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Hoverot #728: Hoverot
Pokémon
#730: Saplom Saplom
File:729MS.gif
Patima
Tropical Pokémon
#729
729
Type
Wood Ground
Unknown
Abilities
Oasis or Sap Sipper
Hidden Abilities
Sand Rush
Gender ratio
50% / 50%
Catch rate
220 (28.8%)
Breeding
Egg groups
Grass and Humanlike
Hatch time
5355 steps
Height
5'2" 1.6 m
0'0" 0 m
Weight
191.1 lbs. 86.7 kg
0 lbs. 0 kg
Base experience yield
67
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Green
Base friendship
35

Patima is a Wood/Ground dual type Pokemon. It evolves into Saplom starting at level 33.

Pokédex entry

Pokédex entry
Its some kind of sand and tree i dont know like a lettice kind of salad.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Petrified Rock
Rare Sapling
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Ankh Desert (Cave),
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 57
117 - 164 224 - 318
Attack: 73
70 - 137 135 - 269
Defense: 76
72 - 140 141 - 276
Sp.Atk: 60
58 - 123 112 - 240
Sp.Def: 57
55 - 119 107 - 234
Speed: 50
49 - 112 94 - 218
Total: 373   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying
Poison ½×
Ground ½×
Rock ¼×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying
Poison ½×
Ground ½×
Rock ¼×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal ½×
Fighting
Flying
Poison ½×
Ground ½×
Rock ¼×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying
Poison ½×
Ground ½×
Rock ¼×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal ½×
Fighting
Flying
Poison ½×
Ground ½×
Rock ¼×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying
Poison ½×
Ground ½×
Rock ¼×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Pound Normal Physical 40 100% 35
1 Growl Sound Status 0 100% 40
3 Sawdust Wood Status 0 95% 15
5 Absorb Grass Special 40 100% 25
9 Wood Hit Wood Physical 60 100% 20
14 Sand Jet Ground Physical 40 100% 30
19 Log Roll Wood Physical 30 90% 20
21 Sand Tomb Ground Physical 45 90% 15
25 Ingrain Grass Status 0 0% 20
27 Needle Arm Grass Physical 80 100% 15
30 Sandstorm Rock Status 0 0% 10
33 Sand Dune Ground Physical 60 100% 10
35 Ingrain Grass Status 0 0% 20
38 Amnesia Psychic Status 0 0% 20
43 Aqua Ring Water Status 0 0% 20
49 Earthquake Ground Physical 100 100% 10
53 Swords Dance Normal Status 0 0% 30
60 Spikes Ground Status 0 0% 20
64 Sand Cannon Ground Physical 110 55% 15
  • Bold indicates a move that gets STAB when used by Patima
  • Italic indicates a move that gets STAB only when used by an evolution of Patima
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Wood Pike Wood Physical 60 95% 10
Lumber Wood Physical 105 90% 5
Clobber Club Rock Physical 80 90% 10
Bunker Crash Steel Physical 60 95% 10
Scavenge Normal Status 0 0% 25
Horn Leech Grass Physical 75 100% 10
Gaia Pulse Ground Special 100 90% 5
Counter Fighting Physical 1 100% 20
Disable Normal Status 0 100% 20
DynamicPunch Fighting Physical 100 50% 5
GrassWhistle Grass Status 0 70% 15
Teeter Dance Normal Status 0 100% 20
Worry Seed Grass Status 0 100% 10
  • Bold indicates a move that gets STAB when used by Patima
  • Italic indicates a move that gets STAB only when used by an evolution of Patima
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Patima

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Role Play Psychic Status 0 0% 10
Attract Heart Status 0 100% 15
Rock Slide Rock Physical 75 90% 10
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Uproar Normal Special 90 100% 10
Hyper Voice Normal Special 90 100% 10
Synthesis Grass Status 0 0% 5
Surf Water Special 95 100% 15
Superpower Fighting Physical 120 100% 5
Stealth Rock Rock Status 0 0% 20
Double Team Normal Status 0 0% 15
Skill Swap Psychic Status 0 0% 10
Bullet Seed Grass Physical 25 100% 30
Arboreum Wood Status 0 0% 10
Recycle Normal Status 0 0% 40
Snow Bank Ice Physical 60 100% 15
Knock Off Dark Physical 65 100% 20
Iron Head Steel Physical 80 100% 15
Retaliate Normal Physical 75 100% 5
Helping Hand Normal Status 0 0% 20
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Cake Walk Food Status 0 0% 5
Earth Power Ground Special 90 100% 10
Power-Up Punch Fighting Physical 40 100% 20
Endeavor Normal Physical 1 100% 5
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Echoed Voice Sound Special 40 100% 15
Iron Defense Steel Status 0 0% 15
Block Normal Status 0 0% 20
Rock Tomb Rock Physical 50 90% 10
After You Normal Status 0 0% 15
Low Kick Fighting Physical 1 100% 20
Roar Sound Status 0 100% 20
Tropical Wave Water Special 80 100% 15
Focus Punch Fighting Physical 150 100% 20
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
Stomping Tantrum Ground Physical 75 100% 10
ThunderPunch Electric Physical 75 100% 15
Safeguard Normal Status 0 0% 25
Heat Wave Fire Special 100 90% 10
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Bind Normal Physical 65 90% 20
Gunk Shot Poison Physical 120 70% 5
Seed Bomb Grass Physical 80 100% 15
Swords Dance Normal Status 0 0% 30
Bulk Up Fighting Status 0 0% 20
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Last Resort Normal Physical 140 100% 5
Substitute Normal Status 0 0% 10
Magic Coat Magic Status 0 0% 15
Rock Smash Fighting Physical 50 100% 15
Pain Split Normal Status 0 0% 20
Worry Seed Grass Status 0 100% 10
Aerial Ace Flying Physical 60 0% 20
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Work Up Normal Status 0 0% 30
Snatch Dark Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Patima
  • Italic indicates a move that gets STAB only when used by an evolution of Patima
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 729 729b GenderM 729s 729sb




Trivia[]

Where the fuck do i find you?

Origin[]

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