Move
|
Category
|
Power
|
Accuracy
|
PP
|
Target
|
Description
|
Plastic Claw
|
Physical
|
07575
|
100100%
|
1515 (max 24)
|
|
|
|
|
May affect anyone but the user
|
|
The user slashes with a sharp claw made from plastic. Critical hits land more easily.
|
Plastic Wrap
|
Physical
|
06565
|
09090%
|
2020 (max 32)
|
|
|
|
|
May affect anyone but the user
|
|
Bind and squeeze the foe for four to five turns.
|
Garbage Thrash
|
Physical
|
140140
|
09090%
|
055 (max 8)
|
|
|
|
|
May affect anyone but the user
|
|
A second-turn attack move where critical hits land more easily. It may also make the target flinch.
|
RRR Ray
|
Special
|
08080
|
100100%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
The user's HP is restored by half the damage taken by the target.
|
Bottle Toss
|
Physical
|
05050
|
100100%
|
3535 (max 56)
|
|
|
|
|
May affect anyone but the user
|
|
The user tosses a bottle.
|
Trash Thrash
|
Physical
|
120120
|
08585%
|
055 (max 8)
|
|
|
|
|
May affect anyone but the user
|
|
The user shoots filthy garbage at the target to attack. It may also poison the target.
|
Bottle Blast
|
Physical
|
02525
|
09090%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
The repeatedly blasts the target with bottles. Two to five bottles attack in quick succession.
|
Bottle Dive
|
Physical
|
06060
|
09595%
|
1515 (max 24)
|
|
|
|
|
May affect anyone but the user
|
|
Goes first, then switches out.
|
REPLENIGGER
|
Special
|
200200
|
100100%
|
5050 (max 80)
|
|
|
|
|
May affect anyone but the user
|
|
The user's HP is restored by half the damage taken by the target.
|
Plastic Jab
|
Physical
|
06565
|
0000%
|
2020 (max 32)
|
|
|
|
|
May affect anyone but the user
|
|
The user confounds the foe with speed, then jabs them with plastic. The attack lands without fail.
|
Plastic Hammer
|
Physical
|
120120
|
09090%
|
055 (max 8)
|
|
|
|
|
May affect anyone but the user
|
|
It may leave the target with paralysis.
|
Recycle Terrain
|
Status
|
0000
|
0000%
|
1010 (max 16)
|
|
For 5 turns everything on the ground has a chance to recycle their item. Boosts plastic moves.
|
Recycle Beam
|
Special
|
07070
|
100100%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
High chance to restore a used item.
|
Shrink Wrap
|
Status
|
0000
|
0000%
|
1010 (max 16)
|
|
Raises the user's SpDef and Evasion.
|
Melted Plastic
|
Special
|
08080
|
100100%
|
1515 (max 24)
|
|
|
|
|
May affect anyone but the user
|
|
It may also leave the target with a burn.
|
Boost Beam
|
Special
|
120120
|
09595%
|
5050 (max 80)
|
|
|
|
|
May affect anyone but the user
|
|
It may also raise the user's Sp. Atk stat.
|
Plastic Blaze
|
Special
|
120120
|
08585%
|
055 (max 8)
|
|
|
|
|
May affect anyone but the user
|
|
It may also leave the target with a burn.
|
Super Spin Top
|
Physical
|
120120
|
09090%
|
055 (max 8)
|
|
|
|
|
May affect anyone but the user
|
|
Building up more power, it raises the user's Speed stat.
|
Plastic Defense
|
Status
|
0000
|
0000%
|
2020 (max 32)
|
|
The user temporarily becomes 100% plastic. It sharply raises the user's Sp. Def stat.
|
Toy Flame
|
Special
|
09595
|
09595%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
It may also leave the target with a burn.
|
Lego Trap
|
Status
|
0000
|
0000%
|
1515 (max 24)
|
|
User lays lego around foe's feet. The trap hurts foes that switch into battle.
|
Plastic Beam
|
Special
|
120120
|
09090%
|
055 (max 8)
|
|
|
|
|
May affect anyone but the user
|
|
The target is blasted by a huge volume of plastic launched under great pressure.
|
Plastic Ray
|
Special
|
09090
|
100100%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
It may also reduce the target's Sp. Def stat.
|
Quick Plastic
|
Special
|
05656
|
09595%
|
1515 (max 24)
|
|
|
|
|
May affect anyone but the user
|
|
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
|
Spin Top
|
Physical
|
07070
|
100100%
|
2020 (max 32)
|
|
|
|
|
May affect anyone but the user
|
|
Building up more power, it raises the user's Speed stat.
|
Artificiaslam
|
Physical
|
08585
|
09090%
|
2525 (max 40)
|
|
|
|
|
May affect anyone but the user
|
|
The target is slammed with the user's artificial body. It may make the target flinch.
|
Plastic Launch
|
Physical
|
04040
|
100100%
|
2020 (max 32)
|
|
|
|
|
May affect anyone but the user
|
|
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
|
Bottle Slam
|
Physical
|
120120
|
100100%
|
1515 (max 24)
|
|
|
|
|
May affect anyone but the user
|
|
A reckless, life-risking tackle with a bottle in hand. It also damages the user by a fairly large amount, however.
|