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This page was last updated to the Final Version.

Poryrus-Z #954: Poryrus-Z
Pokémon
#956: Jetcraft Jetcraft
File:955MS.gif
Playne
Plane Pokémon
#955
955
Type
Normal Flying
Unknown
Abilities
Motor Drive or Turbine
Hidden Abilities
Weak Armor
Gender ratio
50% / 50%
Catch rate
255 (33.3%)
Breeding
Egg group
Flying
Hatch time
6630 steps
Height
5'6" 1.7 m
0'0" 0 m
Weight
111.3 lbs. 50.5 kg
0 lbs. 0 kg
Base experience yield
124
Leveling rate
Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Gray
Base friendship
70

Playne is a Normal/Flying dual type Pokemon. It evolves into Jetcraft if it knows Fly. It evolves into Spacird when leveled up in area number 435. It evolves into Spacird when leveled up in area number 400.

Pokédex entry

Pokédex entry
A pokemon that resembles a plane. i wesh i cud fly away in plane

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Faroff Town (Land),
Uncommon Route 1 (LandDay),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 66
126 - 173 242 - 336
Attack: 69
66 - 133 128 - 260
Defense: 59
57 - 122 110 - 238
Sp.Atk: 50
49 - 112 94 - 218
Sp.Def: 64
62 - 127 119 - 249
Speed: 80
76 - 145 148 - 284
Total: 388   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Flying Sport Flying Status 0 0% 15
1 Wing Attack Flying Physical 60 100% 35
1 Play Nice Normal Status 0 0% 20
4 Pursuit Dark Physical 40 100% 20
7 Take Down Normal Physical 90 85% 20
11 Engine Charge Tech Physical 40 100% 30
12 Aerial Ace Flying Physical 60 0% 20
15 Glide Flying Physical 50 100% 15
17 Steel Wing Steel Physical 70 95% 25
20 Oil Up Greasy Status 0 0% 25
24 Micro Missiles Tech Physical 25 90% 10
27 Divebomb Flying Physical 90 95% 20
31 Fly Flying Physical 95 95% 15
35 Tailwind Flying Status 0 0% 30
39 Brave Bird Flying Physical 120 100% 15
41 Double-Edge Normal Physical 120 100% 15
44 Sky Attack Flying Physical 150 90% 5
49 Techno Rush Tech Physical 120 100% 15
69 Censored by Fandom Heart Physical 80 90% 5
  • Bold indicates a move that gets STAB when used by Playne
  • Italic indicates a move that gets STAB only when used by an evolution of Playne
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Random Mode Tech Status 0 0% 10
Softboiled Normal Status 0 0% 10
Fell Swoop Flying Physical 65 100% 10
Bluster Flying Special 1 90% 5
Assurance Dark Physical 55 100% 10
Brave Bird Flying Physical 120 100% 15
Curse Ghost Status 0 0% 10
Drill Peck Flying Physical 80 100% 20
Endure Normal Status 0 0% 10
Guard Swap Psychic Status 0 0% 10
Pursuit Dark Physical 40 100% 20
Sky Attack Flying Physical 150 90% 5
Stealth Rock Rock Status 0 0% 20
Whirlwind Wind Status 0 100% 20
  • Bold indicates a move that gets STAB when used by Playne
  • Italic indicates a move that gets STAB only when used by an evolution of Playne
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Playne

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Flash Cannon Steel Special 90 100% 15
Facade Normal Physical 70 100% 20
Hail Ice Status 0 0% 10
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Role Play Psychic Status 0 0% 10
Attract Heart Status 0 100% 15
Thunder Wave Electric Status 0 100% 20
Explosion Normal Physical 250 100% 5
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Uproar Normal Special 90 100% 10
Hyper Voice Normal Special 90 100% 10
Flash Light Status 0 100% 20
Tailwind Flying Status 0 0% 30
Volt Switch Electric Special 70 100% 20
Surf Water Special 95 100% 15
Superpower Fighting Physical 120 100% 5
Double Team Normal Status 0 0% 15
Sky Drop Flying Physical 60 100% 10
Artificiaslam Plastic Physical 85 90% 25
Extinguish Water Special 70 100% 10
Bullet Seed Grass Physical 25 100% 30
Iron Head Steel Physical 80 100% 15
Retaliate Normal Physical 75 100% 5
Bounce Flying Physical 85 90% 10
Icy Wind Ice Special 55 95% 15
Helping Hand Normal Status 0 0% 20
Secret Power Normal Physical 70 100% 20
Cake Walk Food Status 0 0% 5
Endeavor Normal Physical 1 100% 5
Capsize Water Physical 65 100% 20
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Light Screen Light Status 0 0% 30
Iron Defense Steel Status 0 0% 15
Block Normal Status 0 0% 20
Rain Dance Water Status 0 0% 5
Fly Flying Physical 95 95% 15
Roost Flying Status 0 0% 10
Air Cutter Flying Special 60 95% 25
After You Normal Status 0 0% 15
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
Wild Charge Electric Physical 100 100% 15
Safeguard Normal Status 0 0% 25
Pay Day Normal Physical 60 100% 20
Heat Wave Fire Special 100 90% 10
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Waterfall Water Physical 85 95% 15
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Gunk Shot Poison Physical 120 70% 5
Shock Wave Electric Special 60 0% 20
Configure Cyber Special 65 85% 5
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Last Resort Normal Physical 140 100% 5
Substitute Normal Status 0 0% 10
Whirldive Wind Special 80 95% 25
Charge Beam Electric Special 60 90% 10
Sky Attack Flying Physical 150 90% 5
Signal Beam Bug Special 75 100% 15
Steel Wing Steel Physical 70 95% 25
Techno Ray Tech Special 120 80% 5
Iron Tail Steel Physical 100 80% 15
U-turn Bug Physical 70 100% 20
Flame Charge Fire Physical 50 100% 20
Aerial Ace Flying Physical 60 0% 20
Payback Dark Physical 50 100% 10
Net Surf Cyber Physical 90 100% 10
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Work Up Normal Status 0 0% 30
Overheat Fire Special 140 90% 5
Sleep Talk Normal Status 0 0% 10
Acrobatics Flying Physical 55 100% 15
  • Bold indicates a move that gets STAB when used by Playne
  • Italic indicates a move that gets STAB only when used by an evolution of Playne
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 955 955b GenderM 955s 955sb




Trivia[]

  • Playne is a play on plane.

Where the fuck do i find you?

Origin[]

  • Playne is based on an airplane, and may also resemble a pigeon.


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