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Melonboy #921: Melonboy
Pokémon
#923: Melonvile Melonvile
File:922MS.gif
Mellown
Melon Pokémon
#922
922
Type
Food Grass
Unknown
Abilities
Harvest or Harvest
Hidden Abilities
Harvest
Gender ratio
50% / 50%
Catch rate
120 (15.7%)
Breeding
Egg group
Grass
Hatch time
5355 steps
Height
1'3" 0.4 m
0'0" 0 m
Weight
5.5 lbs. 2.5 kg
0 lbs. 0 kg
Base experience yield
167
Leveling rate
Slow
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Red
Base friendship
70

Mellown is a Food/Grass dual type Pokemon. It evolves from Melonboy starting at level 26. It evolves into Melonvile while exposed to a(n) Leaf Stone.

Pokédex entry

Pokédex entry
Is that.... is that what I think it is????

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Route 8 (Land), Route 12 (Land),
Uncommon Grass World (Land),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 91
151 - 198 292 - 386
Attack: 33
34 - 93 63 - 181
Defense: 67
64 - 130 125 - 256
Sp.Atk: 87
82 - 152 161 - 300
Sp.Def: 97
91 - 163 179 - 322
Speed: 57
55 - 119 107 - 234
Total: 432   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine ½×
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine ½×
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine ½×
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine ½×
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine ½×
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ¼×
Wood
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine ½×
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Snack Bait Food Status 0 70% 5
1 Absorb Grass Special 40 100% 25
1 Natural Gift Normal Physical 1 100% 15
4 Ingrain Grass Status 0 0% 20
7 Bullet Seed Grass Physical 25 100% 30
11 Sweet Scent Grass Status 0 100% 20
16 Nature Power Normal Status 0 0% 20
19 Water Pulse Water Special 60 100% 20
22 Cherry Bomb Food Special 20 90% 20
25 Leech Seed Grass Status 0 90% 10
27 Giga Drain Grass Special 80 100% 10
30 Fruity Burst Food Special 80 100% 10
33 Aromatherapy Grass Status 0 0% 5
35 Worry Seed Grass Status 0 100% 10
39 Pod Burst Grass Special 150 100% 5
43 Earth Power Ground Special 90 100% 10
49 Food Ray Food Special 120 80% 5
  • Bold indicates a move that gets STAB when used by Mellown
  • Italic indicates a move that gets STAB only when used by an evolution of Mellown
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
SmellingSalt Food Physical 60 100% 10
Role Play Psychic Status 0 0% 10
Heal Bell Normal Status 0 0% 5
Wonder Room Psychic Status 0 0% 10
Uproar Normal Special 90 100% 10
Hyper Voice Normal Special 90 100% 10
Trick Magic Status 0 100% 10
Synthesis Grass Status 0 0% 5
Energy Ball Grass Special 80 100% 10
Bullet Seed Grass Physical 25 100% 30
Knock Off Dark Physical 65 100% 20
Helping Hand Normal Status 0 0% 20
Gastro Acid Poison Status 0 100% 10
Earth Power Ground Special 90 100% 10
Light Ball Light Special 80 100% 15
Covet Normal Physical 60 100% 40
Bug Bite Bug Physical 60 100% 20
Iron Defense Steel Status 0 0% 15
Block Normal Status 0 0% 20
Zen Headbutt Psychic Physical 80 95% 15
Grassy Terrain Grass Status 0 0% 10
Bind Normal Physical 65 90% 20
Seed Bomb Grass Physical 80 100% 15
Swords Dance Normal Status 0 0% 30
Last Resort Normal Physical 140 100% 5
Magic Coat Magic Status 0 0% 15
Worry Seed Grass Status 0 100% 10
Giga Drain Grass Special 80 100% 10
Snatch Dark Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Mellown
  • Italic indicates a move that gets STAB only when used by an evolution of Mellown
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 922 922b GenderM 922s 922sb




Trivia[]

Where the fuck do i find you?

Origin[]

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