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Mythra #4800: Mythra
Pokémon
#4802: Nobunaga Nobunaga
4801MS
Master Hand
Hand Pokémon
#4801
4801
Type
Normal
Unknown
Ability
Sheer Force
Hidden Abilities
Iron Fist
Gender ratio
100% male
Catch rate
7 (0.9%)
Breeding
Egg group
Amorphous
Hatch time
5355 steps
Height
3'7" 1.1 m
0'0" 0 m
Weight
75 lbs. 34.0 kg
0 lbs. 0 kg
Base experience yield
300
Leveling rate
Medium Slow
EV yield
Total: 3
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
3
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Blue
Base friendship
55

Master Hand is a Normal-type Pokemon.


Pokédex entry

Pokédex entry
He's the master of the hands.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Sitrus Berry
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 130
190 - 237 370 - 464
Attack: 130
121 - 200 238 - 394
Defense: 100
94 - 167 184 - 328
Sp.Atk: 130
121 - 200 238 - 394
Sp.Def: 95
90 - 161 175 - 317
Speed: 80
76 - 145 148 - 284
Total: 665   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Pound Normal Physical 40 100% 35
3 Laser Tech Special 50 100% 35
3 Karate Chop Fighting Physical 50 100% 25
5 ViceGrip Normal Physical 55 100% 30
8 DoubleSlap Normal Physical 15 90% 10
13 Bind Normal Physical 65 90% 20
15 Magnet Bomb Steel Physical 60 0% 20
16 Rapid Spin Normal Physical 35 100% 40
17 Wake-Up Slap Fighting Physical 60 100% 10
20 Smack Down Rock Physical 50 100% 15
22 Jet Dive Flying Physical 40 100% 30
24 Knock Off Dark Physical 65 100% 20
27 Flash Darts Light Physical 20 90% 20
30 Percussive Slap Sound Physical 25 90% 10
33 Card Toss Magic Physical 60 100% 20
35 Flail Normal Physical 1 100% 15
37 Fabric Punch Fabric Physical 75 100% 15
40 Crush Grip Normal Physical 1 100% 5
43 Ice Punch Ice Physical 75 100% 15
43 ThunderPunch Electric Physical 75 100% 15
43 Fire Punch Fire Physical 75 100% 15
45 Divebomb Flying Physical 90 95% 20
47 Strangle Fighting Physical 90 80% 10
50 Hyper Beam Normal Special 150 90% 5
50 Giga Impact Normal Physical 150 90% 5
  • Bold indicates a move that gets STAB when used by Master Hand
  • Italic indicates a move that gets STAB only when used by an evolution of Master Hand
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Master Hand
  • Italic indicates a move that gets STAB only when used by an evolution of Master Hand
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 4801 4801b GenderM File:4801s.png File:4801sb.png




Trivia[]

Origin[]

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