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Autisma #2487: Autisma
Pokémon
#2489: Mummyask Mummyask
File:2488MS.gif
Nucleshark
Balloon Pokémon
#2488
2488
Type
Steel Nuclear
Unknown
Abilities
Poison Touch or Swift Swim
Hidden Abilities
Intimidate
Gender ratio
50% / 50%
Catch rate
60 (7.8%)
Breeding
Egg groups
Water2 and Mineral
Hatch time
5355 steps
Height
3'11" 1.2 m
0'0" 0 m
Weight
74.7 lbs. 33.9 kg
0 lbs. 0 kg
Base experience yield
192
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Gray
Base friendship
70

Nucleshark is a Steel/Nuclear dual type Pokemon. It evolves from Alolan Qwilfish when leveled up in area number 250. It evolves from Alolan Qwilfish when leveled up in area number 251. It evolves from Alolan Qwilfish when leveled up in area number 255. It evolves from Qwilfish when leveled up in area number 250. It evolves from Qwilfish when leveled up in area number 251. It evolves from Qwilfish when leveled up in area number 255.

Pokédex entry

Pokédex entry
Nucleshark are the leaders of Qwilfish tribes. They lead the way and usually protect the others. A Nucleshark is chosen as leader if one gets killed or leaves a tribe.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Poison Barb
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 80
140 - 187 270 - 364
Attack: 130
121 - 200 238 - 394
Defense: 24
26 - 83 47 - 161
Sp.Atk: 80
76 - 145 148 - 284
Sp.Def: 80
76 - 145 148 - 284
Speed: 145
135 - 216 265 - 427
Total: 539   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Fallout Nuclear Status 0 0% 15
1 Pinpoint Steel Physical 60 100% 15
1 Spikes Ground Status 0 0% 20
1 Scrap Metal Steel Status 0 0% 20
1 Spiked Armor Steel Status 0 0% 10
1 Tackle Normal Physical 50 100% 35
1 Poison Sting Poison Physical 30 100% 35
9 Harden Normal Status 0 0% 30
9 Minimize Normal Status 0 0% 20
13 Metal Claw Steel Physical 50 95% 35
17 Rollout Rock Physical 30 90% 20
21 Toxic Spikes Poison Status 0 0% 20
25 Nuclear Tail Nuclear Physical 60 100% 25
26 Selfdestruct Normal Physical 200 100% 5
29 Revenge Fighting Physical 60 100% 10
33 Bunker Crash Steel Physical 60 95% 10
35 Explosion Normal Physical 250 100% 5
37 Reaction Nuclear Physical 60 100% 20
41 Gyro Ball Steel Physical 1 100% 5
45 Aqua Tail Water Physical 90 90% 10
49 Geiger Strike Nuclear Physical 90 100% 10
55 Metal Crash Steel Physical 120 100% 10
57 Hydro Pump Water Special 120 80% 5
61 Gunk Shot Poison Physical 120 70% 5
64 Atomic Rush Nuclear Physical 110 90% 20
65 Metal Burst Steel Physical 1 100% 10
75 Cannonball Steel Physical 130 88% 10
90 Nadir Mutation Nuclear Status 0 0% 10
100 Riptide Water Physical 75 85% 10
  • Bold indicates a move that gets STAB when used by Nucleshark
  • Italic indicates a move that gets STAB only when used by an evolution of Nucleshark
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Flash Cannon Steel Special 90 100% 15
SmellingSalt Food Physical 60 100% 10
Poison Jab Poison Physical 80 100% 20
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
False Swipe Normal Physical 40 100% 40
Bulldoze Ground Physical 60 100% 20
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Thunder Wave Electric Status 0 100% 20
Explosion Normal Physical 250 100% 5
Reflect Psychic Status 0 0% 20
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Midnight Dark Status 0 0% 10
Focus Blast Fighting Special 120 70% 5
Flash Light Status 0 100% 20
Surf Water Special 95 100% 15
Energy Ball Grass Special 80 100% 10
Double Team Normal Status 0 0% 15
Glass Blade Glass Physical 75 100% 15
Artificiaslam Plastic Physical 85 90% 25
Fester Zombie Physical 70 95% 10
Sludge Wave Poison Special 95 100% 10
Incinerate Fire Special 60 100% 15
Retaliate Normal Physical 75 100% 5
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Capsize Water Physical 65 100% 20
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Echoed Voice Sound Special 40 100% 15
Brick Break Fighting Physical 75 100% 15
Rock Tomb Rock Physical 50 90% 10
Rubber Ray Rubber Special 120 90% 5
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Sandstorm Rock Status 0 0% 10
Frustration Normal Physical 1 100% 20
Gyro Ball Steel Physical 1 100% 5
Wild Charge Electric Physical 100 100% 15
Thunder Electric Special 120 70% 10
Brutal Swing Dark Physical 60 100% 25
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Scald Water Special 80 100% 15
Hidden Power Normal Special 1 100% 15
Dive Water Physical 100 100% 10
Waterfall Water Physical 85 95% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Dark Pulse Dark Special 80 100% 15
Sludge Bomb Poison Special 90 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Substitute Normal Status 0 0% 10
Nuclear Pulse Nuclear Special 80 100% 15
Water Pulse Water Special 60 100% 20
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Signal Beam Bug Special 75 100% 15
Shadow Ball Ghost Special 80 100% 15
Techno Ray Tech Special 120 80% 5
Iron Tail Steel Physical 100 80% 15
Venoshock Poison Special 65 100% 10
Flame Charge Fire Physical 50 100% 20
Aerial Ace Flying Physical 60 0% 20
Payback Dark Physical 50 100% 10
Toxic Poison Status 0 90% 10
Work Up Normal Status 0 0% 30
Steam Ball Steam Special 80 100% 15
Thunderbolt Electric Special 95 100% 15
Shadow Claw Ghost Physical 70 100% 15
Overheat Fire Special 140 90% 5
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Nucleshark
  • Italic indicates a move that gets STAB only when used by an evolution of Nucleshark
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 2488 2488b GenderM File:2488s.png File:2488sb.png




Trivia[]

Where the fuck do i find you?

Origin[]

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