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Curry (Big Apple) #3320: Curry (Big Apple)
Pokémon
#3322: Martharider Martharider
File:3321MS.gif
Paracelcast
Caster Pokémon
#3321
3321
Type
Magic
Unknown
Ability
Protean
Hidden Abilities
Color Change
Gender ratio
100% male
Catch rate
70 (9.2%)
Breeding
Egg group
Undiscovered
Hatch time
5355 steps
Height
5'10" 1.80 m
0'0" 0 m
Weight
143.3 lbs. 65.0 kg
0 lbs. 0 kg
Base experience yield
210
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Blue
Base friendship
75

Paracelcast is a Magic-type Pokemon.


Pokédex entry

Pokédex entry
HE IS THE FULL METAL ALCHEMIST HE CAN CONTROL THE FOUR ELEMENTS WOOOAAAAHHHH

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 75
72 - 139 139 - 273
Defense: 65
63 - 128 121 - 251
Sp.Atk: 125
117 - 194 229 - 383
Sp.Def: 120
112 - 189 220 - 372
Speed: 85
81 - 150 157 - 295
Total: 535   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Magic Wand Magic Status 0 0% 15
1 Metronome Normal Status 0 0% 20
1 Summon Minions Magic Special 25 90% 10
1 Water Gun Water Special 40 100% 25
1 Ember Fire Special 40 100% 25
1 Gust Flying Special 40 100% 35
1 Mud-Slap Ground Special 20 100% 10
6 Trick Magic Status 0 100% 10
9 Fling Dark Physical 1 100% 10
11 Telekinesis Psychic Status 0 0% 15
13 Quick Spell Magic Special 40 100% 30
15 Gem Create Crystal Status 0 0% 5
17 Barrier Psychic Status 0 0% 30
20 AncientPower Rock Special 60 100% 5
20 Water Pulse Water Special 60 100% 20
20 Fire Spin Fire Special 50 90% 15
20 Air Cutter Flying Special 60 95% 25
23 Elemental Gem Crystal Status 0 0% 10
25 Light Screen Light Status 0 0% 30
25 Reflect Psychic Status 0 0% 20
27 Magic Circle Magic Special 55 90% 15
30 Gale Wind Special 65 100% 20
30 Fire Pledge Fire Special 70 100% 10
30 Water Pledge Water Special 80 100% 10
30 Grass Pledge Grass Special 80 100% 10
33 Heal Pulse Psychic Status 0 0% 10
35 Crystal Wave Crystal Special 80 100% 10
37 Toxic Poison Status 0 90% 10
40 Earth Power Ground Special 90 100% 10
40 Air Slash Flying Special 75 95% 20
40 Surf Water Special 95 100% 15
40 Flamethrower Fire Special 95 100% 15
43 Magic Trap Magic Status 0 0% 20
45 Elemental Attack Normal Status 0 0% 5
47 Heal Bell Normal Status 0 0% 5
50 Arcane Bolt Magic Special 120 85% 5
54 Hurricane Flying Special 120 70% 10
57 Cyclone Wind Special 120 85% 5
57 Magic Sand Ground Special 120 75% 5
57 Fire Blast Fire Special 120 85% 5
57 Hydro Pump Water Special 120 80% 5
62 Sword of Paracelsus Normal Special 120 85% 5
  • Bold indicates a move that gets STAB when used by Paracelcast
  • Italic indicates a move that gets STAB only when used by an evolution of Paracelcast
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Flash Cannon Steel Special 90 100% 15
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Hail Ice Status 0 0% 10
Arcane Bolt Magic Special 120 85% 5
Stone Edge Rock Physical 100 80% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
SolarBeam Grass Special 140 100% 10
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Thunder Wave Electric Status 0 100% 20
Explosion Normal Physical 250 100% 5
Rock Slide Rock Physical 75 90% 10
Reflect Psychic Status 0 0% 20
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Midnight Dark Status 0 0% 10
Focus Blast Fighting Special 120 70% 5
Flash Light Status 0 100% 20
Psychic Psychic Special 90 100% 10
Power Gem Rock Special 80 100% 20
Surf Water Special 95 100% 15
Energy Ball Grass Special 80 100% 10
Double Team Normal Status 0 0% 15
Will-O-Wisp Fire Status 0 75% 15
Blizzard Ice Special 120 70% 5
Snow Bank Ice Physical 60 100% 15
Lava Splash Magma Special 90 100% 15
Psyshock Psychic Special 80 100% 10
Ally Switch Psychic Status 0 0% 15
Incinerate Fire Special 60 100% 15
Misty Terrain Fairy Status 0 0% 10
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Light Ball Light Special 80 100% 15
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Light Screen Light Status 0 0% 30
Echoed Voice Sound Special 40 100% 15
Rock Tomb Rock Physical 50 90% 10
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Fly Flying Physical 95 95% 15
Sandstorm Rock Status 0 0% 10
Frustration Normal Physical 1 100% 20
Safeguard Normal Status 0 0% 25
Fire Blast Fire Special 120 85% 5
Rock Polish Rock Status 0 0% 20
Thunder Electric Special 120 70% 10
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Dive Water Physical 100 100% 10
Vacuum Cut Qmarks Special 1 100% 7
Calm Mind Psychic Status 0 0% 20
Mud-Slap Ground Special 20 100% 10
Psychic Terrain Psychic Status 0 0% 10
Swords Dance Normal Status 0 0% 30
Wood Sword Wood Physical 70 100% 15
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Ice Beam Ice Special 95 100% 10
Nature Power Normal Status 0 0% 20
Substitute Normal Status 0 0% 10
Spell Slash Magic Physical 70 100% 15
Whirldive Wind Special 80 95% 25
Charge Beam Electric Special 60 90% 10
Water Pulse Water Special 60 100% 20
Swagger Normal Status 0 90% 15
Shadow Ball Ghost Special 80 100% 15
Dazzling Gleam Fairy Special 80 100% 10
Venoshock Poison Special 65 100% 10
Flame Charge Fire Physical 50 100% 20
Aerial Ace Flying Physical 60 0% 20
Grass Knot Grass Special 1 100% 20
Telekinesis Psychic Status 0 0% 15
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Work Up Normal Status 0 0% 30
Steam Ball Steam Special 80 100% 15
Thunderbolt Electric Special 95 100% 15
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Paracelcast
  • Italic indicates a move that gets STAB only when used by an evolution of Paracelcast
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 3321 3321b GenderM 3321s 3321sb




Trivia[]

Where the fuck do i find you?

Origin[]

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