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This page was last updated to the Final Version.

Gorebyss #368: Gorebyss
Pokémon
#370: Luvdisc Luvdisc
Relicanth
Longevity Pokémon
#369
Type
Water Rock
Unknown
Abilities
Marvel Scale or Rock Head
Hidden Abilities
Multiscale
Gender ratio
87.5% / 12.5%
Catch rate
25 (3.3%)
Breeding
Egg groups
Water1 and Water2
Hatch time
10455 steps
Height
3'3" 1.0 m
0'0" 0 m
Weight
51.6 lbs. 23.4 kg
0 lbs. 0 kg
Base experience yield
170
Leveling rate
Slow
EV yield
Total: 2
1
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Gray
Base friendship
70

Relicanth is a Water/Rock dual type Pokemon. It evolves into Mega Relicanth at night, if holding a(n) Mist Stone.

Pokédex entry

Pokédex entry
A Pokémon that was once believed to have been extinct. The species has not changed its form for 100 million years. It walks on the seafloor using its pectoral fins.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon DeepSeaScale
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Shallows Cave (GoodRod), Shallows Cave (OldRod),
Uncommon
Fossil
Rare Shallows Cave (Water), Shallows Cave (SuperRod),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 100
160 - 207 310 - 404
Attack: 90
85 - 156 166 - 306
Defense: 130
121 - 200 238 - 394
Sp.Atk: 55
54 - 117 103 - 229
Sp.Def: 85
81 - 150 157 - 295
Speed: 55
54 - 117 103 - 229
Total: 515   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Body Press Fighting Physical 80 100% 10
1 Devastate Dark Physical 120 80% 5
1 Liquidation Water Physical 85 100% 15
1 Primal Noise Sound Special 75 95% 10
1 Whirlpool Water Special 45 95% 15
1 Cave-in Rock Physical 60 90% 10
1 Mud Sport Ground Status 0 0% 15
1 Tackle Normal Physical 50 100% 35
1 Harden Normal Status 0 0% 30
4 Fin Slap Water Physical 50 100% 35
7 AncientPower Rock Special 60 100% 5
12 Fish Bite Water Physical 60 100% 20
15 Yawn Normal Status 0 0% 10
17 Take Down Normal Physical 90 85% 20
21 Rest Psychic Status 0 0% 10
26 Zen Headbutt Psychic Physical 80 95% 15
28 Slack Off Normal Status 0 0% 10
30 Dive Water Physical 100 100% 10
34 Fossilize Rock Status 0 0% 20
37 Iron Head Steel Physical 80 100% 15
40 Double-Edge Normal Physical 120 100% 15
43 Aqua Tail Water Physical 90 90% 10
47 Hydro Pump Water Special 120 80% 5
50 Fossil Crash Rock Physical 80 90% 5
63 Head Smash Rock Physical 150 80% 5
70 Solidify Rock Status 0 0% 5
95 Torpedo Water Physical 120 95% 10
  • Bold indicates a move that gets STAB when used by Relicanth
  • Italic indicates a move that gets STAB only when used by an evolution of Relicanth
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Flint Strike Rock Physical 80 95% 15
Slingshot Rock Physical 40 90% 15
Amnesia Psychic Status 0 0% 20
Aqua Tail Water Physical 90 90% 10
Brine Water Special 65 100% 10
Magnitude Ground Physical 1 100% 30
Mud Shot Ground Special 60 95% 15
Mud-Slap Ground Special 20 100% 10
Muddy Water Water Special 95 85% 10
Skull Bash Bone Physical 130 100% 15
Sleep Talk Normal Status 0 0% 10
Snore Normal Special 60 100% 15
Water Sport Water Status 0 0% 15
Zen Headbutt Psychic Physical 80 95% 15
  • Bold indicates a move that gets STAB when used by Relicanth
  • Italic indicates a move that gets STAB only when used by an evolution of Relicanth
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Relicanth

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Smack Down Rock Physical 50 100% 15
Facade Normal Physical 70 100% 20
Hail Ice Status 0 0% 10
Stone Edge Rock Physical 100 80% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Bulldoze Ground Physical 60 100% 20
Attract Heart Status 0 100% 15
Rock Slide Rock Physical 75 90% 10
Hyper Beam Normal Special 150 90% 5
Surf Water Special 95 100% 15
Stealth Rock Rock Status 0 0% 20
Double Team Normal Status 0 0% 15
Extinguish Water Special 70 100% 10
Blizzard Ice Special 120 70% 5
Snow Bank Ice Physical 60 100% 15
Lava Splash Magma Special 90 100% 15
Bounce Flying Physical 85 90% 10
Icy Wind Ice Special 55 95% 15
Secret Power Normal Physical 70 100% 20
Earth Power Ground Special 90 100% 10
Capsize Water Physical 65 100% 20
Protect Normal Status 0 0% 10
Rock Tomb Rock Physical 50 90% 10
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Aqua Tail Water Physical 90 90% 10
Sandstorm Rock Status 0 0% 10
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
Stomping Tantrum Ground Physical 75 100% 10
Safeguard Normal Status 0 0% 25
Rock Polish Rock Status 0 0% 20
Scald Water Special 80 100% 15
Hidden Power Normal Special 1 100% 15
Earthquake Ground Physical 100 100% 10
Dive Water Physical 100 100% 10
Waterfall Water Physical 85 95% 15
Vacuum Cut Qmarks Special 1 100% 7
Calm Mind Psychic Status 0 0% 20
Mud-Slap Ground Special 20 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Water Pulse Water Special 60 100% 20
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Toxic Poison Status 0 90% 10
Steam Ball Steam Special 80 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Relicanth
  • Italic indicates a move that gets STAB only when used by an evolution of Relicanth
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
File:369b 1.png File:369s 1.png File:369sb 1.png


Trivia[]

Origin[]

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