Pokemon Wack Wiki
Advertisement

This page was last updated to the Final Version.

Kingdra #230: Kingdra
Pokémon
#232: Donphan Donphan
Phanpy
Long Nose Pokémon
#231
Type
Ground
Unknown
Ability
Pickup
Hidden Abilities
Sand Veil
Gender ratio
50% / 50%
Catch rate
120 (15.7%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
1'7" 0.5 m
0'0" 0 m
Weight
73.9 lbs. 33.5 kg
0 lbs. 0 kg
Base experience yield
66
Leveling rate
Medium Fast
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Blue
Base friendship
70

Phanpy is a Ground-type Pokemon. It evolves into Donphan starting at level 25. It evolves into Beta Phanpy while exposed to a(n) Beta Stone.

Pokédex entry

Pokédex entry
Phanpy's big ears serve as broad fans. When it becomes hot, it flaps the ears busily to cool down. Even the young are very strong.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Passho Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon The Cave Cave (Cave),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 90
150 - 197 290 - 384
Attack: 60
58 - 123 112 - 240
Defense: 60
58 - 123 112 - 240
Sp.Atk: 40
40 - 101 76 - 196
Sp.Def: 40
40 - 101 76 - 196
Speed: 40
40 - 101 76 - 196
Total: 330   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Odor Sleuth Normal Status 0 0% 40
1 Tackle Normal Physical 50 100% 35
1 Growl Sound Status 0 100% 40
1 Defense Curl Normal Status 0 0% 40
3 Water Gun Water Special 40 100% 25
6 Flail Normal Physical 1 100% 15
10 Take Down Normal Physical 90 85% 20
15 Rollout Rock Physical 30 90% 20
19 Natural Gift Normal Physical 1 100% 15
24 Slam Normal Physical 80 75% 20
28 Endure Normal Status 0 0% 10
33 Charm Fairy Status 0 100% 20
37 Last Resort Normal Physical 140 100% 5
42 Double-Edge Normal Physical 120 100% 15
  • Bold indicates a move that gets STAB when used by Phanpy
  • Italic indicates a move that gets STAB only when used by an evolution of Phanpy
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Pitfall Ground Status 0 0% 5
Mudslide Ground Special 80 90% 10
Spiked Armor Steel Status 0 0% 10
Primal Noise Sound Special 75 95% 10
AncientPower Rock Special 60 100% 5
Body Slam Normal Physical 85 100% 15
Counter Fighting Physical 1 100% 20
Endeavor Normal Physical 1 100% 5
Fissure Ground Physical 1 30% 5
Focus Energy Normal Status 0 0% 30
Head Smash Rock Physical 150 80% 5
Heavy Slam Steel Physical 1 100% 10
Ice Shard Ice Physical 40 100% 30
Mud-Slap Ground Special 20 100% 10
Snore Normal Special 60 100% 15
  • Bold indicates a move that gets STAB when used by Phanpy
  • Italic indicates a move that gets STAB only when used by an evolution of Phanpy
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Phanpy

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Bulldoze Ground Physical 60 100% 20
Attract Heart Status 0 100% 15
Rock Slide Rock Physical 75 90% 10
Hyper Voice Normal Special 90 100% 10
Superpower Fighting Physical 120 100% 5
Stealth Rock Rock Status 0 0% 20
Double Team Normal Status 0 0% 15
Bullet Seed Grass Physical 25 100% 30
Knock Off Dark Physical 65 100% 20
Secret Power Normal Physical 70 100% 20
Earth Power Ground Special 90 100% 10
Endeavor Normal Physical 1 100% 5
Protect Normal Status 0 0% 10
Echoed Voice Sound Special 40 100% 15
Rock Tomb Rock Physical 50 90% 10
Roar Sound Status 0 100% 20
Sandstorm Rock Status 0 0% 10
Frustration Normal Physical 1 100% 20
Brutal Swing Dark Physical 60 100% 25
Hidden Power Normal Special 1 100% 15
Earthquake Ground Physical 100 100% 10
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Gunk Shot Poison Physical 120 70% 5
Seed Bomb Grass Physical 80 100% 15
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Last Resort Normal Physical 140 100% 5
Substitute Normal Status 0 0% 10
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Iron Tail Steel Physical 100 80% 15
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Phanpy
  • Italic indicates a move that gets STAB only when used by an evolution of Phanpy
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

Advertisement