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Umbreon #197: Umbreon
Pokémon
#199: Slowking Slowking
198MS
Murkrow
Darkness Pokémon
#198
198
Type
Dark Flying
Unknown
Abilities
Prankster or Super Luck
Hidden Abilities
Insomnia
Gender ratio
50% / 50%
Catch rate
96 (12.5%)
Breeding
Egg groups
Flying and Humanlike
Hatch time
5355 steps
Height
1'7" 0.5 m
0'0" 0 m
Weight
4.6 lbs. 2.1 kg
0 lbs. 0 kg
Base experience yield
81
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Black
Base friendship
35

Murkrow is a Dark/Flying dual type Pokemon. It evolves into Honchkrow while exposed to a(n) Dusk Stone. It evolves into Beta Murkrow while exposed to a(n) Beta Stone.

Pokédex entry

Pokédex entry
Murkrow were feared as the alleged bearers of ill fortune. It shows strong interest in anything that sparkles. It will even try to steal rings from women.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon Gold Tower F3 (Cave), Spooky Woods (Land), Gold Tower F2 (Cave),
Fossil
Rare Graveyard (Land),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 66
126 - 173 242 - 336
Attack: 85
81 - 150 157 - 295
Defense: 42
42 - 103 80 - 201
Sp.Atk: 85
81 - 150 157 - 295
Sp.Def: 42
42 - 103 80 - 201
Speed: 91
86 - 157 168 - 309
Total: 411   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Dark Gather Dark Status 0 0% 5
1 Sharpshoot Dark Physical 40 100% 20
1 Macabre Dance Ghost Status 0 0% 20
1 Initiate Dark Status 0 0% 20
1 Quash Dark Status 0 100% 15
1 Leer Normal Status 0 100% 30
1 Peck Flying Physical 35 100% 35
1 Astonish Ghost Physical 30 100% 15
4 Haze Ice Status 0 0% 30
5 Wing Attack Flying Physical 60 100% 35
7 Pursuit Dark Physical 40 100% 20
11 Night Shade Ghost Special 1 100% 15
15 Assurance Dark Physical 55 100% 10
17 Taunt Dark Status 0 100% 20
21 Mean Look Fear Status 0 0% 15
25 Envelop Dark Special 60 90% 15
27 Torment Dark Status 0 100% 15
30 Swagger Normal Status 0 90% 15
33 Switcheroo Dark Status 0 100% 10
37 Avarice Dark Physical 85 95% 10
45 Foul Play Dark Physical 95 100% 15
51 Tailwind Flying Status 0 0% 30
53 Sucker Punch Dark Physical 80 95% 10
55 Fowl Play Flying Physical 95 100% 15
68 Oblivion Wing Flying Special 80 100% 10
75 Eclipse Dark Status 0 0% 15
  • Bold indicates a move that gets STAB when used by Murkrow
  • Italic indicates a move that gets STAB only when used by an evolution of Murkrow
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Vendetta Dark Physical 65 100% 20
Assurance Dark Physical 55 100% 10
Brave Bird Flying Physical 120 100% 15
Confuse Ray Ghost Status 0 100% 10
Drill Peck Flying Physical 80 100% 20
Faint Attack Dark Physical 60 0% 20
FeatherDance Flying Status 0 100% 15
Mirror Move Flying Status 0 0% 20
Perish Song Sound Status 0 0% 5
Psycho Shift Psychic Status 0 90% 10
Roost Flying Status 0 0% 10
Screech Sound Status 0 90% 40
Sky Attack Flying Physical 150 90% 5
Whirlwind Wind Status 0 100% 20
Eclipse Dark Status 0 0% 15
  • Bold indicates a move that gets STAB when used by Murkrow
  • Italic indicates a move that gets STAB only when used by an evolution of Murkrow
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Murkrow

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Thunder Wave Electric Status 0 100% 20
Uproar Normal Special 90 100% 10
Midnight Dark Status 0 0% 10
Tailwind Flying Status 0 0% 30
Psychic Psychic Special 90 100% 10
Double Team Normal Status 0 0% 15
Spite Ghost Status 0 100% 10
Pluck Flying Physical 60 100% 20
Retaliate Normal Physical 75 100% 5
Icy Wind Ice Special 55 95% 15
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Snarl Dark Special 60 95% 15
Foul Play Dark Physical 95 100% 15
Embargo Dark Status 0 100% 15
Pure Fear Fear Special 120 80% 5
Protect Normal Status 0 0% 10
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Fly Flying Physical 95 95% 15
Roost Flying Status 0 0% 10
Air Cutter Flying Special 60 95% 25
Frustration Normal Physical 1 100% 20
Heat Wave Fire Special 100 90% 10
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Calm Mind Psychic Status 0 0% 20
Mud-Slap Ground Special 20 100% 10
Dark Pulse Dark Special 80 100% 15
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Substitute Normal Status 0 0% 10
Whirldive Wind Special 80 95% 25
Swagger Normal Status 0 90% 15
Sky Attack Flying Physical 150 90% 5
Steel Wing Steel Physical 70 95% 25
Shadow Ball Ghost Special 80 100% 15
Aerial Ace Flying Physical 60 0% 20
Payback Dark Physical 50 100% 10
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Dream Eater Psychic Special 100 100% 15
Snatch Dark Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Murkrow
  • Italic indicates a move that gets STAB only when used by an evolution of Murkrow
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 198 198b GenderM 198s 198sb
GenderF 198f 198fb GenderF 198fs 198fsb



Trivia[]

Where the fuck do i find you?

Origin[]

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