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This page was last updated to the Final Version.

Whamon #2813: Whamon
Pokémon
#2815: MarineAngemon MarineAngemon
File:2814MS.gif
Neptunemon
King Pokémon
#2814
Type
Water Steel
Unknown
Abilities
Torrent or Swift Swim
Hidden Abilities
Snow Rush
Gender ratio
50% / 50%
Catch rate
35 (4.6%)
Breeding
Egg groups
Water1 and Field
Hatch time
5355 steps
Height
53'9" 16.4 m
0'0" 0 m
Weight
2017.7 lbs. 915.2 kg
0 lbs. 0 kg
Base experience yield
300
Leveling rate
Medium Slow
EV yield
Total: 4
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Blue
Base friendship
70

Neptunemon is a Water/Steel dual type Pokemon. It evolves from Whamon while exposed to a(n) Dawn Stone.

Pokédex entry

Pokédex entry
It constructed a castle to reside within, the 'Abyss Sanctuary', at the far depths of the sea, so that only those who can withstand the water pressure of the extreme depths may enter.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 85
145 - 192 280 - 374
Attack: 125
117 - 194 229 - 383
Defense: 115
108 - 183 211 - 361
Sp.Atk: 120
112 - 189 220 - 372
Sp.Def: 80
76 - 145 148 - 284
Speed: 85
81 - 150 157 - 295
Total: 610   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water ½×
Grass
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ¼×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water ½×
Grass
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ¼×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water ½×
Grass
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ¼×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water ½×
Grass
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ¼×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water ½×
Grass
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ¼×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water ½×
Grass
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ¼×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Hurricane Flying Special 120 70% 10
1 Anchor Shot Steel Physical 80 100% 10
1 Aqua Spear Water Physical 85 90% 15
1 Icicle Spear Ice Physical 25 100% 30
1 Joust Fighting Physical 70 100% 20
1 Mount Magic Physical 80 95% 20
1 Maw Dragon Physical 65 90% 20
1 Cloud Storage Cyber Status 0 0% 20
1 Aqua Crunch Water Physical 80 95% 10
1 Ice Fang Ice Physical 65 95% 15
1 Water Sport Water Status 0 0% 15
1 Growl Sound Status 0 100% 40
1 Water Gun Water Special 40 100% 25
5 Fin Slap Water Physical 50 100% 35
7 Powder Snow Ice Special 40 100% 25
10 BubbleBeam Water Special 65 100% 20
13 Sled Rush Ice Physical 60 100% 20
15 DoubleSlap Normal Physical 15 90% 10
18 Wake-Up Slap Fighting Physical 60 100% 10
20 Ice Shard Ice Physical 40 100% 30
22 Brine Water Special 65 100% 10
24 Encrypt Cyber Status 0 0% 10
25 Dive Water Physical 100 100% 10
27 Binary Flux Cyber Special 45 100% 15
28 Aqua Jet Water Physical 40 100% 20
28 Agility Psychic Status 0 0% 30
28 Echoed Voice Sound Special 40 100% 15
32 Crunch Dark Physical 80 100% 15
36 Aqua Tail Water Physical 90 90% 10
37 Joust Fighting Physical 70 100% 20
39 Aqua Ring Water Status 0 0% 20
42 Whirlpool Water Special 45 95% 15
45 Data Storm Cyber Special 90 90% 10
47 Sonar Sound Special 100 85% 10
50 Earthquake Ground Physical 100 100% 10
54 Smart Strike Steel Physical 80 0% 20
57 Arctic Spear Ice Physical 90 90% 10
57 Harpoon Shot Water Physical 90 90% 10
57 Wind Spear Wind Physical 80 95% 15
61 Hydro Pump Water Special 120 80% 5
75 Tsunami Water Special 85 85% 5
80 High Tide Water Status 0 0% 5
100 Poseidon Wave Divine Special 110 85% 5
  • Bold indicates a move that gets STAB when used by Neptunemon
  • Italic indicates a move that gets STAB only when used by an evolution of Neptunemon
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Flash Cannon Steel Special 90 100% 15
SmellingSalt Food Physical 60 100% 10
Poison Jab Poison Physical 80 100% 20
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Hail Ice Status 0 0% 10
Arcane Bolt Magic Special 120 85% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
False Swipe Normal Physical 40 100% 40
Bulldoze Ground Physical 60 100% 20
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Rock Slide Rock Physical 75 90% 10
Reflect Psychic Status 0 0% 20
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Focus Blast Fighting Special 120 70% 5
Flash Light Status 0 100% 20
Surf Water Special 95 100% 15
Double Team Normal Status 0 0% 15
Avalanche Ice Physical 60 100% 10
Glass Blade Glass Physical 75 100% 15
Artificiaslam Plastic Physical 85 90% 25
Extinguish Water Special 70 100% 10
Blizzard Ice Special 120 70% 5
Snow Bank Ice Physical 60 100% 15
Retaliate Normal Physical 75 100% 5
Bounce Flying Physical 85 90% 10
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Meteor Rain Cosmic Special 90 90% 10
Capsize Water Physical 65 100% 20
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Echoed Voice Sound Special 40 100% 15
Brick Break Fighting Physical 75 100% 15
Rock Tomb Rock Physical 50 90% 10
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Aqua Tail Water Physical 90 90% 10
After You Normal Status 0 0% 15
Roar Sound Status 0 100% 20
Frustration Normal Physical 1 100% 20
Low Sweep Fighting Physical 60 100% 20
Ethereal Claws Light Physical 70 100% 10
Gyro Ball Steel Physical 1 100% 5
Safeguard Normal Status 0 0% 25
Thunder Electric Special 120 70% 10
Brutal Swing Dark Physical 60 100% 25
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Scald Water Special 80 100% 15
Hidden Power Normal Special 1 100% 15
Hone Claws Dark Status 0 0% 15
Earthquake Ground Physical 100 100% 10
Dive Water Physical 100 100% 10
Waterfall Water Physical 85 95% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Swords Dance Normal Status 0 0% 30
Configure Cyber Special 65 85% 5
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Ice Beam Ice Special 95 100% 10
Nature Power Normal Status 0 0% 20
Substitute Normal Status 0 0% 10
Spell Slash Magic Physical 70 100% 15
Smart Strike Steel Physical 80 0% 20
Charge Beam Electric Special 60 90% 10
Water Pulse Water Special 60 100% 20
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Dragon Tail Dragon Physical 60 90% 10
Techno Ray Tech Special 120 80% 5
Iron Tail Steel Physical 100 80% 15
Aerial Ace Flying Physical 60 0% 20
Payback Dark Physical 50 100% 10
Net Surf Cyber Physical 90 100% 10
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Work Up Normal Status 0 0% 30
Steam Ball Steam Special 80 100% 15
Shadow Claw Ghost Physical 70 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Neptunemon
  • Italic indicates a move that gets STAB only when used by an evolution of Neptunemon
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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