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Stando #1028: Stando
Pokémon
#1030: Undyrate Undyrate
File:1029MS.gif
Monkid
Monster Pokémon
#1029
1029
Type
Normal
Unknown
Abilities
Run Away or Anticipation
Hidden Abilities
Anticipation
Gender ratio
50% / 50%
Catch rate
75 (9.8%)
Breeding
Egg group
Monster
Hatch time
9180 steps
Height
0'11" 0.3 m
0'0" 0 m
Weight
14.3 lbs. 6.5 kg
0 lbs. 0 kg
Base experience yield
65
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Brown
Base friendship
70

Monkid is a Normal-type Pokemon. It evolves into Undyrate if it is female and is exposed to a(n) Water Stone. It evolves into Papyrousle if it is male and is exposed to a(n) Shiny Stone. It evolves into Skele-ton if it is male and is exposed to a(n) Dusk Stone. It evolves into Asgoat if it is male and is exposed to a(n) Fire Stone. It evolves into Toriegoat if it is female and is exposed to a(n) Fire Stone. It evolves into Mettabot during the day, while holding a(n) Metal Coat. It evolves into Floweyr if it is male and is exposed to a(n) Leaf Stone. It evolves into Characide while exposed to a(n) Horrorizer.

Pokédex entry

Pokédex entry
Monkid's are kid monsters yes mhmmm.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 55
115 - 162 220 - 314
Attack: 55
54 - 117 103 - 229
Defense: 50
49 - 112 94 - 218
Sp.Atk: 50
49 - 112 94 - 218
Sp.Def: 60
58 - 123 112 - 240
Speed: 55
54 - 117 103 - 229
Total: 325   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Helping Hand Normal Status 0 0% 20
1 Tackle Normal Physical 50 100% 35
1 Tail Whip Normal Status 0 100% 30
5 Sand-Attack Ground Status 0 100% 15
9 Growl Sound Status 0 100% 40
13 Quick Attack Normal Physical 40 100% 30
15 Charm Fairy Status 0 100% 20
17 Bite Dark Physical 60 100% 25
21 Covet Normal Physical 60 100% 40
25 Take Down Normal Physical 90 85% 20
29 Charm Fairy Status 0 100% 20
33 Baton Pass Normal Status 0 0% 40
37 Double-Edge Normal Physical 120 100% 15
41 Last Resort Normal Physical 140 100% 5
45 Trump Card Normal Special 1 0% 5
  • Bold indicates a move that gets STAB when used by Monkid
  • Italic indicates a move that gets STAB only when used by an evolution of Monkid
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Quick Guard Fighting Status 0 0% 15
Charm Fairy Status 0 100% 20
Covet Normal Physical 60 100% 40
Curse Ghost Status 0 0% 10
Detect Fighting Status 0 0% 5
Endure Normal Status 0 0% 10
Fake Tears Dark Status 0 100% 20
Flail Normal Physical 1 100% 15
Natural Gift Normal Physical 1 100% 15
Stored Power Psychic Special 1 100% 10
Synchronoise Psychic Special 120 100% 15
Tickle Normal Status 0 100% 20
Wish Normal Status 0 0% 10
Yawn Normal Status 0 0% 10
Superpower Fighting Physical 120 100% 5
  • Bold indicates a move that gets STAB when used by Monkid
  • Italic indicates a move that gets STAB only when used by an evolution of Monkid
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Monkid

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Rest Psychic Status 0 0% 10
Secret Power Normal Physical 70 100% 20
Protect Normal Status 0 0% 10
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Return Normal Physical 1 100% 20
  • Bold indicates a move that gets STAB when used by Monkid
  • Italic indicates a move that gets STAB only when used by an evolution of Monkid
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1029 1029b GenderM 1029s 1029sb




Trivia

Where the fuck do i find you?

Origin

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