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Tripstar #1536: Tripstar
Pokémon
#1538: Beta Umbreon Beta Umbreon
File:1537MS.gif
Minicorn
Fire Horse Pokémon
#1537
1537
Type
Fire
Unknown
Abilities
Run Away or Flash Fire
Hidden Abilities
Flame Body
Gender ratio
50% / 50%
Catch rate
190 (24.8%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
3'3" 1.0 m
0'0" 0 m
Weight
66.1 lbs. 30.0 kg
0 lbs. 0 kg
Base experience yield
82
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Yellow
Base friendship
70

Minicorn is a Fire-type Pokemon. It evolves into Ponyta starting at level 20.

Pokédex entry

Pokédex entry
A Ponyta is very weak at birth. It can barely stand up. Its legs become stronger as it stumbles and falls while trying to keep up with its parent.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Shuca Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 50
110 - 157 210 - 304
Attack: 85
81 - 150 157 - 295
Defense: 55
54 - 117 103 - 229
Sp.Atk: 65
63 - 128 121 - 251
Sp.Def: 65
63 - 128 121 - 251
Speed: 90
85 - 156 166 - 306
Total: 410   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Growl Sound Status 0 100% 40
1 Tackle Normal Physical 50 100% 35
4 Tail Whip Normal Status 0 100% 30
9 Ember Fire Special 40 100% 25
11 Double Kick Fighting Physical 30 100% 30
13 Flame Wheel Fire Physical 60 100% 25
15 Morning Sun Light Status 0 0% 5
17 Stomp Normal Physical 65 100% 20
18 Brace Normal Status 0 0% 10
19 Thrash Normal Physical 120 100% 10
20 Flame Charge Fire Physical 50 100% 20
25 Fire Spin Fire Special 50 90% 15
29 Soft Step Fairy Physical 50 95% 20
33 Inferno Fire Special 100 50% 5
35 Fire Brush Fire Special 40 100% 10
37 Agility Psychic Status 0 0% 30
41 Fire Blast Fire Special 120 85% 5
45 Bounce Flying Physical 85 90% 10
49 Flare Blitz Fire Physical 120 100% 15
  • Bold indicates a move that gets STAB when used by Minicorn
  • Italic indicates a move that gets STAB only when used by an evolution of Minicorn
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Trailblaze Fire Physical 80 100% 10
Torch Pass Fire Special 70 100% 20
Brace Normal Status 0 0% 10
Charm Fairy Status 0 100% 20
Double Kick Fighting Physical 30 100% 30
Double-Edge Normal Physical 120 100% 15
Flame Wheel Fire Physical 60 100% 25
Horn Drill Bone Physical 1 30% 5
Hypnosis Psychic Status 0 60% 20
Low Kick Fighting Physical 1 100% 20
Morning Sun Light Status 0 0% 5
Thrash Normal Physical 120 100% 10
  • Bold indicates a move that gets STAB when used by Minicorn
  • Italic indicates a move that gets STAB only when used by an evolution of Minicorn
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Minicorn

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Minicorn
  • Italic indicates a move that gets STAB only when used by an evolution of Minicorn
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1537 1537b GenderM 1537s 1537sb




Trivia[]

Where the fuck do i find you?

Origin[]

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