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This page was last updated to the Final Version.

Sableye #302: Sableye
Pokémon
#304: Aron Aron
Mawile
Deceiver Pokémon
#303
Type
Steel Fairy
Unknown
Abilities
Hyper Cutter or Intimidate
Hidden Abilities
Strong Jaw
Gender ratio
25% / 75%
Catch rate
95 (12.4%)
Breeding
Egg groups
Field and Fairy
Hatch time
5355 steps
Height
1'11" 0.6 m
0'0" 0 m
Weight
25.4 lbs. 11.5 kg
0 lbs. 0 kg
Base experience yield
133
Leveling rate
Fast
EV yield
Total: 2
0
HP
1
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Black
Base friendship
70

Mawile is a Steel/Fairy dual type Pokemon. It evolves into Mega Mawile at night, if holding a(n) Mist Stone.

Pokédex entry

Pokédex entry
Its giant jaws are actually steel horns that transformed. It fools foes into complacency with its adorable gestures, then chomps them with its huge jaws.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Occa Berry
Rare Mawilite
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Misty Cavern 1 (Cave),
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 50
110 - 157 210 - 304
Attack: 85
81 - 150 157 - 295
Defense: 85
81 - 150 157 - 295
Sp.Atk: 55
54 - 117 103 - 229
Sp.Def: 55
54 - 117 103 - 229
Speed: 50
49 - 112 94 - 218
Total: 380   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark ½×
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic ½×
Light ½×
Cosmic ½×
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark ½×
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic ½×
Light ½×
Cosmic ½×
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark ½×
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic ½×
Light ½×
Cosmic ½×
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark ½×
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic ½×
Light ½×
Cosmic ½×
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark ½×
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic ½×
Light ½×
Cosmic ½×
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark ½×
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic ½×
Light ½×
Cosmic ½×
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Love Bite Heart Physical 65 100% 15
1 Eating Chomp Food Physical 75 95% 10
1 Assurance Dark Physical 55 100% 10
1 Draining Kiss Fairy Special 60 100% 10
1 Helping Hand Normal Status 0 0% 20
1 Devastate Dark Physical 120 80% 5
1 Ambush Dark Physical 150 100% 20
1 DynamicPunch Fighting Physical 100 50% 5
1 Psychic Fangs Psychic Physical 85 100% 15
1 Ice Fang Ice Physical 65 95% 15
1 Thunder Fang Electric Physical 65 95% 15
1 Fire Fang Fire Physical 65 95% 15
1 Metal Claw Steel Physical 50 95% 35
1 Astonish Ghost Physical 30 100% 15
6 Fake Tears Dark Status 0 100% 20
11 Bite Dark Physical 60 100% 25
13 Sweet Scent Grass Status 0 100% 20
16 Glomp Fairy Physical 60 100% 20
19 ViceGrip Normal Physical 55 100% 30
22 Faint Attack Dark Physical 60 0% 20
25 HipHipHooray Fairy Physical 30 90% 10
27 Pixie Fangs Fairy Physical 65 100% 20
31 Baton Pass Normal Status 0 0% 40
36 Crunch Dark Physical 80 100% 15
40 Iron Defense Steel Status 0 0% 15
43 Play Rough Fairy Physical 90 90% 10
46 Sucker Punch Dark Physical 80 95% 10
51 Stockpile Normal Status 0 0% 20
51 Swallow Food Status 0 0% 10
51 Spit Up Normal Special 1 100% 10
56 Iron Head Steel Physical 80 100% 15
69 Censored by Fandom Heart Physical 80 90% 5
80 Happy Ever After Fairy Physical 65 100% 10
92 Iron Chomp Steel Physical 75 95% 10
100 Fae Dance Fairy Physical 120 95% 15
  • Bold indicates a move that gets STAB when used by Mawile
  • Italic indicates a move that gets STAB only when used by an evolution of Mawile
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Sing Sound Status 0 55% 15
Peekaboo Fairy Special 40 100% 20
HipHipHooray Fairy Physical 30 90% 10
AncientPower Rock Special 60 100% 5
Captivate Heart Status 0 100% 20
Fire Fang Fire Physical 65 95% 15
Guard Swap Psychic Status 0 0% 10
Ice Fang Ice Physical 65 95% 15
Metal Burst Steel Physical 1 100% 10
Poison Fang Poison Physical 65 100% 15
Punishment Dark Physical 1 100% 5
Slam Normal Physical 80 75% 20
Sucker Punch Dark Physical 80 95% 10
Thunder Fang Electric Physical 65 95% 15
Tickle Normal Status 0 100% 20
Glitz Blitz Fairy Physical 120 100% 5
  • Bold indicates a move that gets STAB when used by Mawile
  • Italic indicates a move that gets STAB only when used by an evolution of Mawile
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Mawile

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Magnet Rise Electric Status 0 0% 10
Flash Cannon Steel Special 90 100% 15
Facade Normal Physical 70 100% 20
Stone Edge Rock Physical 100 80% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
False Swipe Normal Physical 40 100% 40
SolarBeam Grass Special 140 100% 10
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Balm Scour Magic Physical 70 100% 10
Rock Slide Rock Physical 75 90% 10
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Focus Blast Fighting Special 120 70% 5
Wake-Up Slap Fighting Physical 60 100% 10
Stealth Rock Rock Status 0 0% 20
Double Team Normal Status 0 0% 15
Snow Bank Ice Physical 60 100% 15
Ice Punch Ice Physical 75 100% 15
Knock Off Dark Physical 65 100% 20
Incinerate Fire Special 60 100% 15
Iron Head Steel Physical 80 100% 15
Misty Terrain Fairy Status 0 0% 10
Icy Wind Ice Special 55 95% 15
Secret Power Normal Physical 70 100% 20
Power-Up Punch Fighting Physical 40 100% 20
Foul Play Dark Physical 95 100% 15
Break Up Heart Physical 70 100% 10
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Hex Claw Magic Physical 70 95% 10
Iron Defense Steel Status 0 0% 15
Brick Break Fighting Physical 75 100% 15
Rock Tomb Rock Physical 50 90% 10
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Sandstorm Rock Status 0 0% 10
Focus Punch Fighting Physical 150 100% 20
Frustration Normal Physical 1 100% 20
ThunderPunch Electric Physical 75 100% 15
Fire Blast Fire Special 120 85% 5
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Demonic Claws Chaos Physical 35 90% 10
Super Fang Normal Physical 1 90% 10
Dark Pulse Dark Special 80 100% 15
Swords Dance Normal Status 0 0% 30
Sludge Bomb Poison Special 90 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Last Resort Normal Physical 140 100% 5
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Spell Slash Magic Physical 70 100% 15
Charge Beam Electric Special 60 90% 10
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Pain Split Normal Status 0 0% 20
Shadow Ball Ghost Special 80 100% 15
Payback Dark Physical 50 100% 10
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Snatch Dark Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Mawile
  • Italic indicates a move that gets STAB only when used by an evolution of Mawile
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny



Trivia[]

Origin[]

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