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This page was last updated to the Final Version.

Twinztwo #3520: Twinztwo
Pokémon
#3522: Pharoammy Pharoammy
File:3521MS.gif
Mummeem
Mummy Pokémon
#3521
3521
Type
Zombie Paper
Unknown
Abilities
Shield Dust or Mummy
Hidden Abilities
Overcoat
Gender ratio
75% / 25%
Catch rate
127 (16.6%)
Breeding
Egg groups
Humanlike and Amorphous
Hatch time
6630 steps
Height
2'3" 0.7 m
0'0" 0 m
Weight
46.3 lbs. 21.0 kg
0 lbs. 0 kg
Base experience yield
62
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Purple
Base friendship
70

Mummeem is a Zombie/Paper dual type Pokemon. It evolves into Pharoammy if male, starting at level 28. It evolves into Momummy if female, starting at level 28.

Pokédex entry

Pokédex entry
I WANT MY MOMMY!!!!!!!!!!!!!!

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare Ankh ruins (Cave),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 75
135 - 182 260 - 354
Attack: 75
72 - 139 139 - 273
Defense: 75
72 - 139 139 - 273
Sp.Atk: 35
36 - 95 67 - 185
Sp.Def: 35
36 - 95 67 - 185
Speed: 35
36 - 95 67 - 185
Total: 330   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock ½×
Bug
Ghost ¼×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus ½×
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock ½×
Bug
Ghost ¼×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus ½×
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock ½×
Bug
Ghost ¼×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus ½×
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock ½×
Bug
Ghost ¼×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus ½×
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock ½×
Bug
Ghost ¼×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus ½×
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison ¼×
Ground
Rock ½×
Bug
Ghost ¼×
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus ½×
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Leer Normal Status 0 100% 30
1 Wrap Normal Physical 20 90% 20
5 Paper Toss Paper Physical 35 100% 20
7 Scary Face Fear Status 0 100% 10
12 Bind Normal Physical 65 90% 20
15 Sand Tomb Ground Physical 45 90% 15
18 Sandpaper Paper Physical 60 100% 15
21 Screech Sound Status 0 90% 40
23 Zombie Horde Zombie Physical 25 90% 10
26 Paper Bind Paper Physical 60 90% 15
30 Embalm Zombie Physical 75 100% 15
33 Infect Zombie Status 0 0% 20
37 Sand Dune Ground Physical 60 100% 10
40 Shamble Zombie Status 0 0% 20
44 Necromancy Ghost Special 1 100% 10
47 Scavenge Normal Status 0 0% 25
50 Necrochannel Zombie Status 0 0% 15
60 Inflict Wounds Zombie Special 1 100% 10
  • Bold indicates a move that gets STAB when used by Mummeem
  • Italic indicates a move that gets STAB only when used by an evolution of Mummeem
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Burial Ground Zombie Status 0 0% 6
Graveyard Zombie Status 0 0% 10
Over-run Zombie Physical 1 100% 10
Scavenge Normal Status 0 0% 25
Leeching Fangs Blood Status 0 0% 15
Vampire Bite Zombie Physical 80 100% 15
Counter Fighting Physical 1 100% 20
Endure Normal Status 0 0% 10
Feint Normal Physical 50 100% 10
Helping Hand Normal Status 0 0% 20
Hi Jump Kick Fighting Physical 130 90% 10
Pursuit Dark Physical 40 100% 20
  • Bold indicates a move that gets STAB when used by Mummeem
  • Italic indicates a move that gets STAB only when used by an evolution of Mummeem
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Mummeem

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Mummeem
  • Italic indicates a move that gets STAB only when used by an evolution of Mummeem
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 3521 3521b GenderM 3521s 3521sb
GenderF 3521f 3521fb GenderF 3521fs 3521fsb



Trivia[]

Origin[]

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