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This page was last updated to the Final Version.

Rarity #4838: Rarity
Pokémon
#4840: Fluttershy Fluttershy
File:4839MS.gif
Pinkie Pie
Laughter Pokémon
#4839
Type
Fairy Chaos
Unknown
Abilities
Oblivious or Own Tempo
Hidden Abilities
Moody
Gender ratio
100% female
Catch rate
190 (24.8%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
3'3" 1.0 m
0'0" 0 m
Weight
66.1 lbs. 30.0 kg
0 lbs. 0 kg
Base experience yield
182
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Yellow
Base friendship
70

Pinkie Pie is a Fairy/Chaos dual type Pokemon.


Pokédex entry

Pokédex entry
shes the silly one

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Shuca Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 100
160 - 207 310 - 404
Attack: 90
85 - 156 166 - 306
Defense: 90
85 - 156 166 - 306
Sp.Atk: 90
85 - 156 166 - 306
Sp.Def: 90
85 - 156 166 - 306
Speed: 90
85 - 156 166 - 306
Total: 550   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Flatter Dark Status 0 100% 15
1 Scary Face Fear Status 0 100% 10
1 Tail Whip Normal Status 0 100% 30
1 Tackle Normal Physical 50 100% 35
3 Good Luck Normal Status 0 0% 20
5 Supersonic Sound Status 0 55% 20
6 Glitter Fairy Status 0 95% 10
7 Taunt Dark Status 0 100% 20
7 Torment Dark Status 0 100% 15
10 Metronome Normal Status 0 0% 20
12 Fake Out Normal Physical 40 100% 10
14 Glomp Fairy Physical 60 100% 20
16 Acupressure Normal Status 0 0% 30
19 Mischief Fairy Special 60 95% 15
21 Poof! Fairy Status 0 0% 15
22 Knock Off Dark Physical 65 100% 20
23 Teeter Dance Normal Status 0 100% 20
24 HipHipHooray Fairy Physical 30 90% 10
25 Pixie Dust Fairy Status 0 0% 10
26 Food Fight Food Special 60 90% 15
27 Poof Tackle Fairy Physical 80 95% 10
30 Glitter Bomb Fairy Special 70 95% 20
34 Sucker Punch Dark Physical 80 95% 10
37 Pain Split Normal Status 0 0% 20
40 Crazy Tackle Chaos Physical 50 90% 5
44 Play Rough Fairy Physical 90 90% 10
48 Thrash Normal Physical 120 100% 10
50 Invocation Chaos Status 0 0% 4
55 Cannonball Steel Physical 130 88% 10
60 Schizo Boost Chaos Status 0 0% 5
100 Celebrate Normal Status 0 0% 2
  • Bold indicates a move that gets STAB when used by Pinkie Pie
  • Italic indicates a move that gets STAB only when used by an evolution of Pinkie Pie
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Mount Magic Physical 80 95% 20
  • Bold indicates a move that gets STAB when used by Pinkie Pie
  • Italic indicates a move that gets STAB only when used by an evolution of Pinkie Pie
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Pinkie Pie

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Pinkie Pie
  • Italic indicates a move that gets STAB only when used by an evolution of Pinkie Pie
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
File:4839s.png File:4839sb.png




Trivia[]

Origin[]

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