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Naviathan #3454: Naviathan
Pokémon
#3456: Fawnifer Fawnifer
File:3455MS.gif
Pajantom
Dream Pokémon
#3455
Type
Dragon Ghost
Unknown
Ability
Marvel Scale
Hidden Abilities
Early Bird
Gender ratio
50% / 50%
Catch rate
70 (9.2%)
Breeding
Egg groups
Amorphous and Dragon
Hatch time
5355 steps
Height
3'7" 1.1 m
0'0" 0 m
Weight
6.8 lbs. 3.1 kg
0 lbs. 0 kg
Base experience yield
260
Leveling rate
Slow
EV yield
Total: 2
1
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Pink
Base friendship
70

Pajantom is a Dragon/Ghost dual type Pokemon.


Pokédex entry

Pokédex entry
SLEP

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 84
144 - 191 278 - 372
Attack: 133
124 - 203 243 - 401
Defense: 71
68 - 135 132 - 265
Sp.Atk: 51
50 - 113 96 - 221
Sp.Def: 111
104 - 179 204 - 353
Speed: 101
95 - 168 186 - 331
Total: 551   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ¼×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber ¼×
Glass
Plastic
Fabric
Time ¼×
Chaos
Divine
Paint
Blood
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ¼×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber ¼×
Glass
Plastic
Fabric
Time ¼×
Chaos
Divine
Paint
Blood
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ¼×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber ¼×
Glass
Plastic
Fabric
Time ¼×
Chaos
Divine
Paint
Blood
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ¼×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber ¼×
Glass
Plastic
Fabric
Time ¼×
Chaos
Divine
Paint
Blood
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ¼×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber ¼×
Glass
Plastic
Fabric
Time ¼×
Chaos
Divine
Paint
Blood
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ¼×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber ¼×
Glass
Plastic
Fabric
Time ¼×
Chaos
Divine
Paint
Blood
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Spirit Shackle Ghost Physical 80 100% 10
1 Brave Bird Flying Physical 120 100% 15
1 Fairy Lock Fairy Special 25 100% 15
1 Snore Normal Special 60 100% 15
1 Wrap Normal Physical 20 90% 20
1 Astonish Ghost Physical 30 100% 15
1 Growl Sound Status 0 100% 40
6 Snore Normal Special 60 100% 15
8 Wrap Normal Physical 20 90% 20
10 Focus Energy Normal Status 0 0% 30
12 Dragon Rage Dragon Special 1 100% 10
17 Poison Gas Poison Status 0 80% 40
19 DragonBreath Dragon Special 60 100% 20
23 Dragon Claw Dragon Physical 80 100% 15
28 Toxic Spikes Poison Status 0 0% 20
30 Heal Block Psychic Status 0 100% 15
32 Psychic Fangs Psychic Physical 85 100% 15
34 Haze Ice Status 0 0% 30
37 Dragon Rush Dragon Physical 100 75% 10
39 Spirit Shackle Ghost Physical 80 100% 10
45 Phantom Force Ghost Physical 90 100% 10
53 Outrage Dragon Physical 120 100% 15
  • Bold indicates a move that gets STAB when used by Pajantom
  • Italic indicates a move that gets STAB only when used by an evolution of Pajantom
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Ice Fang Ice Physical 65 95% 15
Iron Tail Steel Physical 100 80% 15
Poison Fang Poison Physical 65 100% 15
Spite Ghost Status 0 100% 10
Sand Tomb Ground Physical 45 90% 15
Whirlpool Water Special 45 95% 15
  • Bold indicates a move that gets STAB when used by Pajantom
  • Italic indicates a move that gets STAB only when used by an evolution of Pajantom
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Pajantom

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Pajantom
  • Italic indicates a move that gets STAB only when used by an evolution of Pajantom
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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