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Coocamodie #1763: Coocamodie
Pokémon
#1765: Crystandy Crystandy
File:1764MS.gif
Rockandy
Rock Candy Pokémon
#1764
1764
Type
Crystal Food
Unknown
Ability
Clear Body
Hidden Abilities
Plus
Gender ratio
50% / 50%
Catch rate
210 (27.5%)
Breeding
Egg group
Mineral
Hatch time
5120 steps
Height
0'7" 0.2 m
0'0" 0 m
Weight
4.9 lbs. 2.2 kg
0 lbs. 0 kg
Base experience yield
55
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Yellow
Base friendship
70

Rockandy is a Crystal/Food dual type Pokemon. It evolves into Crystandy starting at level 20.

Pokédex entry

Pokédex entry
Rock candy really good too bad I only have it once...

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare Rock Candy
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 30
90 - 137 170 - 264
Attack: 28
29 - 88 54 - 170
Defense: 68
65 - 132 126 - 258
Sp.Atk: 55
54 - 117 103 - 229
Sp.Def: 79
75 - 144 146 - 282
Speed: 30
31 - 90 58 - 174
Total: 290   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass ½×
Plastic ½×
Fabric
Time
Chaos
Divine ½×
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass ½×
Plastic ½×
Fabric
Time
Chaos
Divine ½×
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass ½×
Plastic ½×
Fabric
Time
Chaos
Divine ½×
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass ½×
Plastic ½×
Fabric
Time
Chaos
Divine ½×
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass ½×
Plastic ½×
Fabric
Time
Chaos
Divine ½×
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass ½×
Plastic ½×
Fabric
Time
Chaos
Divine ½×
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Flash Light Status 0 100% 20
1 Beam Light Special 45 100% 25
4 Supersonic Sound Status 0 55% 20
6 Safeguard Normal Status 0 0% 25
9 Cherry Bomb Food Special 20 90% 20
12 Crystal Power Crystal Special 60 100% 5
15 Hard Candy Beam Food Special 65 100% 15
19 AncientPower Rock Special 60 100% 5
20 Amnesia Psychic Status 0 0% 20
22 Stored Power Psychic Special 1 100% 10
24 Stored Calories Food Special 1 100% 10
27 Light Screen Light Status 0 0% 30
27 Reflect Psychic Status 0 0% 20
30 Power Gem Rock Special 80 100% 20
33 Calorie Beam Food Special 70 90% 10
35 Crystal Wave Crystal Special 80 100% 10
37 Stockpile Normal Status 0 0% 20
40 Fruity Burst Food Special 80 100% 10
43 Recover Normal Status 0 0% 10
48 Crystal Ray Crystal Special 120 80% 5
53 Radiant Ray Light Special 130 100% 10
  • Bold indicates a move that gets STAB when used by Rockandy
  • Italic indicates a move that gets STAB only when used by an evolution of Rockandy
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Covet Normal Physical 60 100% 40
Eerie Impulse Electric Status 0 100% 40
Helping Hand Normal Status 0 0% 20
Natural Gift Normal Physical 1 100% 15
  • Bold indicates a move that gets STAB when used by Rockandy
  • Italic indicates a move that gets STAB only when used by an evolution of Rockandy
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Rockandy

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Rockandy
  • Italic indicates a move that gets STAB only when used by an evolution of Rockandy
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1764 1764b GenderM 1764s 1764sb




Trivia[]

Where the fuck do i find you?

Origin[]

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