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Porygon #137: Porygon
Pokémon
#139: Omastar Omastar
Omanyte
Spiral Pokémon
#138
Type
Rock Water
Unknown
Abilities
Swift Swim or Battle Armor
Hidden Abilities
Weak Armor
Gender ratio
87.5% / 12.5%
Catch rate
85 (11.1%)
Breeding
Egg groups
Water1 and Water3
Hatch time
7905 steps
Height
1'3" 0.4 m
0'0" 0 m
Weight
16.5 lbs. 7.5 kg
0 lbs. 0 kg
Base experience yield
71
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Blue
Base friendship
70

Omanyte is a Rock/Water dual type Pokemon. It evolves into Omastar starting at level 40.

Pokédex entry

Pokédex entry
One of the ancient and long-since-extinct Pokémon that have been regenerated from fossils by humans. If attacked, it withdraws into its hard shell.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Shallows Cave (Water),
Uncommon Shallows Cave (Cave),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 35
95 - 142 180 - 274
Attack: 40
40 - 101 76 - 196
Defense: 100
94 - 167 184 - 328
Sp.Atk: 90
85 - 156 166 - 306
Sp.Def: 55
54 - 117 103 - 229
Speed: 35
36 - 95 67 - 185
Total: 355   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Constrict Normal Physical 40 100% 35
1 Withdraw Water Status 0 0% 40
4 Bite Dark Physical 60 100% 25
7 Water Gun Water Special 40 100% 25
10 Leer Normal Status 0 100% 30
14 Rollout Rock Physical 30 90% 20
17 Mud Shot Ground Special 60 95% 15
20 Brine Water Special 65 100% 10
24 Protect Normal Status 0 0% 10
27 AncientPower Rock Special 60 100% 5
30 Tickle Normal Status 0 100% 20
33 Rock Blast Rock Physical 25 90% 10
42 Shell Smash Normal Status 0 0% 15
45 Hydro Pump Water Special 120 80% 5
52 Geode Blast Rock Special 100 90% 10
  • Bold indicates a move that gets STAB when used by Omanyte
  • Italic indicates a move that gets STAB only when used by an evolution of Omanyte
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Slingshot Rock Physical 40 90% 15
High Tide Water Status 0 0% 5
Solidify Rock Status 0 0% 5
Aurora Beam Ice Special 65 100% 20
Bide Normal Physical 1 0% 10
BubbleBeam Water Special 65 100% 20
Haze Ice Status 0 0% 30
Knock Off Dark Physical 65 100% 20
Muddy Water Water Special 95 85% 10
Slam Normal Physical 80 75% 20
Spikes Ground Status 0 0% 20
Supersonic Sound Status 0 55% 20
Toxic Spikes Poison Status 0 0% 20
Water Pulse Water Special 60 100% 20
Whirlpool Water Special 45 95% 15
Wring Out Normal Special 1 100% 5
  • Bold indicates a move that gets STAB when used by Omanyte
  • Italic indicates a move that gets STAB only when used by an evolution of Omanyte
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Omanyte

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Smack Down Rock Physical 50 100% 15
Facade Normal Physical 70 100% 20
Hail Ice Status 0 0% 10
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Rock Slide Rock Physical 75 90% 10
Surf Water Special 95 100% 15
Stealth Rock Rock Status 0 0% 20
Double Team Normal Status 0 0% 15
Extinguish Water Special 70 100% 10
Blizzard Ice Special 120 70% 5
Snow Bank Ice Physical 60 100% 15
Lava Splash Magma Special 90 100% 15
Knock Off Dark Physical 65 100% 20
Icy Wind Ice Special 55 95% 15
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Earth Power Ground Special 90 100% 10
Capsize Water Physical 65 100% 20
Protect Normal Status 0 0% 10
Iron Defense Steel Status 0 0% 15
Rock Tomb Rock Physical 50 90% 10
Rain Dance Water Status 0 0% 5
Sandstorm Rock Status 0 0% 10
Frustration Normal Physical 1 100% 20
Gyro Ball Steel Physical 1 100% 5
Rock Polish Rock Status 0 0% 20
Scald Water Special 80 100% 15
Hidden Power Normal Special 1 100% 15
Dive Water Physical 100 100% 10
Waterfall Water Physical 85 95% 15
Vacuum Cut Qmarks Special 1 100% 7
Bind Normal Physical 65 90% 20
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Water Pulse Water Special 60 100% 20
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Toxic Poison Status 0 90% 10
Steam Ball Steam Special 80 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Omanyte
  • Italic indicates a move that gets STAB only when used by an evolution of Omanyte
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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