base experience yield
152
Leveling rate
Medium Fast
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Brown
Base friendship
70

Marsybie is a Zombie/Cyber dual type Pokemon.


Pokédex entry

Pokédex entry
What is it? It looks like some sort of martian experiement...

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare Haicawite
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Mars Mine 5 (Cave), Mars Mine 4 (Cave), Mars Mine 3 (Cave),
Uncommon
Fossil
Rare Mars Mine 2 (Cave),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 40
100 - 147 190 - 284
Attack: 76
72 - 140 141 - 276
Defense: 30
31 - 90 58 - 174
Sp.Atk: 135
126 - 205 247 - 405
Sp.Def: 40
40 - 101 76 - 196
Speed: 110
103 - 178 202 - 350
Total: 431   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ¼×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal ½×
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ¼×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal ½×
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ¼×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal ½×
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ¼×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal ½×
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ¼×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal ½×
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ¼×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Cyberspace Cyber Status 0 0% 10
1 Computer Crash Cyber Special 250 100% 5
1 Upgrade Optics Cyber Status 0 0% 10
1 Proxy Cyber Status 0 0% 15
1 Scratch Normal Physical 40 100% 35
3 Psych Up Normal Status 0 0% 10
7 Tech.Error Cyber Special 15 100% 10
17 Binary Flux Cyber Special 45 100% 15
20 Zombie Acid Zombie Special 60 100% 20
24 Configure Cyber Special 65 85% 5
31 Data Absorb Cyber Special 60 95% 10
34 Tri Attack Normal Special 80 100% 10
41 Nasty Plot Dark Status 0 0% 20
45 Zombie Spit Zombie Special 85 95% 15
47 Memory Wipe Cyber Special 70 0% 10
50 Inflict Wounds Zombie Special 1 100% 10
51 Infect Zombie Status 0 0% 20
55 Zombie Bile Zombie Special 95 100% 10
58 Cyber Boost Cyber Special 100 80% 5
63 Energy Shield Tech Status 0 0% 20
70 Pain Split Normal Status 0 0% 20
80 Avasculate Zombie Special 1 85% 5
96 Overload Cyber Special 125 90% 5
98 Corpse Wave Zombie Special 80 90% 10
99 Zombie Virus Virus Special 85 90% 10
100 Psycho Boost Psychic Special 140 90% 5
  • Bold indicates a move that gets STAB when used by Marsybie
  • Italic indicates a move that gets STAB only when used by an evolution of Marsybie
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Wither Breath Zombie Special 70 90% 10
Optimization Cyber Status 0 0% 5
Agility Psychic Status 0 0% 30
Defog Flying Status 0 0% 15
Faint Attack Dark Physical 60 0% 20
FeatherDance Flying Status 0 100% 15
Mirror Move Flying Status 0 0% 20
Night Shade Ghost Special 1 100% 15
Sky Attack Flying Physical 150 90% 5
Supersonic Sound Status 0 55% 20
Whirlwind Wind Status 0 100% 20
Wing Attack Flying Physical 60 100% 35
  • Bold indicates a move that gets STAB when used by Marsybie
  • Italic indicates a move that gets STAB only when used by an evolution of Marsybie
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Marsybie

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Giga Byte Cyber Physical 80 100% 15
  • Bold indicates a move that gets STAB when used by Marsybie
  • Italic indicates a move that gets STAB only when used by an evolution of Marsybie
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1776 1776b GenderM 1776s 1776sb




Trivia[]

Origin[]

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