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Yangelic #3613: Yangelic
Pokémon
#3615: Dark Venonat Dark Venonat
File:3614MS.gif
Paint Mr. Mime
Barrier Pokémon
#3614
3614
Type
Dark Paint
Unknown
Abilities
Soundproof or Filter
Hidden Abilities
Prankster
Gender ratio
50% / 50%
Catch rate
95 (12.4%)
Breeding
Egg group
Humanlike
Hatch time
6630 steps
Height
4'3" 1.3 m
0'0" 0 m
Weight
120.2 lbs. 54.5 kg
0 lbs. 0 kg
Base experience yield
161
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Pink
Base friendship
70

Paint Mr. Mime is a Dark/Paint dual type Pokemon.


Pokédex entry

Pokédex entry
It stretches its body in ridiculous to make young people and Pokemon smile. It can create strong barriers out of inky dark energy.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Leppa Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 40
100 - 147 190 - 284
Attack: 45
45 - 106 85 - 207
Defense: 65
63 - 128 121 - 251
Sp.Atk: 100
94 - 167 184 - 328
Sp.Def: 120
112 - 189 220 - 372
Speed: 90
85 - 156 166 - 306
Total: 460   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Quick Guard Fighting Status 0 0% 15
1 Telepathy Psychic Special 60 100% 15
1 Submission Fighting Physical 90 100% 15
1 DynamicPunch Fighting Physical 100 50% 5
1 Zap Cannon Electric Special 120 50% 5
1 Dead Silence Normal Status 0 0% 10
1 Magical Leaf Grass Special 60 0% 20
1 Power Swap Psychic Status 0 0% 10
1 Guard Swap Psychic Status 0 0% 10
1 Safeguard Normal Status 0 0% 25
1 Barrier Psychic Status 0 0% 30
1 Confusion Psychic Special 50 100% 25
4 Copycat Normal Status 0 0% 20
8 Meditate Psychic Status 0 0% 40
11 DoubleSlap Normal Physical 15 90% 10
15 Mimic Normal Status 0 0% 10
15 Chase Beam Dark Special 40 100% 20
18 Encore Normal Status 0 100% 5
20 Paint Splatter Paint Special 65 95% 10
22 Paint Paint Status 0 95% 10
25 Paint Splats Paint Special 25 90% 20
29 Substitute Normal Status 0 0% 10
30 Mirror Move Flying Status 0 0% 20
30 Reflect Type Normal Status 0 0% 15
32 Recycle Normal Status 0 0% 40
36 Switcheroo Dark Status 0 100% 10
39 Tube Bind Rubber Special 65 90% 20
43 Role Play Psychic Status 0 0% 10
46 Baton Pass Normal Status 0 0% 40
50 Ink Blast Paint Special 100 90% 10
55 Art Gallery Paint Status 0 0% 5
  • Bold indicates a move that gets STAB when used by Paint Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Paint Mr. Mime
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Confuse Ray Ghost Status 0 100% 10
Fake Out Normal Physical 40 100% 10
Future Sight Psychic Special 100 100% 10
Hypnosis Psychic Status 0 60% 20
Icy Wind Ice Special 55 95% 15
Magic Room Magic Status 0 0% 10
Mimic Normal Status 0 0% 10
Nasty Plot Dark Status 0 0% 20
Power Split Psychic Status 0 0% 10
Teeter Dance Normal Status 0 100% 20
Trick Magic Status 0 100% 10
Wake-Up Slap Fighting Physical 60 100% 10
  • Bold indicates a move that gets STAB when used by Paint Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Paint Mr. Mime
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Paint Mr. Mime

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Paint Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Paint Mr. Mime
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 3614 3614b GenderM File:3614s.png File:3614sb.png




Trivia[]

Where the fuck do i find you?

Origin[]

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