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Crabominable #1113: Crabominable
Pokémon
#1115: Shiinotic Shiinotic
Morelull
Mushroom Pokémon
#1114
Type
Grass Fairy
Unknown
Abilities
Effect Spore or Rain Dish
Hidden Abilities
Illuminate
Gender ratio
50% / 50%
Catch rate
190 (24.8%)
Breeding
Egg group
Grass
Hatch time
5355 steps
Height
0'7" 0.2 m
0'0" 0 m
Weight
3.3 lbs. 1.5 kg
0 lbs. 0 kg
Base experience yield
57
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Red
Base friendship
70

Morelull is a Grass/Fairy dual type Pokemon. It evolves into Shiinotic starting at level 24.

Pokédex entry

Pokédex entry
It scatters spores that flicker and glow. Anyone seeing these lights falls into a deep slumber.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common TinyMushroom
Uncommon Big Mushroom
Rare BalmMushroom
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Alolan Cave (Cave),
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 40
100 - 147 190 - 284
Attack: 35
36 - 95 67 - 185
Defense: 55
54 - 117 103 - 229
Sp.Atk: 65
63 - 128 121 - 251
Sp.Def: 75
72 - 139 139 - 273
Speed: 15
18 - 73 31 - 141
Total: 285   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic ½×
Light ½×
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic ½×
Light ½×
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic ½×
Light ½×
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic ½×
Light ½×
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic ½×
Light ½×
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic ½×
Light ½×
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Absorb Grass Special 40 100% 25
4 Astonish Ghost Physical 30 100% 15
8 Flash Light Status 0 100% 20
11 Moonlight Fairy Status 0 0% 5
15 Mega Drain Grass Special 60 100% 15
16 Sleep Powder Grass Status 0 75% 15
18 Pixie Wave Fairy Special 1 100% 10
20 Ingrain Grass Status 0 0% 20
23 Confuse Ray Ghost Status 0 100% 10
26 Dazzling Gleam Fairy Special 80 100% 10
27 Poof! Fairy Status 0 0% 15
29 Giga Drain Grass Special 80 100% 10
32 Strength Sap Grass Status 0 0% 10
36 Spore Grass Status 0 100% 15
39 Moonblast Fairy Special 95 100% 15
43 Dream Eater Psychic Special 100 100% 15
46 Spotlight Light Status 0 0% 20
50 Beacon Light Special 80 90% 15
  • Bold indicates a move that gets STAB when used by Morelull
  • Italic indicates a move that gets STAB only when used by an evolution of Morelull
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Amnesia Psychic Status 0 0% 20
Stun Spore Grass Status 0 75% 30
Growth Normal Status 0 0% 40
Leech Seed Grass Status 0 90% 10
Wild Mushroom Grass Status 0 0% 10
Pollen Puff Bug Special 90 100% 5
  • Bold indicates a move that gets STAB when used by Morelull
  • Italic indicates a move that gets STAB only when used by an evolution of Morelull
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Morelull

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Grassy Terrain Grass Status 0 0% 10
Mud-Slap Ground Special 20 100% 10
Nature Power Normal Status 0 0% 20
  • Bold indicates a move that gets STAB when used by Morelull
  • Italic indicates a move that gets STAB only when used by an evolution of Morelull
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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