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This page was last updated to the Final Version.

Oricorio #1164: Oricorio
Pokémon
#1166: Komala Komala
1165MS
Minior
Meteor Pokémon
#1165
1165
Type
Flying Rock
Unknown
Ability
Zen Mode
Hidden Abilities
Moody
Gender ratio
50% / 50%
Catch rate
70 (9.2%)
Breeding
Egg groups
Mineral and Amorphous
Hatch time
5355 steps
Height
2'11" 0.9 m
0'0" 0 m
Weight
167.6 lbs. 76.0 kg
0 lbs. 0 kg
Base experience yield
116
Leveling rate
Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Red
Base friendship
70

Minior is a Flying/Rock dual type Pokemon.


Pokédex entry

Pokédex entry
Originally making its home in the ozone layer, it hurtles to the ground when the shell enclosing its body grows too heavy.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Temple of the Stone Age 3 (Cave), Temple of the Stone Age 2 (Cave), Temple of the Stone Age 1 (Cave),
Uncommon Trial Caverns (Cave), Alola Cave 4 (Cave),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 60
58 - 123 112 - 240
Defense: 125
117 - 194 229 - 383
Sp.Atk: 60
58 - 123 112 - 240
Sp.Def: 125
117 - 194 229 - 383
Speed: 60
58 - 123 112 - 240
Total: 490   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic ½×
Sound ¼×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic ½×
Sound ¼×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic ½×
Sound ¼×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic ½×
Sound ¼×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic ½×
Sound ¼×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic ½×
Sound ¼×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Slingshot Rock Physical 40 90% 15
1 Fossilize Rock Status 0 0% 20
1 Crash Landing Flying Physical 1 100% 10
1 Accelerock Rock Physical 45 100% 15
1 Rapid Spin Normal Physical 35 100% 40
1 Swift Normal Special 60 0% 20
3 Defense Curl Normal Status 0 0% 40
8 Rollout Rock Physical 30 90% 20
10 Confuse Ray Ghost Status 0 100% 10
15 AncientPower Rock Special 60 100% 5
17 Selfdestruct Normal Physical 200 100% 5
20 Flame Charge Fire Physical 50 100% 20
22 Stealth Rock Rock Status 0 0% 20
24 Acrobatics Flying Physical 55 100% 15
29 Asteroid Belt Cosmic Physical 25 90% 20
29 Meteor Shower Cosmic Special 25 90% 20
31 Autotomize Steel Status 0 0% 15
36 Cosmic Power Cosmic Status 0 0% 20
38 Power Gem Rock Special 80 100% 20
43 Divebomb Flying Physical 90 95% 20
45 Explosion Normal Physical 250 100% 5
50 Shell Smash Normal Status 0 0% 15
56 Meteor Mash Steel Physical 100 85% 10
59 Charge Spin Normal Physical 120 80% 5
62 Comet Crash Cosmic Physical 100 85% 10
70 Sky Attack Flying Physical 150 90% 5
75 Amber Wave Rock Special 80 90% 15
80 Head Smash Rock Physical 150 80% 5
90 Velocity Dive Flying Physical 1 100% 10
100 Recover Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Minior
  • Italic indicates a move that gets STAB only when used by an evolution of Minior
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Glide Flying Physical 50 100% 15
Detect Fighting Status 0 0% 5
Graviton Press Cosmic Special 1 100% 20
Polylith Rock Special 80 100% 10
Psywave Psychic Special 1 90% 15
  • Bold indicates a move that gets STAB when used by Minior
  • Italic indicates a move that gets STAB only when used by an evolution of Minior
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Minior

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Lava Splash Magma Special 90 100% 15
Meteor Rain Cosmic Special 90 90% 10
Fly Flying Physical 95 95% 15
Mud-Slap Ground Special 20 100% 10
Steel Wing Steel Physical 70 95% 25
Steam Ball Steam Special 80 100% 15
  • Bold indicates a move that gets STAB when used by Minior
  • Italic indicates a move that gets STAB only when used by an evolution of Minior
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1165 1165b GenderM File:1165s.png File:1165sb.png


GenderM 1165 1 1165b 1 GenderM 1165s 1 1165sb 1


Trivia[]

Where the fuck do i find you?

Origin[]

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