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This page was last updated to the Final Version.

Vulpix #037: Vulpix
Pokémon
#039: Jigglypuff Jigglypuff
038MS
Ninetales
Fox Pokémon
#038
038
Type
Fire
Unknown
Abilities
Flash Fire or Drought
Hidden Abilities
Forewarn
Gender ratio
25% / 75%
Catch rate
75 (9.8%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
3'7" 1.1 m
0'0" 0 m
Weight
43.9 lbs. 19.9 kg
0 lbs. 0 kg
Base experience yield
177
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Yellow
Base friendship
70

Ninetales is a Fire-type Pokemon. It evolves from Vulpix while exposed to a(n) Fire Stone. It evolves into Mega Ninetales at night, if holding a(n) Mist Stone.

Pokédex entry

Pokédex entry
It has long been said that each of the nine tails embody an enchanted power. This was disproven by Ronald Reginald, in 1856.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Rawst Berry
Uncommon Rawst Berry
Rare Rawst Berry
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 73
133 - 180 256 - 350
Attack: 76
72 - 140 141 - 276
Defense: 75
72 - 139 139 - 273
Sp.Atk: 81
77 - 146 150 - 287
Sp.Def: 100
94 - 167 184 - 328
Speed: 100
94 - 167 184 - 328
Total: 505   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Encore Normal Status 0 100% 5
1 Charm Fairy Status 0 100% 20
1 Weather Ball Normal Special 50 100% 10
1 Stored Power Psychic Special 1 100% 10
1 Memento Dark Status 0 100% 10
1 Thawing Fire Status 0 0% 8
1 Mystical Fire Fire Special 85 100% 10
1 Fairy Lock Fairy Special 25 100% 15
1 Sun Burn Fire Status 0 100% 10
1 Nasty Plot Dark Status 0 0% 20
1 Ember Fire Special 40 100% 25
1 Hypnosis Psychic Status 0 60% 20
1 Confuse Ray Ghost Status 0 100% 10
1 Hex Ghost Special 60 100% 10
30 Hex Ghost Special 60 100% 10
40 Fire Brush Fire Special 40 100% 10
50 Solar Ray Fire Special 60 100% 10
60 Morning Sun Light Status 0 0% 5
70 Heat Up Fire Status 0 0% 10
100 Sunset Fire Special 150 100% 2
  • Bold indicates a move that gets STAB when used by Ninetales
  • Italic indicates a move that gets STAB only when used by an evolution of Ninetales
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Role Play Psychic Status 0 0% 10
SolarBeam Grass Special 140 100% 10
Attract Heart Status 0 100% 15
Hyper Beam Normal Special 150 90% 5
Energy Ball Grass Special 80 100% 10
Double Team Normal Status 0 0% 15
Spite Ghost Status 0 100% 10
Will-O-Wisp Fire Status 0 75% 15
Dig Ground Physical 100 100% 10
Psyshock Psychic Special 80 100% 10
Incinerate Fire Special 60 100% 15
Ethereal Ray Divine Special 70 90% 10
Misty Terrain Fairy Status 0 0% 10
Secret Power Normal Physical 70 100% 20
Light Ball Light Special 80 100% 15
Foul Play Dark Physical 95 100% 15
Protect Normal Status 0 0% 10
Hex Claw Magic Physical 70 95% 10
Covet Normal Physical 60 100% 40
Psych Up Normal Status 0 0% 10
Roar Sound Status 0 100% 20
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
Ethereal Claws Light Physical 70 100% 10
Safeguard Normal Status 0 0% 25
Fire Blast Fire Special 120 85% 5
Heat Wave Fire Special 100 90% 10
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Calm Mind Psychic Status 0 0% 20
Dark Pulse Dark Special 80 100% 15
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Substitute Normal Status 0 0% 10
Swagger Normal Status 0 90% 15
Pain Split Normal Status 0 0% 20
Shadow Ball Ghost Special 80 100% 15
Dazzling Gleam Fairy Special 80 100% 10
Iron Tail Steel Physical 100 80% 15
Flame Charge Fire Physical 50 100% 20
Payback Dark Physical 50 100% 10
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Dream Eater Psychic Special 100 100% 15
Steam Ball Steam Special 80 100% 15
Overheat Fire Special 140 90% 5
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Ninetales
  • Italic indicates a move that gets STAB only when used by an evolution of Ninetales
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 038 038b GenderM 038s 038sb


GenderM 038 1 File:038b 1.png GenderM File:038s 1.png File:038sb 1.png


Trivia[]

Where the fuck do i find you?

Origin[]

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