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Cutiefly #1134: Cutiefly
Pokémon
#1136: Rockruff Rockruff
Ribombee
Bee Fly Pokémon
#1135
Type
Bug Fairy
Unknown
Abilities
Shield Dust or Honey Gather
Hidden Abilities
Filter
Gender ratio
50% / 50%
Catch rate
155 (20.3%)
Breeding
Egg group
Bug
Hatch time
4080 steps
Height
0'11" 0.3 m
0'0" 0 m
Weight
6.4 lbs. 2.9 kg
0 lbs. 0 kg
Base experience yield
139
Leveling rate
Medium Fast
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Green
Base friendship
70

Ribombee is a Bug/Fairy dual type Pokemon. It evolves from Cutiefly starting at level 25.

Pokédex entry

Pokédex entry
It rolls up pollen into puffs. It makes many different varieties, some used as food and others used in battle.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Life (Land),
Uncommon Trial Caverns (Cave),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 80
140 - 187 270 - 364
Attack: 55
54 - 117 103 - 229
Defense: 60
58 - 123 112 - 240
Sp.Atk: 95
90 - 161 175 - 317
Sp.Def: 70
67 - 134 130 - 262
Speed: 125
117 - 194 229 - 383
Total: 485   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ¼×
Flying
Poison
Ground ½×
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground ½×
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground ½×
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ¼×
Flying
Poison
Ground ½×
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ¼×
Flying
Poison
Ground ½×
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ¼×
Flying
Poison
Ground ½×
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Speed Swap Time Status 0 0% 10
1 Powder Veil Bug Status 0 0% 20
1 Pixie Dust Fairy Status 0 0% 10
1 Imprison Psychic Status 0 0% 10
1 Switcheroo Dark Status 0 100% 10
1 Aromatic Mist Fairy Status 0 0% 20
1 Antenna Tracker Bug Status 0 0% 10
1 Happy Ever After Fairy Physical 65 100% 10
1 Sleep Powder Grass Status 0 75% 15
1 Fake Out Normal Physical 40 100% 10
1 Focus Blast Fighting Special 120 70% 5
1 Encore Normal Status 0 100% 5
1 Glomp Fairy Physical 60 100% 20
1 Cotton Spore Grass Status 0 100% 40
1 Skill Swap Psychic Status 0 0% 10
1 Absorb Grass Special 40 100% 25
4 Fairy Wind Fairy Special 40 100% 30
7 Stun Spore Grass Status 0 75% 30
10 Struggle Bug Bug Special 60 100% 20
13 Silver Wind Bug Special 60 100% 10
16 Draining Kiss Fairy Special 60 100% 10
21 Sweet Scent Grass Status 0 100% 20
23 Poof! Fairy Status 0 0% 15
25 Nectar Tap Bug Status 0 0% 10
26 Bug Buzz Bug Special 90 100% 10
31 Dazzling Gleam Fairy Special 80 100% 10
36 Encore Normal Status 0 100% 5
38 Fake Out Normal Physical 40 100% 10
42 Aromatherapy Grass Status 0 0% 5
49 Quiver Dance Bug Status 0 0% 20
53 Bug Buzz Bug Special 90 100% 10
57 Moonblast Fairy Special 95 100% 15
61 Sticky Web Bug Status 0 0% 20
65 Pollen Puff Bug Special 90 100% 5
70 Aura Sphere Fighting Special 90 0% 20
90 Glitter Bomb Fairy Special 70 95% 20
  • Bold indicates a move that gets STAB when used by Ribombee
  • Italic indicates a move that gets STAB only when used by an evolution of Ribombee
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Leech Life Bug Physical 75 100% 15
Misty Terrain Fairy Status 0 0% 10
Break Up Heart Physical 70 100% 10
Infestation Bug Special 25 100% 20
Mud-Slap Ground Special 20 100% 10
Nature Power Normal Status 0 0% 20
  • Bold indicates a move that gets STAB when used by Ribombee
  • Italic indicates a move that gets STAB only when used by an evolution of Ribombee
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]