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Bob-omb #4636: Bob-omb
Pokémon
#4638: Dry Bones Dry Bones
Mawvenus
Deceiver Pokémon
#4637
Type
Grass Flying
Unknown
Abilities
Hyper Cutter or Intimidate
Hidden Abilities
Strong Jaw
Gender ratio
25% / 75%
Catch rate
95 (12.4%)
Breeding
Egg groups
Grass and Flying
Hatch time
5355 steps
Height
1'11" 0.6 m
0'0" 0 m
Weight
25.4 lbs. 11.5 kg
0 lbs. 0 kg
Base experience yield
133
Leveling rate
Fast
EV yield
Total: 2
0
HP
1
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Black
Base friendship
70

Mawvenus is a Grass/Flying dual type Pokemon.


Pokédex entry

Pokédex entry
Its giant jaws are actually steel horns that transformed. It fools foes into complacency with its adorable gestures, then chomps them with its huge jaws.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Occa Berry
Rare Mawilite
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 50
110 - 157 210 - 304
Attack: 85
81 - 150 157 - 295
Defense: 85
81 - 150 157 - 295
Sp.Atk: 55
54 - 117 103 - 229
Sp.Def: 55
54 - 117 103 - 229
Speed: 50
49 - 112 94 - 218
Total: 380   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light ½×
Cosmic ½×
Sound ½×
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light ½×
Cosmic ½×
Sound ½×
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light ½×
Cosmic ½×
Sound ½×
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light ½×
Cosmic ½×
Sound ½×
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light ½×
Cosmic ½×
Sound ½×
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light ½×
Cosmic ½×
Sound ½×
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Bite Dark Physical 60 100% 25
5 Howl Normal Status 0 0% 40
10 Razor Leaf Grass Physical 55 95% 25
15 Aerial Ace Flying Physical 60 0% 20
20 Ingrain Grass Status 0 0% 20
23 Detect Fighting Status 0 0% 5
26 Sky Fang Flying Physical 80 100% 20
29 Crunch Dark Physical 80 100% 15
32 Drill Peck Flying Physical 80 100% 20
37 Leaf Blade Grass Physical 90 100% 15
41 Leech Life Bug Physical 75 100% 15
46 Dragon Claw Dragon Physical 80 100% 15
50 Brave Bird Flying Physical 120 100% 15
  • Bold indicates a move that gets STAB when used by Mawvenus
  • Italic indicates a move that gets STAB only when used by an evolution of Mawvenus
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Sing Sound Status 0 55% 15
Peekaboo Fairy Special 40 100% 20
HipHipHooray Fairy Physical 30 90% 10
AncientPower Rock Special 60 100% 5
Captivate Heart Status 0 100% 20
Fire Fang Fire Physical 65 95% 15
Guard Swap Psychic Status 0 0% 10
Ice Fang Ice Physical 65 95% 15
Metal Burst Steel Physical 1 100% 10
Poison Fang Poison Physical 65 100% 15
Punishment Dark Physical 1 100% 5
Slam Normal Physical 80 75% 20
Sucker Punch Dark Physical 80 95% 10
Thunder Fang Electric Physical 65 95% 15
Tickle Normal Status 0 100% 20
Glitz Blitz Fairy Physical 120 100% 5
  • Bold indicates a move that gets STAB when used by Mawvenus
  • Italic indicates a move that gets STAB only when used by an evolution of Mawvenus
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Mawvenus

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Mawvenus
  • Italic indicates a move that gets STAB only when used by an evolution of Mawvenus
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
File:4637s.png File:4637sb.png




Trivia[]

Origin[]

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