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This page was last updated to the Final Version.

Froslass #478: Froslass
Pokémon
#480: Uxie Uxie
479MS
Rotom
Plasma Pokémon
#479
479
Type
Electric Ghost
Unknown
Ability
Levitate
Hidden Abilities
Cursed Body
Gender ratio
Genderless
Catch rate
95 (12.4%)
Breeding
Egg group
Amorphous
Hatch time
5355 steps
Height
0'11" 0.3 m
0'0" 0 m
Weight
0.7 lbs. 0.3 kg
0 lbs. 0 kg
Base experience yield
154
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Red
Base friendship
70

Rotom is a Electric/Ghost dual type Pokemon.


Pokédex entry

Pokédex entry
Its body is composed of plasma. It is known to infiltrate electronic devices and wreak havoc.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 50
110 - 157 210 - 304
Attack: 50
49 - 112 94 - 218
Defense: 77
73 - 141 143 - 278
Sp.Atk: 95
90 - 161 175 - 317
Sp.Def: 77
73 - 141 143 - 278
Speed: 91
86 - 157 168 - 309
Total: 440   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear ½×
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear ½×
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear ½×
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear ½×
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear ½×
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear ½×
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Helping Hand Normal Status 0 0% 20
1 Eerie Impulse Electric Status 0 100% 40
1 Hyper Voice Normal Special 90 100% 10
1 Stored Power Psychic Special 1 100% 10
1 Tuning Fork Steel Special 60 100% 15
1 Trick Magic Status 0 100% 10
1 Charge Electric Status 0 0% 20
1 Astonish Ghost Physical 30 100% 15
1 Thunder Wave Electric Status 0 100% 20
1 ThunderShock Electric Special 40 100% 30
1 Confuse Ray Ghost Status 0 100% 10
8 Uproar Normal Special 90 100% 10
15 Double Team Normal Status 0 0% 15
20 Shock Wave Electric Special 60 0% 20
25 Ominous Wind Ghost Special 60 100% 5
30 Substitute Normal Status 0 0% 10
35 Electro Ball Electric Special 1 100% 10
40 Hex Ghost Special 60 100% 10
45 Discharge Electric Special 80 100% 15
50 Nasty Plot Dark Status 0 0% 20
75 Parabolic Charge Electric Special 75 100% 20
85 Wire Trap Electric Status 0 0% 5
100 Ecto Blast Ghost Special 100 75% 10
  • Bold indicates a move that gets STAB when used by Rotom
  • Italic indicates a move that gets STAB only when used by an evolution of Rotom
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Thunder Wave Electric Status 0 100% 20
Reflect Psychic Status 0 0% 20
Uproar Normal Special 90 100% 10
Trick Magic Status 0 100% 10
Midnight Dark Status 0 0% 10
Flash Light Status 0 100% 20
Volt Switch Electric Special 70 100% 20
Double Team Normal Status 0 0% 15
Spite Ghost Status 0 100% 10
Will-O-Wisp Fire Status 0 75% 15
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Foul Play Dark Physical 95 100% 15
Electroweb Electric Special 55 95% 15
Protect Normal Status 0 0% 10
Light Screen Light Status 0 0% 30
Rubber Ray Rubber Special 120 90% 5
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Frustration Normal Physical 1 100% 20
Grassy Terrain Grass Status 0 0% 10
Thunder Electric Special 120 70% 10
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Electric Terrain Electric Status 0 0% 10
Dark Pulse Dark Special 80 100% 15
Shock Wave Electric Special 60 0% 20
Configure Cyber Special 65 85% 5
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Substitute Normal Status 0 0% 10
Nuclear Pulse Nuclear Special 80 100% 15
Charge Beam Electric Special 60 90% 10
Swagger Normal Status 0 90% 15
Signal Beam Bug Special 75 100% 15
Pain Split Normal Status 0 0% 20
Shadow Ball Ghost Special 80 100% 15
Net Surf Cyber Physical 90 100% 10
Telekinesis Psychic Status 0 0% 15
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Dream Eater Psychic Special 100 100% 15
Thunderbolt Electric Special 95 100% 15
Snatch Dark Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Rotom
  • Italic indicates a move that gets STAB only when used by an evolution of Rotom
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 479 479b GenderM 479s 479sb


GenderM 479 1 479b 1 GenderM 479s 1 479sb 1


Trivia[]

Where the fuck do i find you?

Origin[]

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