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Fearolt #3937: Fearolt
Pokémon
#3939: Mecharbok Mecharbok
File:3938MS.gif
Mechans
Snake Pokémon
#3938
3938
Type
Tech
Unknown
Abilities
Intimidate or Magnet Pull
Hidden Abilities
Cold Blooded
Gender ratio
50% / 50%
Catch rate
255 (33.3%)
Breeding
Egg groups
Field and Dragon
Hatch time
5355 steps
Height
6'6" 2.0 m
0'0" 0 m
Weight
15.2 lbs. 6.9 kg
0 lbs. 0 kg
Base experience yield
58
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Purple
Base friendship
70

Mechans is a Tech-type Pokemon. It evolves into Mecharbok starting at level 22.

Pokédex entry

Pokédex entry
Ekans is Snake backwards, but don't tell professor Oak taht he will get mad.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 35
95 - 142 180 - 274
Attack: 60
58 - 123 112 - 240
Defense: 44
44 - 105 83 - 205
Sp.Atk: 40
40 - 101 76 - 196
Sp.Def: 54
53 - 116 101 - 227
Speed: 55
54 - 117 103 - 229
Total: 288   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Bite Dark Physical 60 100% 25
1 Leer Normal Status 0 100% 30
4 Laser Tech Special 50 100% 35
8 DragonBreath Dragon Special 60 100% 20
13 Glare Normal Status 0 90% 30
15 Wire Lash Tech Physical 65 95% 25
20 Screech Sound Status 0 90% 40
25 Dragon Tail Dragon Physical 60 90% 10
28 Ice Fang Ice Physical 65 95% 15
29 Thunder Fang Electric Physical 65 95% 15
31 Terminate Tech Physical 60 95% 10
37 Zen Headbutt Psychic Physical 80 95% 15
41 Iron Tail Steel Physical 100 80% 15
56 Outrage Dragon Physical 120 100% 15
  • Bold indicates a move that gets STAB when used by Mechans
  • Italic indicates a move that gets STAB only when used by an evolution of Mechans
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Antivenom Poison Special 90 100% 10
Corrosive Spray Poison Special 75 100% 20
Uprising Dragon Physical 1 100% 10
Leech Seed Grass Status 0 90% 10
Devastate Dark Physical 120 80% 5
Acid Rain Poison Status 0 0% 5
Beat Up Dark Physical 1 100% 10
Disable Normal Status 0 100% 20
Iron Tail Steel Physical 100 80% 15
Poison Fang Poison Physical 65 100% 15
Poison Tail Poison Physical 60 100% 25
Pursuit Dark Physical 40 100% 20
Scary Face Fear Status 0 100% 10
Slam Normal Physical 80 75% 20
Snatch Dark Status 0 0% 10
Spite Ghost Status 0 100% 10
Sucker Punch Dark Physical 80 95% 10
Switcheroo Dark Status 0 100% 10
Hallucinogen Poison Status 0 85% 10
  • Bold indicates a move that gets STAB when used by Mechans
  • Italic indicates a move that gets STAB only when used by an evolution of Mechans
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Mechans

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Mechans
  • Italic indicates a move that gets STAB only when used by an evolution of Mechans
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 3938 3938b GenderM File:3938s.png File:3938sb.png




Trivia[]

Where the fuck do i find you?

Origin[]

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