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Vigourlan #3794: Vigourlan
Pokémon
#3796: Snowkitty Snowkitty
File:3795MS.gif
Rotting
Headless Ape Pokémon
#3795
Type
Blood Zombie
Unknown
Ability
Truant
Hidden Abilities
Thick Fat
Gender ratio
50% / 50%
Catch rate
45 (5.9%)
Breeding
Egg group
Field
Hatch time
4080 steps
Height
6'6" 2.0 m
0'0" 0 m
Weight
287.7 lbs. 130.5 kg
0 lbs. 0 kg
Base experience yield
252
Leveling rate
Slow
EV yield
Total: 3
3
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Brown
Base friendship
70

Rotting is a Blood/Zombie dual type Pokemon. It evolves from Vigoroth while exposed to a(n) Horrorizer.

Pokédex entry

Pokédex entry
In a parallel world universe this was a Pokemon of an zombie Norman

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 155
215 - 262 420 - 514
Attack: 160
148 - 233 292 - 460
Defense: 100
94 - 167 184 - 328
Sp.Atk: 95
90 - 161 175 - 317
Sp.Def: 75
72 - 139 139 - 273
Speed: 100
94 - 167 184 - 328
Total: 685   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ¼×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ¼×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ¼×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ¼×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ¼×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ¼×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Hibernation Ice Status 0 0% 15
1 Body Press Fighting Physical 80 100% 10
1 DynamicPunch Fighting Physical 100 50% 5
1 Fire Punch Fire Physical 75 100% 15
1 ThunderPunch Electric Physical 75 100% 15
1 Ice Punch Ice Physical 75 100% 15
1 Night Slash Dark Physical 70 100% 15
1 Scratch Normal Physical 40 100% 35
1 Yawn Normal Status 0 0% 10
1 Encore Normal Status 0 100% 5
1 Slack Off Normal Status 0 0% 10
7 Encore Normal Status 0 100% 5
13 Slack Off Normal Status 0 0% 10
19 Faint Attack Dark Physical 60 0% 20
25 Amnesia Psychic Status 0 0% 20
31 Covet Normal Physical 60 100% 40
36 Swagger Normal Status 0 90% 15
37 Chip Away Normal Physical 70 100% 20
43 Counter Fighting Physical 1 100% 20
49 Flail Normal Physical 1 100% 15
55 Fling Dark Physical 1 100% 10
61 Punishment Dark Physical 1 100% 5
67 Hammer Arm Fighting Physical 100 90% 10
70 Guro Blood Physical 1 100% 10
90 Breaking Onslaught Normal Physical 80 100% 5
100 Skill Swap Psychic Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Rotting
  • Italic indicates a move that gets STAB only when used by an evolution of Rotting
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Rotting
  • Italic indicates a move that gets STAB only when used by an evolution of Rotting
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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