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Gettarobo #1929: Gettarobo
Pokémon
#1931: Jestevil Jestevil
File:1930MS.gif
Melmetal
Magnetic Pokémon
#1930
1930
Type
Steel
Unknown
Ability
Iron Fist
Hidden Abilities
Magnet Pull
Gender ratio
50% / 50%
Catch rate
5 (0.7%)
Breeding
Egg group
Fairy
Hatch time
30855 steps
Height
0'3" 0.1 m
0'0" 0 m
Weight
0.2 lbs. 0.1 kg
0 lbs. 0 kg
Base experience yield
270
Leveling rate
Slow
EV yield
Total: 3
3
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Yellow
Base friendship
100

Melmetal is a Steel-type Pokemon. It evolves from Meltan with high friendship.

Pokédex entry

Pokédex entry
Melmetal is swole as fffffffffffffffffffffffff.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Star Piece
Uncommon Star Piece
Rare Star Piece
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 135
195 - 242 380 - 474
Attack: 143
133 - 214 261 - 423
Defense: 143
133 - 214 261 - 423
Sp.Atk: 80
76 - 145 148 - 284
Sp.Def: 65
63 - 128 121 - 251
Speed: 55
54 - 117 103 - 229
Total: 621   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Body Press Fighting Physical 80 100% 10
1 Streamline Steel Status 0 0% 20
1 Spiked Armor Steel Status 0 0% 10
1 Brass Knuckle Steel Physical 75 100% 25
1 ThunderPunch Electric Physical 75 100% 15
1 Harden Normal Status 0 0% 30
1 Headbutt Normal Physical 70 100% 15
1 Tail Whip Normal Status 0 100% 30
6 Thunder Wave Electric Status 0 100% 20
9 ThunderShock Electric Special 40 100% 30
14 Iron Defense Steel Status 0 0% 15
18 Acid Armor Poison Status 0 0% 40
21 Flash Cannon Steel Special 90 100% 15
26 Protect Normal Status 0 0% 10
31 Mega Punch Normal Physical 80 85% 20
33 ThunderPunch Electric Physical 75 100% 15
36 Iron Head Steel Physical 80 100% 15
41 Hyper Beam Normal Special 150 90% 5
46 Superpower Fighting Physical 120 100% 5
88 DoubleIronBash Steel Physical 60 100% 5
  • Bold indicates a move that gets STAB when used by Melmetal
  • Italic indicates a move that gets STAB only when used by an evolution of Melmetal
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Artificiaslam Plastic Physical 85 90% 25
Electric Terrain Electric Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Melmetal
  • Italic indicates a move that gets STAB only when used by an evolution of Melmetal
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1930 1930b GenderM File:1930s.png File:1930sb.png




Trivia[]

Origin[]