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Mancubus #4581: Mancubus
Pokémon
#4583: Hell Knight Hell Knight
File:4582MS.gif
Revenant
Demon Pokémon
#4582
4582
Type
Chaos Bone
Unknown
Ability
Unnerve
Hidden Abilities
Levitate
Gender ratio
50% / 50%
Catch rate
95 (12.4%)
Breeding
Egg groups
Mineral and Amorphous
Hatch time
5355 steps
Height
3'11" 1.2 m
0'0" 0 m
Weight
281.1 lbs. 127.5 kg
0 lbs. 0 kg
Base experience yield
210
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Pink
Base friendship
70

Revenant is a Chaos/Bone dual type Pokemon.


Pokédex entry

Pokédex entry
He will revenant you.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare Doot (Cave),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 75
135 - 182 260 - 354
Attack: 98
92 - 165 180 - 324
Defense: 95
90 - 161 175 - 317
Sp.Atk: 118
110 - 187 216 - 368
Sp.Def: 80
76 - 145 148 - 284
Speed: 90
85 - 156 166 - 306
Total: 556   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Scratch Normal Physical 40 100% 35
1 Leer Normal Status 0 100% 30
5 Chaotic Spark Chaos Special 10 100% 20
10 Bone Club Bone Physical 65 85% 20
14 Micro Missiles Tech Physical 25 90% 10
18 Scary Face Fear Status 0 100% 10
22 Bone Rush Bone Physical 25 90% 10
26 Flame Burst Fire Special 70 100% 15
30 Jet Pack Tech Physical 100 95% 15
34 Shadow Bone Ghost Physical 85 100% 15
37 Lock-On Normal Status 0 0% 5
40 HeatSeek Missile Tech Physical 80 0% 20
44 Dark Pulse Dark Special 80 100% 15
47 Chaos Missile Chaos Physical 90 90% 5
52 Mega Missile Tech Physical 130 100% 15
56 Fire Blast Fire Special 120 85% 5
  • Bold indicates a move that gets STAB when used by Revenant
  • Italic indicates a move that gets STAB only when used by an evolution of Revenant
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Invocation Chaos Status 0 0% 4
Amnesia Psychic Status 0 0% 20
Belly Drum Normal Status 0 0% 10
Body Slam Normal Physical 85 100% 15
Curse Ghost Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Revenant
  • Italic indicates a move that gets STAB only when used by an evolution of Revenant
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Revenant

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Revenant
  • Italic indicates a move that gets STAB only when used by an evolution of Revenant
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 4582 4582b GenderM File:4582s.png File:4582sb.png




Trivia[]

Origin[]

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