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Bowser Statue #4732: Bowser Statue
Pokémon
#4734: Bowser Koobala Bowser Koobala
MechaBowserStatue
Bowser Pokémon
#4733
Type
Tech Rock
Unknown
Abilities
Rough Skin or Sturdy
Hidden Abilities
Blaze
Gender ratio
100% male
Catch rate
45 (5.9%)
Breeding
Egg group
Monster
Hatch time
5355 steps
Height
10'5" 3.2 m
0'0" 0 m
Weight
1026.3 lbs. 465.5 kg
0 lbs. 0 kg
Base experience yield
177
Leveling rate
Medium Fast
EV yield
Total: 2
2
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Pink
Base friendship
70

MechaBowserStatue is a Tech/Rock dual type Pokemon. It evolves from Bowser at night, if holding a(n) Hard Stone.

Pokédex entry

Pokédex entry
Its Bowser. Or is it...?

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Lagging Tail
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 90
150 - 197 290 - 384
Attack: 94
89 - 160 173 - 315
Defense: 130
121 - 200 238 - 394
Sp.Atk: 115
108 - 183 211 - 361
Sp.Def: 80
76 - 145 148 - 284
Speed: 54
53 - 116 101 - 227
Total: 563   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic ½×
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic ½×
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic ½×
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic ½×
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic ½×
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic ½×
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Leer Normal Status 0 100% 30
1 Scratch Normal Physical 40 100% 35
1 Withdraw Water Status 0 0% 40
4 Ember Fire Special 40 100% 25
10 DragonBreath Dragon Special 60 100% 20
15 Rock Tomb Rock Physical 50 90% 10
20 Stomp Normal Physical 65 100% 20
23 Iron Defense Steel Status 0 0% 15
27 Fire Punch Fire Physical 75 100% 15
30 Dragon Claw Dragon Physical 80 100% 15
35 Rock Slide Rock Physical 75 90% 10
40 Flamethrower Fire Special 95 100% 15
42 Hammer Arm Fighting Physical 100 90% 10
45 Fire Ball Fire Special 85 100% 15
50 Stone Edge Rock Physical 100 80% 5
55 Mega Missile Tech Physical 130 100% 15
60 Giga Impact Normal Physical 150 90% 5
65 Outrage Dragon Physical 120 100% 15
70 Rock Wrecker Rock Physical 150 90% 5
  • Bold indicates a move that gets STAB when used by MechaBowserStatue
  • Italic indicates a move that gets STAB only when used by an evolution of MechaBowserStatue
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Amnesia Psychic Status 0 0% 20
Belly Drum Normal Status 0 0% 10
Body Slam Normal Physical 85 100% 15
Curse Ghost Status 0 0% 10
Hammer Arm Fighting Physical 100 90% 10
Magnitude Ground Physical 1 100% 30
Muddy Water Water Special 95 85% 10
Sleep Talk Normal Status 0 0% 10
SmellingSalt Food Physical 60 100% 10
Snore Normal Special 60 100% 15
Zen Headbutt Psychic Physical 80 95% 15
  • Bold indicates a move that gets STAB when used by MechaBowserStatue
  • Italic indicates a move that gets STAB only when used by an evolution of MechaBowserStatue
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto MechaBowserStatue

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by MechaBowserStatue
  • Italic indicates a move that gets STAB only when used by an evolution of MechaBowserStatue
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
File:4733s.png File:4733sb.png




Trivia[]

Origin[]