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Stillnut #2252: Stillnut
Pokémon
#2254: Lord Stillnut Lord Stillnut
File:2253MS.gif
Mr Stillnut
Peanut Pokémon
#2253
Type
Food Normal
Unknown
Abilities
Sturdy or Battle Armor
Hidden Abilities
Pickup
Gender ratio
75% / 25%
Catch rate
200 (26.1%)
Breeding
Egg group
Fairy
Hatch time
2805 steps
Height
5'6" 1.7 m
0'0" 0 m
Weight
126.8 lbs. 57.5 kg
0 lbs. 0 kg
Base experience yield
180
Leveling rate
Slow
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Pink
Base friendship
145

Mr Stillnut is a Food/Normal dual type Pokemon. It evolves from Stillnut during the day, while holding a(n) Nugget. It evolves from Stillnut at night, if holding a(n) Nugget. It evolves into Lord Stillnut during the day, while holding a(n) Big Nugget. It evolves into Lord Stillnut at night, if holding a(n) Big Nugget.

Pokédex entry

Pokédex entry
A Pokémon that is quite popular among wealthy people for their classy nature. They are said to house the secret to infinite peanut butter but that is all but a myth...

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Leppa Berry
Uncommon Moon Stone
Rare Comet Shard
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 75
135 - 182 260 - 354
Attack: 70
67 - 134 130 - 262
Defense: 80
76 - 145 148 - 284
Sp.Atk: 60
58 - 123 112 - 240
Sp.Def: 90
85 - 156 166 - 306
Speed: 70
67 - 134 130 - 262
Total: 445   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine ½×
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine ½×
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine ½×
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine ½×
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine ½×
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine ½×
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Seasoning Food Status 0 95% 10
1 Pound Normal Physical 40 100% 35
1 Harden Normal Status 0 0% 30
6 Protect Normal Status 0 0% 10
10 Swift Normal Special 60 0% 20
14 Iron Defense Steel Status 0 0% 15
17 Pay Day Normal Physical 60 100% 20
20 Encore Normal Status 0 100% 5
25 Metronome Normal Status 0 0% 20
27 Cake Walk Food Status 0 0% 5
30 Body Slam Normal Physical 85 100% 15
33 Peanut Butter Food Special 70 100% 15
35 Swagger Normal Status 0 90% 15
37 Seed Bomb Grass Physical 80 100% 15
41 Me First Normal Status 0 0% 20
45 Calorie Beam Food Special 70 90% 10
47 Hyper Voice Normal Special 90 100% 10
54 Food Ray Food Special 120 80% 5
65 Snack Bait Food Status 0 70% 5
90 Shell Smash Normal Status 0 0% 15
  • Bold indicates a move that gets STAB when used by Mr Stillnut
  • Italic indicates a move that gets STAB only when used by an evolution of Mr Stillnut
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Mr Stillnut
  • Italic indicates a move that gets STAB only when used by an evolution of Mr Stillnut
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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