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Noocon #2440: Noocon
Pokémon
#2442: Question Wailord Question Wailord
File:2441MS.gif
Question Wailmer
Whale Pokémon
#2441
Type
Qmarks
Unknown
Abilities
Pressure or Unaware
Hidden Abilities
Unnerve
Gender ratio
50% / 50%
Catch rate
125 (16.3%)
Breeding
Egg groups
Field and Water2
Hatch time
10455 steps
Height
6'6" 2.0 m
0'0" 0 m
Weight
286.6 lbs. 130.0 kg
0 lbs. 0 kg
Base experience yield
80
Leveling rate
Fluctuating
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Blue
Base friendship
70

Question Wailmer is a Qmarks-type Pokemon. It evolves into Question Wailord starting at level 40.

Pokédex entry

Pokédex entry
A Wailmer with no soul. It has seen the voids that would drive all men insane.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 130
190 - 237 370 - 464
Attack: 70
67 - 134 130 - 262
Defense: 35
36 - 95 67 - 185
Sp.Atk: 70
67 - 134 130 - 262
Sp.Def: 35
36 - 95 67 - 185
Speed: 60
58 - 123 112 - 240
Total: 400   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Screech Sound Status 0 90% 40
4 Astonish Ghost Physical 30 100% 15
11 Rollout Rock Physical 30 90% 20
14 Whirlpool Water Special 45 95% 15
17 Dive Water Physical 100 100% 10
21 Amnesia Psychic Status 0 0% 20
24 Abyss Dive Dark Physical 60 100% 10
25 Mystery Beam Qmarks Status 0 0% 20
27 Rest Psychic Status 0 0% 10
31 Teeter Dance Normal Status 0 100% 20
34 Curse Ghost Status 0 0% 10
37 Paranoia Fear Special 75 90% 10
40 EldritchPower Qmarks Special 60 100% 5
43 Submerge Water Physical 60 100% 10
47 Whale Song Water Special 80 95% 10
50 Frightening Wail Ghost Special 70 100% 15
54 Selfdestruct Normal Physical 200 100% 5
55 Selfdestruct Normal Physical 200 100% 5
56 Selfdestruct Normal Physical 200 100% 5
57 Selfdestruct Normal Physical 200 100% 5
58 Selfdestruct Normal Physical 200 100% 5
59 Selfdestruct Normal Physical 200 100% 5
60 Selfdestruct Normal Physical 200 100% 5
60 Hollow Burst Qmarks Special 130 90% 5
61 Selfdestruct Normal Physical 200 100% 5
62 Selfdestruct Normal Physical 200 100% 5
65 Mad Epiphany Chaos Status 0 0% 5
70 Puke Blood Blood Special 150 80% 5
80 Water Spout Water Special 150 100% 5
90 Schizo Boost Chaos Status 0 0% 5
100 Doomsday Chaos Physical 150 90% 3
  • Bold indicates a move that gets STAB when used by Question Wailmer
  • Italic indicates a move that gets STAB only when used by an evolution of Question Wailmer
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Torpedo Water Physical 120 95% 10
Aqua Ring Water Status 0 0% 20
Body Slam Normal Physical 85 100% 15
Curse Ghost Status 0 0% 10
Defense Curl Normal Status 0 0% 40
Double-Edge Normal Physical 120 100% 15
Fissure Ground Physical 1 30% 5
Sleep Talk Normal Status 0 0% 10
Snore Normal Special 60 100% 15
Soak Water Status 0 0% 20
Thrash Normal Physical 120 100% 10
Tickle Normal Status 0 100% 20
Zen Headbutt Psychic Physical 80 95% 15
  • Bold indicates a move that gets STAB when used by Question Wailmer
  • Italic indicates a move that gets STAB only when used by an evolution of Question Wailmer
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Question Wailmer

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Question Wailmer
  • Italic indicates a move that gets STAB only when used by an evolution of Question Wailmer
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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