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Meowsy #1532: Meowsy
Pokémon
#1534: Bellboyant Bellboyant
File:1533MS.gif
Rinring
Bell Cat Pokémon
#1533
1533
Type
Dark
Unknown
Abilities
Own Tempo or Super Luck
Hidden Abilities
Unnerve
Gender ratio
100% female
Catch rate
255 (33.3%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
1'3" 0.4 m
0'0" 0 m
Weight
9.3 lbs. 4.2 kg
0 lbs. 0 kg
Base experience yield
68
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Yellow
Base friendship
70

Rinring is a Dark-type Pokemon. It evolves into Bellboyant starting at level 28.

Pokédex entry

Pokédex entry
Meowth withdraw their sharp claws into their paws to silently sneak about. For some reason, this Pokémon loves shiny coins that glitter with light.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Quick Claw
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Burning Tower 1 (Cave),
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 40
100 - 147 190 - 284
Attack: 75
72 - 139 139 - 273
Defense: 35
36 - 95 67 - 185
Sp.Atk: 40
40 - 101 76 - 196
Sp.Def: 40
40 - 101 76 - 196
Speed: 90
85 - 156 166 - 306
Total: 320   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos ½×
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos ½×
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos ½×
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos ½×
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos ½×
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos ½×
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Scratch Normal Physical 40 100% 35
1 Growl Sound Status 0 100% 40
4 Tail Whip Normal Status 0 100% 30
6 Bite Dark Physical 60 100% 25
9 Fake Out Normal Physical 40 100% 10
14 Faint Attack Dark Physical 60 0% 20
17 Heal Bell Normal Status 0 0% 5
20 Fury Swipes Normal Physical 18 85% 15
22 Screech Sound Status 0 90% 40
25 Taunt Dark Status 0 100% 20
28 Cackle Dark Special 40 100% 10
30 Lovely Kiss Normal Status 0 90% 10
30 Sweet Kiss Normal Status 0 80% 10
34 Attract Heart Status 0 100% 15
38 Slash Normal Physical 70 100% 20
43 Night Slash Dark Physical 70 100% 15
46 Shadow Claw Ghost Physical 70 100% 15
56 Bell Slash Dark Physical 95 90% 10
  • Bold indicates a move that gets STAB when used by Rinring
  • Italic indicates a move that gets STAB only when used by an evolution of Rinring
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Amnesia Psychic Status 0 0% 20
Assist Normal Status 0 0% 20
Charm Fairy Status 0 100% 20
Flail Normal Physical 1 100% 15
Foul Play Dark Physical 95 100% 15
Hypnosis Psychic Status 0 60% 20
Iron Tail Steel Physical 100 80% 15
Last Resort Normal Physical 140 100% 5
Odor Sleuth Normal Status 0 0% 40
Punishment Dark Physical 1 100% 5
Snatch Dark Status 0 0% 10
Spite Ghost Status 0 100% 10
Tail Whip Normal Status 0 100% 30
  • Bold indicates a move that gets STAB when used by Rinring
  • Italic indicates a move that gets STAB only when used by an evolution of Rinring
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Rinring

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Midnight Dark Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Rinring
  • Italic indicates a move that gets STAB only when used by an evolution of Rinring
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1533 1533b GenderM 1533s 1533sb




Trivia[]

Origin[]

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